Files
FEX-Emu--FEX/Source/Common/FEXServerClient.cpp
Ryan Houdek 6bf0db7df6 FEXServerClient: Workaround sun_path 108 byte limit
We really don't want to do this, but in the case that the AF_UNIX path
is longer than the 108-byte limit that sun_path provides we don't really
have a choice. The alternative choice would be to switch /entirely/ away
from AF_UNIX and instead use pipes. We need a bandage fix for now, so
throw the socket in to a temp folder if the path is too long.
2026-06-30 17:31:23 -07:00

510 lines
15 KiB
C++

// SPDX-License-Identifier: MIT
#include "Common/AsyncNet.h"
#include "Common/Config.h"
#include "FDUtils.h"
#include "Common/FEXServerClient.h"
#include <FEXCore/Utils/CompilerDefs.h>
#include <FEXCore/Utils/FileLoading.h>
#include <FEXCore/Utils/LogManager.h>
#include <FEXCore/fextl/fmt.h>
#include <FEXCore/fextl/string.h>
#include <FEXCore/fextl/vector.h>
#include <FEXHeaderUtils/Filesystem.h>
#include <FEXHeaderUtils/Syscalls.h>
#include <cstdlib>
#include <fcntl.h>
#include <linux/limits.h>
#include <unistd.h>
#include <poll.h>
#include <sys/prctl.h>
#include <signal.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/un.h>
#include <sys/uio.h>
#include <thread>
#include <cstring>
namespace FEXServerClient {
Logging::PacketHeader Logging::FillHeader(PacketTypes Type) {
Logging::PacketHeader Msg {
.PacketType = Type,
.PID = ::getpid(),
.TID = FHU::Syscalls::gettid(),
};
clock_gettime(CLOCK_MONOTONIC, &Msg.Timestamp);
return Msg;
}
int RequestPIDFDPacket(int ServerSocket, PacketType Type) {
fasio::tcp_socket Socket {ServerSocket};
FEXServerRequestPacket Req {
.Header {
.Type = Type,
},
};
// Send request
fasio::error ec;
write(Socket, fasio::mutable_buffer {std::as_writable_bytes(std::span {&Req, 1})}, ec);
if (ec != fasio::error::success) {
return -1;
}
// Wait for success response and log FD
FEXServerResultPacket Res {};
fasio::mutable_buffer ResBuffer {std::as_writable_bytes(std::span {&Res, 1})};
int NewFD = -1;
ResBuffer.FD = &NewFD;
auto BytesRead = Socket.read_some(ResBuffer, ec);
if (ec != fasio::error::success || BytesRead != sizeof(Res) || Res.Header.Type != PacketType::TYPE_SUCCESS) {
return -1;
}
return NewFD;
}
static int ServerFD {-1};
fextl::string GetServerLockFolder() {
return FEXCore::Config::GetDataDirectory() + "Server/";
}
fextl::string GetServerLockFile() {
return GetServerLockFolder() + "Server.lock";
}
fextl::string GetServerRootFSLockFile() {
return GetServerLockFolder() + "RootFS.lock";
}
fextl::string GetTempFolder() {
const std::array<const char*, 5> Vars = {
"XDG_RUNTIME_DIR", "TMPDIR", "TMP", "TEMP", "TEMPDIR",
};
for (auto& Var : Vars) {
auto Path = getenv(Var);
if (Path) {
// If one of the env variable-driven paths works then use that.
return Path;
}
}
// Fallback to `/tmp/` if no env vars are set.
// Might not be ideal but we don't have much of a choice.
return fextl::string {"/tmp"};
}
fextl::string GetServerMountFolder() {
// We need a FEXServer mount directory that has some tricky requirements.
// - We don't want to use `/tmp/` if possible.
// - systemd services use `PrivateTmp` feature to gives services their own tmp.
// - We will use this as a fallback path /only/.
// - Can't be `[$XDG_DATA_HOME,$HOME]/.fex-emu/`
// - Might be mounted with a filesystem (sshfs) which can't handle mount points inside it.
//
// Directories it can be in:
// - $XDG_RUNTIME_DIR if set
// - Is typically `/run/user/<UID>/`
// - systemd `PrivateTmp` feature doesn't touch this.
// - If this path doesn't exist then fallback to `/tmp/` as a last resort.
// - pressure-vessel explicitly creates an internal XDG_RUNTIME_DIR inside its chroot.
// - This is okay since pressure-vessel rbinds the FEX rootfs from the host to `/run/pressure-vessel/interpreter-root`.
auto Folder = GetTempFolder();
if (FEXCore::Config::FindContainer() == "pressure-vessel") {
// In pressure-vessel the mount point changes location.
// This is due to pressure-vesssel being a chroot environment.
// It by default maps the host-filesystem to `/run/host/` so we need to redirect.
// After pressure-vessel is fully set up it will set the `FEX_ROOTFS` environment variable,
// which FEX will pick up.
Folder = "/run/host/" + Folder;
}
return Folder;
}
fextl::string GetServerSocketName() {
FEX_CONFIG_OPT(ServerSocketPath, SERVERSOCKETPATH);
if (ServerSocketPath().empty()) {
return fextl::fmt::format("{}.FEXServer.Socket", ::getuid());
}
return ServerSocketPath;
}
fextl::string GetServerSocketPath(bool ForceTmp) {
fextl::string name {};
fextl::string Folder {};
#ifndef FEX_STEAM_SUPPORT
FEX_CONFIG_OPT(ServerSocketPath, SERVERSOCKETPATH);
if (!ForceTmp) {
name = ServerSocketPath();
if (name.starts_with("/")) {
return name;
}
}
Folder = GetTempFolder();
#else
if (ForceTmp) {
// If we're forcing temporary directory usage then the server socket path has exceeded sun_path 108 byte limit.
// Let's be a bit nice and put some more metadata in the server socket path.
const auto SteamID = getenv("SteamAppId") ?: "";
return fextl::fmt::format("{}/{}.FEXServer.Socket", GetTempFolder(), SteamID);
} else {
// Under Steam the FEXServer's socket is a game-specific directory.
Folder = GetServerLockFolder();
}
#endif
if (name.empty()) {
return fextl::fmt::format("{}/{}.FEXServer.Socket", Folder, ::getuid());
} else {
return fextl::fmt::format("{}/{}", Folder, name);
}
}
int GetServerFD() {
return ServerFD;
}
int ConnectToServer(ConnectionOption ConnectionOption) {
int SocketFD {-1};
size_t SizeOfAddr {};
struct sockaddr_un addr {};
size_t SizeOfSocketString {};
// Create the initial unix socket
SocketFD = socket(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0);
if (SocketFD == -1) {
LogMan::Msg::EFmt("Couldn't open AF_UNIX socket {}", errno);
return -1;
}
// Steam doesn't get to connect to global sockets.
#ifndef FEX_STEAM_SUPPORT
auto ServerSocketName = GetServerSocketName();
// AF_UNIX has a special feature for named socket paths.
// If the name of the socket begins with `\0` then it is an "abstract" socket address.
// The entirety of the name is used as a path to a socket that doesn't have any filesystem backing.
addr.sun_family = AF_UNIX;
SizeOfSocketString = std::min(ServerSocketName.size() + 1, sizeof(addr.sun_path) - 1);
addr.sun_path[0] = 0; // Abstract AF_UNIX sockets start with \0
strncpy(addr.sun_path + 1, ServerSocketName.data(), SizeOfSocketString);
// Include final null character.
SizeOfAddr = sizeof(addr.sun_family) + SizeOfSocketString;
if (connect(SocketFD, reinterpret_cast<struct sockaddr*>(&addr), SizeOfAddr) == -1) {
if (ConnectionOption == ConnectionOption::Default || errno != ECONNREFUSED) {
LogMan::Msg::EFmt("Couldn't connect to FEXServer socket {} {}", ServerSocketName, errno);
}
} else {
return SocketFD;
}
#endif
// Try again with a path-based socket, since abstract sockets will fail if we have been
// placed in a new netns as part of a sandbox.
auto ServerSocketPath = GetServerSocketPath(false);
if (ServerSocketPath.size() > sizeof(sockaddr_un::sun_path) - 1) {
LogMan::Msg::EFmt("Socket path '{}' too large for Unix domain sockets. Moving to tmp", ServerSocketPath);
ServerSocketPath = FEXServerClient::GetServerSocketPath(true);
}
addr.sun_family = AF_UNIX;
SizeOfSocketString = std::min(ServerSocketPath.size(), sizeof(addr.sun_path) - 1);
strncpy(addr.sun_path, ServerSocketPath.data(), SizeOfSocketString);
SizeOfAddr = sizeof(addr.sun_family) + SizeOfSocketString;
if (connect(SocketFD, reinterpret_cast<struct sockaddr*>(&addr), SizeOfAddr) == -1) {
if (ConnectionOption == ConnectionOption::Default || (errno != ECONNREFUSED && errno != ENOENT)) {
LogMan::Msg::EFmt("Couldn't connect to FEXServer socket {} {}", ServerSocketPath, errno);
}
} else {
return SocketFD;
}
close(SocketFD);
return -1;
}
bool SetupClient(std::string_view InterpreterPath) {
ServerFD = FEXServerClient::ConnectToAndStartServer(InterpreterPath);
if (ServerFD == -1) {
return false;
}
// If we were started in a container then we want to use the rootfs that they provided.
// In the pressure-vessel case this is a combination of our rootfs and the steam soldier runtime.
if (FEXCore::Config::FindContainer() != "pressure-vessel") {
fextl::string RootFSPath = FEXServerClient::RequestRootFSPath(ServerFD);
//// If everything has passed then we can now update the rootfs path
FEXCore::Config::Set(FEXCore::Config::CONFIG_ROOTFS, RootFSPath);
}
return true;
}
int StartServer(std::string_view InterpreterPath, int watch_fd) {
int LocalServerFD {-1};
// Couldn't connect to the server. Start one
// Open some pipes for letting us know when the server is ready
int fds[2] {};
if (pipe2(fds, 0) != 0) {
LogMan::Msg::EFmt("Couldn't open pipe");
return -1;
}
// Extract directory from InterpreterPath
fextl::string InterpreterDir {InterpreterPath};
size_t LastSlash = InterpreterDir.rfind('/');
if (LastSlash != fextl::string::npos) {
InterpreterDir = InterpreterDir.substr(0, LastSlash);
}
fextl::string FEXServerPath = fextl::fmt::format("{}/FEXServer", InterpreterDir);
// Check if a local FEXServer next to FEX exists
// If it does then it takes priority over the installed one
if (!FHU::Filesystem::Exists(FEXServerPath)) {
FEXServerPath = "FEXServer";
}
// Set-up our SIGCHLD handler to ignore the signal.
// This is early in the initialization stage so no handlers have been installed.
//
// We want to ignore the signal so that if FEXServer starts in daemon mode, it
// doesn't leave a zombie process around waiting for something to get the result.
struct sigaction action {};
action.sa_handler = SIG_IGN;
sigaction(SIGCHLD, &action, &action);
pid_t pid = fork();
if (pid == 0) {
// Child
close(fds[0]); // Close read end of pipe
const char* argv[6];
auto pipe_string = fextl::fmt::format("{}", fds[1]);
auto watch_fd_string = fextl::fmt::format("{}", watch_fd);
size_t arg_count {};
argv[arg_count++] = FEXServerPath.c_str();
argv[arg_count++] = "--wait_pipe";
argv[arg_count++] = pipe_string.c_str();
if (watch_fd != -1) {
argv[arg_count++] = "--watch_fd";
argv[arg_count++] = watch_fd_string.c_str();
}
argv[arg_count++] = nullptr;
if (execvp(argv[0], (char* const*)argv) == -1) {
// Let the parent know that we couldn't execute for some reason
uint64_t error {1};
write(fds[1], &error, sizeof(error));
// Give a hopefully helpful error message for users
LogMan::Msg::EFmt("Couldn't execute: {}", argv[0]);
LogMan::Msg::EFmt("This means the squashFS rootfs won't be mounted.");
LogMan::Msg::EFmt("Expect errors!");
// Destroy this fork
exit(1);
}
FEX_UNREACHABLE;
} else {
// Parent
// Wait for the child to exit so we can check if it is mounted or not
close(fds[1]); // Close write end of the pipe
// Wait for a message from FEXServer
pollfd PollFD;
PollFD.fd = fds[0];
PollFD.events = POLLIN | POLLOUT | POLLRDHUP | POLLERR | POLLHUP | POLLNVAL;
// Wait for a result on the pipe that isn't EINTR
while (poll(&PollFD, 1, -1) == -1 && errno == EINTR)
;
// Check if child signaled an error
uint64_t error = 0;
ssize_t bytes_read = read(fds[0], &error, sizeof(error));
close(fds[0]);
if (bytes_read > 0 && error != 0) {
return -1;
}
for (size_t i = 0; i < 5; ++i) {
LocalServerFD = ConnectToServer(ConnectionOption::Default);
if (LocalServerFD != -1) {
break;
}
std::this_thread::sleep_for(std::chrono::seconds(1));
}
if (LocalServerFD == -1) {
// Still couldn't connect to the socket.
LogMan::Msg::EFmt("Couldn't connect to FEXServer socket after launching the process");
}
}
// Restore the original SIGCHLD handler if it existed.
sigaction(SIGCHLD, &action, nullptr);
return LocalServerFD;
}
int ConnectToAndStartServer(std::string_view InterpreterPath) {
int LocalServerFD = ConnectToServer(ConnectionOption::NoPrintConnectionError);
if (LocalServerFD == -1) {
LocalServerFD = StartServer(InterpreterPath);
}
return LocalServerFD;
}
/**
* @name Packet request functions
* @{ */
void RequestServerKill(int ServerSocket) {
FEXServerRequestPacket Req {
.Header {
.Type = PacketType::TYPE_KILL,
},
};
write(ServerSocket, &Req, sizeof(Req.BasicRequest));
}
int RequestLogFD(int ServerSocket) {
return RequestPIDFDPacket(ServerSocket, PacketType::TYPE_GET_LOG_FD);
}
fextl::string RequestRootFSPath(int ServerSocket) {
FEXServerRequestPacket Req {
.Header {
.Type = PacketType::TYPE_GET_ROOTFS_PATH,
},
};
int Result = write(ServerSocket, &Req, sizeof(Req.BasicRequest));
if (Result != -1) {
// Wait for success response with data
fextl::vector<char> Data(PATH_MAX + sizeof(FEXServerResultPacket));
ssize_t DataResult = recv(ServerSocket, Data.data(), Data.size(), 0);
if (DataResult >= sizeof(FEXServerResultPacket)) {
FEXServerResultPacket* ResultPacket = reinterpret_cast<FEXServerResultPacket*>(Data.data());
if (ResultPacket->Header.Type == PacketType::TYPE_GET_ROOTFS_PATH && ResultPacket->MountPath.Length > 0) {
return fextl::string(ResultPacket->MountPath.Mount);
}
}
}
return {};
}
int RequestPIDFD(int ServerSocket) {
return RequestPIDFDPacket(ServerSocket, PacketType::TYPE_GET_PID_FD);
}
void PopulateCodeCache(int ServerSocket, int ProgramFD, bool HasMultiblock) {
fasio::error ec;
fasio::tcp_socket Socket {ServerSocket};
// Send request
FEXServerRequestPacket Req {
.Header {.Type = HasMultiblock ? PacketType::TYPE_POPULATE_CODE_CACHE : PacketType::TYPE_POPULATE_CODE_CACHE_NO_MULTIBLOCK}};
fasio::mutable_buffer WriteBuffer {std::as_writable_bytes(std::span {&Req, 1})};
WriteBuffer.FD = &ProgramFD;
write(Socket, WriteBuffer, ec);
if (ec != fasio::error::success) {
return;
}
// Wait for success response to ensure FEXServer completed any pending cache generation.
// The cache loading code handles missing caches gracefully, so we don't
// actually care about the result here.
FEXServerResultPacket Res {};
fasio::mutable_buffer ResBuffer {std::as_writable_bytes(std::span {&Res, 1})};
read(Socket, ResBuffer, ec);
}
int RequestCodeMapFD(int ServerSocket, int ProgramFD, bool HasMultiblock) {
fasio::tcp_socket Socket {ServerSocket};
FEXServerRequestPacket Req {
.Header {
.Type = HasMultiblock ? PacketType::TYPE_QUERY_CODE_MAP : PacketType::TYPE_QUERY_CODE_MAP_NO_MULTIBLOCK,
},
};
// Send request
fasio::error ec;
{
fasio::mutable_buffer WriteBuffer {std::as_writable_bytes(std::span {&Req, 1})};
WriteBuffer.FD = &ProgramFD;
write(Socket, WriteBuffer, ec);
if (ec != fasio::error::success) {
return -1;
}
}
// Wait for success response and log FD
FEXServerResultPacket Res {};
fasio::mutable_buffer ResBuffer {std::as_writable_bytes(std::span {&Res, 1})};
int NewFD = -1;
ResBuffer.FD = &NewFD;
read(Socket, ResBuffer, ec);
if (ec != fasio::error::success || Res.Header.Type != PacketType::TYPE_SUCCESS) {
return -1;
}
return NewFD;
}
/** @} */
/**
* @name FEX logging through FEXServer
* @{ */
void MsgHandler(int FD, LogMan::DebugLevels Level, const char* Message) {
size_t MsgLen = strlen(Message) + 1;
Logging::PacketMsg Msg;
Msg.Header = Logging::FillHeader(Logging::PacketTypes::TYPE_MSG);
Msg.MessageLength = MsgLen;
Msg.Level = Level;
const iovec vec[2] = {
{
.iov_base = &Msg,
.iov_len = sizeof(Msg),
},
{
.iov_base = const_cast<char*>(Message),
.iov_len = Msg.MessageLength,
},
};
writev(FD, vec, 2);
}
void AssertHandler(int FD, const char* Message) {
MsgHandler(FD, LogMan::DebugLevels::ASSERT, Message);
}
/** @} */
} // namespace FEXServerClient