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https://github.com/FEX-Emu/FEX.git
synced 2026-10-07 22:00:19 +02:00
This is fairly straightforward. It creates the shared memory region in /dev/shm/fex-<pid>-stats so that Mangohud can sample it.
438 lines
13 KiB
C++
438 lines
13 KiB
C++
// SPDX-License-Identifier: MIT
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#include "LinuxSyscalls/Syscalls.h"
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#include "LinuxSyscalls/SignalDelegator.h"
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#include <FEXHeaderUtils/Syscalls.h>
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#include <FEXCore/Utils/Profiler.h>
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#include <FEXCore/fextl/fmt.h>
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#include <sys/mman.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <git_version.h>
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namespace FEX::HLE {
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ThreadManager::StatAlloc::StatAlloc() {
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Initialize();
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SaveHeader(Is64BitMode() ? FEXCore::Profiler::AppType::LINUX_64 : FEXCore::Profiler::AppType::LINUX_32);
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}
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void ThreadManager::StatAlloc::Initialize() {
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if (!ProfileStats()) {
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return;
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}
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int fd = shm_open(fextl::fmt::format("fex-{}-stats", ::getpid()).c_str(), O_CREAT | O_TRUNC | O_RDWR, USER_PERMS);
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if (!fd) {
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return;
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}
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CurrentSize = sysconf(_SC_PAGESIZE);
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if (CurrentSize == 0) {
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CurrentSize = 4096;
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}
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if (ftruncate(fd, CurrentSize) == -1) {
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LogMan::Msg::EFmt("[StatAlloc] ftruncate failed");
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goto err;
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}
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// 128MB ought to be enough for anyone.
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Base = ::mmap(nullptr, MAX_STATS_SIZE, PROT_NONE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
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if (Base == MAP_FAILED) {
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LogMan::Msg::EFmt("[StatAlloc] mmap base failed");
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Base = nullptr;
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goto err;
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}
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// Allocate a small working shared space for now, grow as necessary.
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{
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auto SharedBase = ::mmap(Base, CurrentSize, PROT_READ | PROT_WRITE, MAP_SHARED | MAP_FIXED, fd, 0);
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if (SharedBase == MAP_FAILED) {
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LogMan::Msg::EFmt("[StatAlloc] mmap shm failed");
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munmap(Base, MAX_STATS_SIZE);
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Base = nullptr;
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goto err;
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}
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}
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err:
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close(fd);
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}
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uint64_t ThreadManager::StatAlloc::AllocateMoreSlots(uint64_t NewSize) {
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if (CurrentSize == MAX_STATS_SIZE) {
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// Nope.
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return CurrentSize;
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}
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NewSize = std::max(MAX_STATS_SIZE, NewSize);
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// When allocating more slots, open the fd without O_TRUNC | O_CREAT.
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int fd = shm_open(fextl::fmt::format("fex-{}-stats", ::getpid()).c_str(), O_RDWR, USER_PERMS);
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if (!fd) {
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return CurrentSize;
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}
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if (ftruncate(fd, NewSize) == -1) {
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LogMan::Msg::EFmt("[StatAlloc] ftruncate more failed");
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goto err;
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}
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{
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auto SharedBase = ::mmap(Base, NewSize, PROT_READ | PROT_WRITE, MAP_SHARED | MAP_FIXED, fd, 0);
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if (SharedBase == MAP_FAILED) {
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LogMan::Msg::EFmt("[StatAlloc] allocate more mmap shm failed");
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goto err;
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}
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// TODO: Just a sanity check.
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const char* SharedTest = (const char*)Base;
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for (size_t i = CurrentSize; i < NewSize; ++i) {
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if (SharedTest[i] != 0) {
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LogMan::Msg::EFmt("truncate and map shared resulted in not zero'd memory!");
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}
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}
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}
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err:
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close(fd);
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return NewSize;
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}
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FEXCore::Profiler::ThreadStats* ThreadManager::StatAlloc::AllocateSlot(uint32_t TID) {
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std::scoped_lock lk(StatMutex);
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return AllocateBaseSlot(TID);
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}
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void ThreadManager::StatAlloc::DeallocateSlot(FEXCore::Profiler::ThreadStats* AllocatedSlot) {
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if (!AllocatedSlot) {
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return;
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}
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std::scoped_lock lk(StatMutex);
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DeallocateBaseSlot(AllocatedSlot);
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}
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void ThreadManager::StatAlloc::CleanupForExit() {
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shm_unlink(fextl::fmt::format("fex-{}-stats", ::getpid()).c_str());
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}
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void ThreadManager::StatAlloc::LockBeforeFork() {
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if (!ProfileStats()) {
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return;
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}
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StatMutex.lock();
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}
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void ThreadManager::StatAlloc::UnlockAfterFork(FEXCore::Core::InternalThreadState* Thread, bool Child) {
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if (!ProfileStats()) {
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return;
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}
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if (!Child) {
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StatMutex.unlock();
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return;
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}
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StatMutex.StealAndDropActiveLocks();
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// shm_memory tied to this process is now not owned by this process.
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// Replace the shm region! Otherwise this process will keep reporting time in the original parent thread's stats region!
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munmap(Base, MAX_STATS_SIZE);
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Base = nullptr;
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CurrentSize = 0;
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Head = nullptr;
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Stats = nullptr;
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StatTail = nullptr;
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RemainingSlots = 0;
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Thread->ThreadStats = nullptr;
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Initialize();
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SaveHeader(Is64BitMode() ? FEXCore::Profiler::AppType::LINUX_64 : FEXCore::Profiler::AppType::LINUX_32);
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// Update this thread's ThreadStats object
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auto ThreadObject = FEX::HLE::ThreadManager::GetStateObjectFromFEXCoreThread(Thread);
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ThreadObject->Thread->ThreadStats = AllocateSlot(ThreadObject->ThreadInfo.TID);
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}
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FEX::HLE::ThreadStateObject* ThreadManager::CreateThread(uint64_t InitialRIP, uint64_t StackPointer, const FEXCore::Core::CPUState* NewThreadState,
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uint64_t ParentTID, FEX::HLE::ThreadStateObject* InheritThread) {
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auto ThreadStateObject = new FEX::HLE::ThreadStateObject;
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ThreadStateObject->ThreadInfo.parent_tid = ParentTID;
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ThreadStateObject->ThreadInfo.PID = ::getpid();
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ThreadStateObject->ThreadInfo.TID = FHU::Syscalls::gettid();
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ThreadStateObject->Thread = CTX->CreateThread(InitialRIP, StackPointer, NewThreadState, ParentTID);
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ThreadStateObject->Thread->FrontendPtr = ThreadStateObject;
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if (ProfileStats()) {
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ThreadStateObject->Thread->ThreadStats = Stat.AllocateSlot(ThreadStateObject->ThreadInfo.TID);
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}
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if (InheritThread) {
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FEX::HLE::_SyscallHandler->SeccompEmulator.InheritSeccompFilters(InheritThread, ThreadStateObject);
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ThreadStateObject->persona = InheritThread->persona;
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}
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++IdleWaitRefCount;
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return ThreadStateObject;
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}
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void ThreadManager::DestroyThread(FEX::HLE::ThreadStateObject* Thread, bool NeedsTLSUninstall) {
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{
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std::lock_guard lk(ThreadCreationMutex);
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auto It = std::find(Threads.begin(), Threads.end(), Thread);
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LOGMAN_THROW_A_FMT(It != Threads.end(), "Thread wasn't in Threads");
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Threads.erase(It);
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}
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Stat.DeallocateSlot(Thread->Thread->ThreadStats);
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HandleThreadDeletion(Thread, NeedsTLSUninstall);
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}
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void ThreadManager::StopThread(FEX::HLE::ThreadStateObject* Thread) {
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SignalDelegation->SignalThread(Thread->Thread, SignalEvent::Stop);
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}
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void ThreadManager::HandleThreadDeletion(FEX::HLE::ThreadStateObject* Thread, bool NeedsTLSUninstall) {
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if (Thread->ExecutionThread) {
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if (Thread->ExecutionThread->joinable()) {
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Thread->ExecutionThread->join(nullptr);
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}
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if (Thread->ExecutionThread->IsSelf()) {
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Thread->ExecutionThread->detach();
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}
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}
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if (NeedsTLSUninstall) {
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#if defined(ASSERTIONS_ENABLED) && ASSERTIONS_ENABLED
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// Sanity check. This can only be called from the owning thread.
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{
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const auto pid = ::getpid();
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const auto tid = FHU::Syscalls::gettid();
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LOGMAN_THROW_A_FMT(Thread->ThreadInfo.PID == pid && Thread->ThreadInfo.TID == tid, "Can't delete TLS data from a different thread!");
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}
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#endif
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FEXCore::Allocator::UninstallTLSData(Thread->Thread);
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}
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CTX->DestroyThread(Thread->Thread);
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FEX::HLE::_SyscallHandler->SeccompEmulator.FreeSeccompFilters(Thread);
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delete Thread;
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--IdleWaitRefCount;
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IdleWaitCV.notify_all();
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}
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void ThreadManager::NotifyPause() {
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// Tell all the threads that they should pause
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std::lock_guard lk(ThreadCreationMutex);
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for (auto& Thread : Threads) {
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SignalDelegation->SignalThread(Thread->Thread, SignalEvent::Pause);
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}
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}
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void ThreadManager::Pause() {
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#if defined(ASSERTIONS_ENABLED) && ASSERTIONS_ENABLED
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// Sanity check. This can't be called from an emulation thread.
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{
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const auto pid = ::getpid();
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const auto tid = FHU::Syscalls::gettid();
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std::lock_guard lk(ThreadCreationMutex);
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for (auto& Thread : Threads) {
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LOGMAN_THROW_A_FMT(!(Thread->ThreadInfo.PID == pid && Thread->ThreadInfo.TID == tid), "Can't put threads to sleep from inside "
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"emulation thread!");
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}
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}
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#endif
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NotifyPause();
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WaitForIdle();
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}
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void ThreadManager::Run() {
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// Spin up all the threads
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std::lock_guard lk(ThreadCreationMutex);
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for (auto& Thread : Threads) {
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Thread->SignalReason.store(SignalEvent::Return);
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}
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}
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void ThreadManager::WaitForIdleWithTimeout() {
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std::unique_lock<std::mutex> lk(IdleWaitMutex);
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bool WaitResult = IdleWaitCV.wait_for(lk, std::chrono::milliseconds(1500), [this] { return IdleWaitRefCount.load() == 0; });
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if (!WaitResult) {
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// The wait failed, this will occur if we stepped in to a syscall
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// That's okay, we just need to pause the threads manually
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NotifyPause();
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}
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// We have sent every thread a pause signal
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// Now wait again because they /will/ be going to sleep
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WaitForIdle();
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}
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void ThreadManager::WaitForThreadsToRun() {
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size_t NumThreads {};
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{
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std::lock_guard lk(ThreadCreationMutex);
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NumThreads = Threads.size();
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}
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// Spin while waiting for the threads to start up
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std::unique_lock<std::mutex> lk(IdleWaitMutex);
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IdleWaitCV.wait(lk, [this, NumThreads] { return IdleWaitRefCount.load() >= NumThreads; });
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Running = true;
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}
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void ThreadManager::Step() {
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LogMan::Msg::AFmt("ThreadManager::Step currently not implemented");
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{
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std::lock_guard lk(ThreadCreationMutex);
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// Walk the threads and tell them to clear their caches
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// Useful when our block size is set to a large number and we need to step a single instruction
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for (auto& Thread : Threads) {
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CTX->ClearCodeCache(Thread->Thread);
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}
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}
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// TODO: Set to single step mode.
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Run();
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WaitForThreadsToRun();
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WaitForIdle();
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// TODO: Set back to full running mode.
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}
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void ThreadManager::Stop(bool IgnoreCurrentThread) {
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pid_t tid = FHU::Syscalls::gettid();
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FEX::HLE::ThreadStateObject* CurrentThread {};
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// Tell all the threads that they should stop
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{
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std::lock_guard lk(ThreadCreationMutex);
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for (auto& Thread : Threads) {
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if (IgnoreCurrentThread && Thread->ThreadInfo.TID == tid) {
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// If we are callign stop from the current thread then we can ignore sending signals to this thread
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// This means that this thread is already gone
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} else if (Thread->ThreadInfo.TID == tid) {
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// We need to save the current thread for last to ensure all threads receive their stop signals
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CurrentThread = Thread;
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continue;
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}
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StopThread(Thread);
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}
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}
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// Stop the current thread now if we aren't ignoring it
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if (CurrentThread) {
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StopThread(CurrentThread);
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}
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}
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void ThreadManager::SleepThread(FEXCore::Context::Context* CTX, FEXCore::Core::CpuStateFrame* Frame) {
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auto ThreadObject = FEX::HLE::ThreadManager::GetStateObjectFromCPUState(Frame);
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#if defined(ASSERTIONS_ENABLED) && ASSERTIONS_ENABLED
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// Sanity check. This can only be called from the owning thread.
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{
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const auto pid = ::getpid();
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const auto tid = FHU::Syscalls::gettid();
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LOGMAN_THROW_A_FMT(ThreadObject->ThreadInfo.PID == pid && ThreadObject->ThreadInfo.TID == tid, "Can't delete TLS data from a different "
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"thread!");
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}
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#endif
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--IdleWaitRefCount;
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IdleWaitCV.notify_all();
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ThreadObject->ThreadSleeping = true;
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// Go to sleep
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ThreadObject->ThreadPaused.Wait();
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++IdleWaitRefCount;
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ThreadObject->ThreadSleeping = false;
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IdleWaitCV.notify_all();
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}
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void ThreadManager::UnpauseThread(FEX::HLE::ThreadStateObject* Thread) {
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Thread->ThreadPaused.NotifyOne();
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}
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void ThreadManager::LockBeforeFork() {
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Stat.LockBeforeFork();
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}
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void ThreadManager::UnlockAfterFork(FEXCore::Core::InternalThreadState* LiveThread, bool Child) {
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Stat.UnlockAfterFork(LiveThread, Child);
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if (!Child) {
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return;
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}
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// This function is called after fork
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// We need to cleanup some of the thread data that is dead
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for (auto& DeadThread : Threads) {
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// This is not owned by the child after fork.
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DeadThread->Thread->ThreadStats = nullptr;
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if (DeadThread->Thread == LiveThread) {
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continue;
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}
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// Despite what google searches may susgest, glibc actually has special code to handle forks
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// with multiple active threads.
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// It cleans up the stacks of dead threads and marks them as terminated.
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// It also cleans up a bunch of internal mutexes.
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// FIXME: TLS is probally still alive. Investigate
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// Deconstructing the Interneal thread state should clean up most of the state.
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// But if anything on the now deleted stack is holding a refrence to the heap, it will be leaked
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CTX->DestroyThread(DeadThread->Thread);
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delete DeadThread;
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// FIXME: Make sure sure nothing gets leaked via the heap. Ideas:
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// * Make sure nothing is allocated on the heap without ref in InternalThreadState
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// * Surround any code that heap allocates with a per-thread mutex.
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// Before forking, the the forking thread can lock all thread mutexes.
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}
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// Remove all threads but the live thread from Threads
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Threads.clear();
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auto ThreadObject = FEX::HLE::ThreadManager::GetStateObjectFromCPUState(LiveThread->CurrentFrame);
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Threads.push_back(ThreadObject);
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// Clean up dead stacks
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FEXCore::Threads::Thread::CleanupAfterFork();
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// We now only have one thread.
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IdleWaitRefCount = 1;
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ThreadCreationMutex.StealAndDropActiveLocks();
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}
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void ThreadManager::WaitForIdle() {
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std::unique_lock<std::mutex> lk(IdleWaitMutex);
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IdleWaitCV.wait(lk, [this] { return IdleWaitRefCount.load() == 0; });
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Running = false;
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}
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ThreadManager::~ThreadManager() {
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std::lock_guard lk(ThreadCreationMutex);
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for (auto& Thread : Threads) {
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HandleThreadDeletion(Thread);
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}
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Threads.clear();
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}
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} // namespace FEX::HLE
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