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FEX-Emu--FEX/FEXCore/Source/Interface/IR/Passes/RAValidation.cpp
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Paulo Matos 2b4ec88dae Whole-tree reformat
This follows discussions from #3413.
Followup commits add clang-format file, script and blame ignore lists.
2024-04-12 16:26:02 +02:00

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C++

// SPDX-License-Identifier: MIT
#include "Interface/IR/IR.h"
#include "Interface/IR/IREmitter.h"
#include "Interface/IR/PassManager.h"
#include "Interface/IR/RegisterAllocationData.h"
#include "Interface/IR/Passes/IRValidation.h"
#include "Interface/IR/Passes/RegisterAllocationPass.h"
#include <FEXCore/IR/IR.h>
#include <FEXCore/Utils/Profiler.h>
#include <FEXCore/fextl/deque.h>
#include <FEXCore/fextl/fmt.h>
#include <FEXCore/fextl/sstream.h>
#include <FEXCore/fextl/unordered_map.h>
#include <algorithm>
namespace FEXCore::IR::Validation {
// Hold the mapping of physical registers to the SSA id it holds at any given point in the IR
struct RegState {
static constexpr IR::NodeID UninitializedValue {0};
static constexpr IR::NodeID InvalidReg {0xffff'ffff};
static constexpr IR::NodeID CorruptedPair {0xffff'fffe};
static constexpr IR::NodeID ClobberedValue {0xffff'fffd};
static constexpr IR::NodeID StaticAssigned {0xffff'ff00};
// This class makes some assumptions about how the host registers are arranged and mapped to virtual registers:
// 1. There will be less than 32 GPRs and 32 FPRs
// 2. If the GPRFixed class is used, there will be 16 GPRs and 16 FixedGPRs max
// 3. Same with FPRFixed
// 4. If the GPRPairClass is used, it is assumed each GPRPair N will map onto GPRs N*2 and N*2 + 1
// These assumptions were all true for the state of the arm64 and x86 jits at the time this was written
// Mark a physical register as containing a SSA id
bool Set(PhysicalRegister Reg, IR::NodeID ssa) {
LOGMAN_THROW_A_FMT(ssa.IsValid(), "RegState assumes ssa0 will be the block header and never assigned to a register");
// PhysicalRegisters aren't fully mapped until assembly emission
// We need to apply a generic mapping here to catch any aliasing
switch (Reg.Class) {
case GPRClass: GPRs[Reg.Reg] = ssa; return true;
case GPRFixedClass:
// On arm64, there are 16 Fixed and 9 normal
GPRsFixed[Reg.Reg] = ssa;
return true;
case FPRClass: FPRs[Reg.Reg] = ssa; return true;
case FPRFixedClass:
// On arm64, there are 16 Fixed and 12 normal
FPRsFixed[Reg.Reg] = ssa;
return true;
case GPRPairClass:
// Alias paired registers onto both
GPRs[Reg.Reg * 2] = ssa;
GPRs[Reg.Reg * 2 + 1] = ssa;
return true;
}
return false;
}
// Get the current SSA id
// Or an error value there isn't a (sane) SSA id
IR::NodeID Get(PhysicalRegister Reg) const {
switch (Reg.Class) {
case GPRClass: return GPRs[Reg.Reg];
case GPRFixedClass: return GPRsFixed[Reg.Reg];
case FPRClass: return FPRs[Reg.Reg];
case FPRFixedClass: return FPRsFixed[Reg.Reg];
case GPRPairClass:
// Make sure both halves of the Pair contain the same SSA
if (GPRs[Reg.Reg * 2] == GPRs[Reg.Reg * 2 + 1]) {
return GPRs[Reg.Reg * 2];
}
return CorruptedPair;
}
return InvalidReg;
}
// Mark a spill slot as containing a SSA id
void Spill(uint32_t SpillSlot, IR::NodeID ssa) {
Spills[SpillSlot] = ssa;
}
// Consume (and return) the SSA id currently in a spill slot
IR::NodeID Unspill(uint32_t SpillSlot) {
if (Spills.contains(SpillSlot)) {
const auto Value = Spills[SpillSlot];
Spills.erase(SpillSlot);
return Value;
}
return UninitializedValue;
}
// Intersect another regstate with this one
// Any registers/slots which contain the same SSA id will be persevered
// Anything else will be marked as Clobbered
//
// Useful for merging two branches of control flow.
// Any register that differs depending on control flow shouldn't be consumed by
// code that follows
void Intersect(RegState& other) {
for (size_t i = 0; i < GPRs.size(); i++) {
if (GPRs[i] != other.GPRs[i]) {
GPRs[i] = ClobberedValue;
}
}
for (size_t i = 0; i < GPRsFixed.size(); i++) {
if (GPRsFixed[i] != other.GPRsFixed[i]) {
GPRsFixed[i] = ClobberedValue;
}
}
for (size_t i = 0; i < FPRs.size(); i++) {
if (FPRs[i] != other.FPRs[i]) {
FPRs[i] = ClobberedValue;
}
}
for (size_t i = 0; i < FPRsFixed.size(); i++) {
if (FPRsFixed[i] != other.FPRsFixed[i]) {
FPRsFixed[i] = ClobberedValue;
}
}
for (auto it = Spills.begin(); it != Spills.end(); it++) {
auto& [SlotID, Value] = *it;
if (!other.Spills.contains(SlotID)) {
Spills.erase(it);
} else if (Value != other.Spills[SlotID]) {
Value = ClobberedValue;
}
}
}
// Filter out all registers/slots containing an SSA id larger than MaxSSA
// Mark them as Clobbered.
// Useful for backwards edges, where using an SSA from before the
void Filter(IR::NodeID MaxSSA) {
for (auto& gpr : GPRs) {
if (gpr > MaxSSA) {
gpr = ClobberedValue;
}
}
for (auto& gpr : GPRsFixed) {
if (gpr > MaxSSA) {
gpr = ClobberedValue;
}
}
for (auto& fpr : FPRs) {
if (fpr > MaxSSA) {
fpr = ClobberedValue;
}
}
for (auto& fpr : FPRsFixed) {
if (fpr > MaxSSA) {
fpr = ClobberedValue;
}
}
for (auto it = Spills.begin(); it != Spills.end(); it++) {
auto& [SlotID, Value] = *it;
if (Value > MaxSSA) {
Spills.erase(it);
}
}
}
private:
std::array<IR::NodeID, 32> GPRsFixed = {};
std::array<IR::NodeID, 32> FPRsFixed = {};
std::array<IR::NodeID, 32> GPRs = {};
std::array<IR::NodeID, 32> FPRs = {};
fextl::unordered_map<uint32_t, IR::NodeID> Spills;
public:
uint32_t Version {}; // Used to force regeneration of RegStates after following backward edges
};
class RAValidation final : public FEXCore::IR::Pass {
public:
~RAValidation() {}
bool Run(IREmitter* IREmit) override;
private:
// Holds the calculated RegState at the exit of each block
fextl::unordered_map<IR::NodeID, RegState> BlockExitState;
// A queue of blocks we need to visit (or revisit)
fextl::deque<OrderedNode*> BlocksToVisit;
};
bool RAValidation::Run(IREmitter* IREmit) {
if (!Manager->HasPass("RA")) {
return false;
}
FEXCORE_PROFILE_SCOPED("PassManager::RAValidation");
IR::RegisterAllocationData* RAData = Manager->GetPass<IR::RegisterAllocationPass>("RA")->GetAllocationData();
BlockExitState.clear();
// BlocksToVisit will already be empty
// Get the control flow graph from the validation pass
auto ValidationPass = Manager->GetPass<IRValidation>("IRValidation");
LOGMAN_THROW_AA_FMT(ValidationPass != nullptr, "Couldn't find IRValidation pass");
auto& OffsetToBlockMap = ValidationPass->OffsetToBlockMap;
LOGMAN_THROW_AA_FMT(ValidationPass->EntryBlock != nullptr, "No entry point");
BlocksToVisit.push_front(ValidationPass->EntryBlock); // Currently only a single entry point
bool HadError = false;
fextl::ostringstream Errors;
auto CurrentIR = IREmit->ViewIR();
uint32_t CurrentVersion = 1; // Incremented every backwards edge
while (!BlocksToVisit.empty()) {
auto BlockNode = BlocksToVisit.front();
const auto BlockID = CurrentIR.GetID(BlockNode);
auto& BlockInfo = OffsetToBlockMap[BlockID];
const auto IsFowardsEdge = [&](IR::NodeID PredecessorID) {
// Blocks are sorted in FEXes IR, so backwards edges always go to a lower (or equal) Block ID
return PredecessorID < BlockID;
};
// First, make sure we have the exit state for all Predecessors that
// get here via a forwards branch.
bool MissingPredecessor = false;
for (auto Predecessor : BlockInfo.Predecessors) {
const auto PredecessorID = CurrentIR.GetID(Predecessor);
const bool HaveState = BlockExitState.contains(PredecessorID) && BlockExitState[PredecessorID].Version == CurrentVersion;
if (IsFowardsEdge(PredecessorID) && !HaveState) {
// We are probably about to visit this node anyway, remove it
std::remove(BlocksToVisit.begin(), BlocksToVisit.end(), Predecessor);
// Add the missing predecessor to start of queue
BlocksToVisit.push_front(Predecessor);
MissingPredecessor = true;
}
}
if (MissingPredecessor) {
// We'll have to come back to this block later
continue;
}
// We have committed to processing this block
// Remove from queue
BlocksToVisit.pop_front();
bool FirstVisit = !BlockExitState.contains(BlockID);
// Second, we need to determine the register status as of Block entry
auto BlockOp = CurrentIR.GetOp<IROp_CodeBlock>(BlockNode);
const auto FirstSSA = BlockOp->Begin.ID();
auto& BlockRegState = BlockExitState.try_emplace(BlockID).first->second;
bool EmptyRegState = true;
auto Intersect = [&](RegState& Other) {
if (EmptyRegState) {
BlockRegState = Other;
EmptyRegState = false;
} else {
BlockRegState.Intersect(Other);
}
};
for (auto Predecessor : BlockInfo.Predecessors) {
auto PredecessorID = CurrentIR.GetID(Predecessor);
if (BlockExitState.contains(PredecessorID)) {
if (IsFowardsEdge(PredecessorID)) {
Intersect(BlockExitState[PredecessorID]);
} else {
RegState Filtered = BlockExitState[PredecessorID];
Filtered.Filter(FirstSSA);
Intersect(Filtered);
}
}
}
// Third, we need to iterate over all IR ops in the block
for (auto [CodeNode, IROp] : CurrentIR.GetCode(BlockNode)) {
const auto ID = CurrentIR.GetID(CodeNode);
const auto CheckArg = [&](uint32_t i, OrderedNodeWrapper Arg) {
const auto ArgID = Arg.ID();
const auto PhyReg = RAData->GetNodeRegister(ArgID);
if (PhyReg.IsInvalid()) {
return;
}
auto CurrentSSAAtReg = BlockRegState.Get(PhyReg);
if (CurrentSSAAtReg == RegState::InvalidReg) {
HadError |= true;
Errors << fextl::fmt::format("%{}: Arg[{}] unknown Reg: {}, class: {}\n", ID, i, PhyReg.Reg, PhyReg.Class);
} else if (CurrentSSAAtReg == RegState::CorruptedPair) {
HadError |= true;
auto Lower = BlockRegState.Get(PhysicalRegister(GPRClass, uint8_t(PhyReg.Reg * 2) + 1));
auto Upper = BlockRegState.Get(PhysicalRegister(GPRClass, PhyReg.Reg * 2 + 1));
Errors << fextl::fmt::format("%{}: Arg[{}] expects paired reg{} to contain %{}, but it actually contains {{%{}, %{}}}\n", ID, i,
PhyReg.Reg, ArgID, Lower, Upper);
} else if (CurrentSSAAtReg == RegState::UninitializedValue) {
HadError |= true;
Errors << fextl::fmt::format("%{}: Arg[{}] expects reg{} to contain %{}, but it is uninitialized\n", ID, i, PhyReg.Reg, ArgID);
} else if (CurrentSSAAtReg == RegState::ClobberedValue) {
HadError |= true;
Errors << fextl::fmt::format("%{}: Arg[{}] expects reg{} to contain %{}, but contents vary depending on control flow\n", ID, i,
PhyReg.Reg, ArgID);
} else if (CurrentSSAAtReg != ArgID) {
HadError |= true;
Errors << fextl::fmt::format("%{}: Arg[{}] expects reg{} to contain %{}, but it actually contains %{}\n", ID, i, PhyReg.Reg,
ArgID, CurrentSSAAtReg);
}
};
switch (IROp->Op) {
case OP_SPILLREGISTER: {
auto SpillRegister = IROp->C<IROp_SpillRegister>();
CheckArg(0, SpillRegister->Value);
BlockRegState.Spill(SpillRegister->Slot, SpillRegister->Value.ID());
break;
}
case OP_FILLREGISTER: {
auto FillRegister = IROp->C<IROp_FillRegister>();
const auto ExpectedValue = FillRegister->OriginalValue.ID();
const auto Value = BlockRegState.Unspill(FillRegister->Slot);
// TODO: This only proves that the Spill has a consistent SSA value
// In the future we need to prove it contains the correct SSA value
if (Value == RegState::UninitializedValue) {
HadError |= true;
Errors << fextl::fmt::format("%{}: FillRegister expected %{} in Slot {}, but was undefined in at least one control flow path\n",
ID, ExpectedValue, FillRegister->Slot);
} else if (Value == RegState::ClobberedValue) {
HadError |= true;
Errors << fextl::fmt::format("%{}: FillRegister expected %{} in Slot {}, but contents vary depending on control flow\n", ID,
ExpectedValue, FillRegister->Slot);
} else if (Value != ExpectedValue) {
HadError |= true;
Errors << fextl::fmt::format("%{}: FillRegister expected %{} in Slot {}, but it actually contains %{}\n", ID, ExpectedValue,
FillRegister->Slot, Value);
}
break;
}
default: {
// And check that all args point at the correct SSA
uint8_t NumArgs = IR::GetArgs(IROp->Op);
for (uint32_t i = 0; i < NumArgs; ++i) {
CheckArg(i, IROp->Args[i]);
}
break;
}
}
// Update BlockState map
BlockRegState.Set(RAData->GetNodeRegister(ID), ID);
}
// Forth, Add successors to the queue of blocks to validate
for (auto Successor : BlockInfo.Successors) {
auto SuccessorID = CurrentIR.GetID(Successor);
// Blocks are sorted in FEXes IR, so backwards edges always go to a lower (or equal) Block ID
bool FowardsEdge = SuccessorID > BlockID;
if (FowardsEdge) {
// Always follow forwards edges, assuming it's not already on the queue
if (std::find(BlocksToVisit.begin(), BlocksToVisit.end(), Successor) == std::end(BlocksToVisit)) {
// Push to the back of queue so there is a higher chance all predecessors for this block are done first
BlocksToVisit.push_back(Successor);
}
} else if (FirstVisit) {
// Now that we have the block data for the backwards edge, we can visit it again and make
// sure it (and all it's successors) are still valid.
// But only do this the first time we encounter each backwards edge.
// Push to the front of queue, so we get this re-checking done before examining future nodes.
BlocksToVisit.push_front(Successor);
// Make sure states are reprocessed
CurrentVersion++;
}
}
BlockRegState.Version = CurrentVersion;
if (CurrentVersion > 10000) {
Errors << "Infinite Loop\n";
HadError |= true;
for (auto [BlockNode, BlockHeader] : CurrentIR.GetBlocks()) {
const auto BlockID = CurrentIR.GetID(BlockNode);
const auto& BlockInfo = OffsetToBlockMap[BlockID];
Errors << fextl::fmt::format("Block {}\n\tPredecessors: ", BlockID);
for (auto Predecessor : BlockInfo.Predecessors) {
const auto PredecessorID = CurrentIR.GetID(Predecessor);
const bool FowardsEdge = PredecessorID < BlockID;
if (!FowardsEdge) {
Errors << "(Backwards): ";
}
Errors << fextl::fmt::format("Block {} ", PredecessorID);
}
Errors << "\n\tSuccessors: ";
for (auto Successor : BlockInfo.Successors) {
const auto SuccessorID = CurrentIR.GetID(Successor);
const bool FowardsEdge = SuccessorID > BlockID;
if (!FowardsEdge) {
Errors << "(Backwards): ";
}
Errors << fextl::fmt::format("Block {} ", SuccessorID);
}
Errors << "\n\n";
}
break;
}
}
if (HadError) {
fextl::stringstream IrDump;
FEXCore::IR::Dump(&IrDump, &CurrentIR, RAData);
LogMan::Msg::EFmt("RA Validation Error\n{}\nErrors:\n{}\n", IrDump.str(), Errors.str());
LOGMAN_MSG_A_FMT("Encountered RA validation Error");
Errors.clear();
}
return false;
}
fextl::unique_ptr<FEXCore::IR::Pass> CreateRAValidation() {
return fextl::make_unique<RAValidation>();
}
} // namespace FEXCore::IR::Validation