Files
FEX-Emu--FEX/Source/Common/Config.cpp
T
Ryan Houdek 1ecf147e3e Common: Support application profiles for games launched through wine
Wine will set the application name later in the boot process but we
can't defer application loading that late.

Once an application is loaded with wine or wine64, then check the next
argument for the application name instead.

This will allow us to have wine application application profiles.

eg: FEXInterpreter `which wine` $HOME/.wine/drive_c/GOG\ Games/Oblivion/Oblivion.exe
This will give us the application name of `Oblivion.exe`

Same with: FEXInterpreter `which wine` C:\\GOG\ Games\\Oblivion\\Oblivion.exe
2022-06-17 23:24:42 -07:00

99 lines
3.0 KiB
C++

#include "Common/ArgumentLoader.h"
#include "Common/Config.h"
#include <FEXCore/Config/Config.h>
#include <cstring>
#include <filesystem>
#include <fstream>
#include <map>
#include <list>
#include <unordered_map>
#include <utility>
#include <json-maker.h>
namespace FEX::Config {
static const std::map<FEXCore::Config::ConfigOption, std::string> ConfigToNameLookup = {{
#define OPT_BASE(type, group, enum, json, default) {FEXCore::Config::ConfigOption::CONFIG_##enum, #json},
#include <FEXCore/Config/ConfigValues.inl>
}};
void SaveLayerToJSON(const std::string& Filename, FEXCore::Config::Layer *const Layer) {
char Buffer[4096];
char *Dest{};
Dest = json_objOpen(Buffer, nullptr);
Dest = json_objOpen(Dest, "Config");
for (auto &it : Layer->GetOptionMap()) {
auto &Name = ConfigToNameLookup.find(it.first)->second;
for (auto &var : it.second) {
Dest = json_str(Dest, Name.c_str(), var.c_str());
}
}
Dest = json_objClose(Dest);
Dest = json_objClose(Dest);
json_end(Dest);
std::ofstream Output (Filename, std::ios::out | std::ios::binary);
if (Output.is_open()) {
Output.write(Buffer, strlen(Buffer));
Output.close();
}
}
std::string LoadConfig(
bool NoFEXArguments,
bool LoadProgramConfig,
int argc,
char **argv,
char **const envp) {
FEXCore::Config::Initialize();
FEXCore::Config::AddLayer(FEXCore::Config::CreateMainLayer());
if (NoFEXArguments) {
FEX::ArgLoader::LoadWithoutArguments(argc, argv);
}
else {
FEXCore::Config::AddLayer(std::make_unique<FEX::ArgLoader::ArgLoader>(argc, argv));
}
FEXCore::Config::AddLayer(FEXCore::Config::CreateEnvironmentLayer(envp));
FEXCore::Config::Load();
auto Args = FEX::ArgLoader::Get();
if (LoadProgramConfig) {
if (Args.empty()) {
// Early exit if we weren't passed an argument
return {};
}
std::string Program = Args[0];
// These layers load on initialization
auto ProgramName = std::filesystem::path(Program).filename();
if (ProgramName == "wine" ||
ProgramName == "wine64") {
// If we are running wine or wine64 then we should check the second argument for the application name instead.
// wine will change the active program name with `setprogname` or `prctl(PR_SET_NAME`.
// Since FEX needs this data far earlier than libraries we need a different check.
if (Args.size() > 1) {
ProgramName = std::filesystem::path(Args[1]).filename();
// If this was path separated with '\' then we need to check that.
auto WinSeparator = ProgramName.string().find_last_of('\\');
if (WinSeparator != ProgramName.string().npos) {
// Used windows separators
ProgramName = ProgramName.string().substr(WinSeparator + 1);
}
}
}
FEXCore::Config::AddLayer(FEXCore::Config::CreateAppLayer(ProgramName, true));
FEXCore::Config::AddLayer(FEXCore::Config::CreateAppLayer(ProgramName, false));
return Program;
}
return {};
}
}