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2025-12-03 18:15:33 -08:00

62 lines
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C++

// SPDX-License-Identifier: MIT
#pragma once
#include <FEXCore/fextl/string.h>
#include <FEXCore/fextl/vector.h>
#include <cstdint>
#include <unistd.h>
namespace FEX {
/**
* @brief Code loader class so the CPU backend can load code in a generic fashion
*
* This class is expected to have multiple different style of code loaders
*/
class CodeLoader {
public:
struct AuxvResult {
uint64_t address;
uint64_t size;
};
virtual ~CodeLoader() = default;
/**
* @brief CPU Core uses this to choose what the stack size should be for this code
*/
virtual uint64_t StackSize() const = 0;
/**
* Returns the initial stack pointer
*/
virtual uint64_t GetStackPointer() const = 0;
/**
* @brief Function to return the guest RIP that the code should start out at
*/
virtual uint64_t DefaultRIP() const = 0;
virtual fextl::vector<const char*> GetExecveArguments() const {
return {};
}
virtual AuxvResult GetAuxv() const {
return {};
}
virtual uint64_t GetBaseOffset() const {
return 0;
}
const fextl::vector<fextl::string>& GetApplicationArguments() const {
return ApplicationArgs;
}
protected:
fextl::vector<fextl::string> ApplicationArgs;
};
} // namespace FEX