mirror of
https://github.com/FEX-Emu/FEX.git
synced 2026-10-06 18:00:17 +02:00
553 lines
19 KiB
C++
553 lines
19 KiB
C++
// SPDX-License-Identifier: MIT
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#include "Common/ArgumentLoader.h"
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#include "Common/Config.h"
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#include <FEXCore/Config/Config.h>
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#include <FEXCore/fextl/fmt.h>
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#include <FEXCore/fextl/map.h>
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#include <FEXCore/fextl/string.h>
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#include <FEXCore/Utils/FileLoading.h>
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#include <FEXHeaderUtils/Filesystem.h>
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#include <FEXHeaderUtils/SymlinkChecks.h>
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#include <cstring>
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#ifndef _WIN32
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#include <linux/limits.h>
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#include <pwd.h>
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#endif
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#include <list>
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#include <utility>
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#include <json-maker.h>
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#include <tiny-json.h>
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namespace FEX::Config {
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namespace JSON {
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struct JsonAllocator {
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jsonPool_t PoolObject;
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fextl::unique_ptr<fextl::list<json_t>> json_objects;
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};
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static_assert(offsetof(JsonAllocator, PoolObject) == 0, "This needs to be at offset zero");
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json_t* PoolInit(jsonPool_t* Pool) {
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JsonAllocator* alloc = reinterpret_cast<JsonAllocator*>(Pool);
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alloc->json_objects = fextl::make_unique<fextl::list<json_t>>();
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return &*alloc->json_objects->emplace(alloc->json_objects->end());
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}
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json_t* PoolAlloc(jsonPool_t* Pool) {
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JsonAllocator* alloc = reinterpret_cast<JsonAllocator*>(Pool);
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return &*alloc->json_objects->emplace(alloc->json_objects->end());
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}
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static void LoadJSonConfig(const fextl::string &Config, std::function<void(const char *Name, const char *ConfigSring)> Func) {
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fextl::vector<char> Data;
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if (!FEXCore::FileLoading::LoadFile(Data, Config)) {
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return;
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}
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JsonAllocator Pool {
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.PoolObject = {
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.init = PoolInit,
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.alloc = PoolAlloc,
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},
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};
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json_t const *json = json_createWithPool(&Data.at(0), &Pool.PoolObject);
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if (!json) {
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LogMan::Msg::EFmt("Couldn't create json");
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return;
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}
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json_t const* ConfigList = json_getProperty(json, "Config");
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if (!ConfigList) {
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// This is a non-error if the configuration file exists but no Config section
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return;
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}
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for (json_t const* ConfigItem = json_getChild(ConfigList);
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ConfigItem != nullptr;
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ConfigItem = json_getSibling(ConfigItem)) {
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const char* ConfigName = json_getName(ConfigItem);
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const char* ConfigString = json_getValue(ConfigItem);
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if (!ConfigName) {
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LogMan::Msg::EFmt("Couldn't get config name");
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return;
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}
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if (!ConfigString) {
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LogMan::Msg::EFmt("Couldn't get ConfigString for '{}'", ConfigName);
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return;
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}
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Func(ConfigName, ConfigString);
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}
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}
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}
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static const fextl::map<FEXCore::Config::ConfigOption, fextl::string> ConfigToNameLookup = {{
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#define OPT_BASE(type, group, enum, json, default) {FEXCore::Config::ConfigOption::CONFIG_##enum, #json},
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#include <FEXCore/Config/ConfigValues.inl>
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}};
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void SaveLayerToJSON(const fextl::string& Filename, FEXCore::Config::Layer *const Layer) {
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char Buffer[4096];
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char *Dest{};
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Dest = json_objOpen(Buffer, nullptr);
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Dest = json_objOpen(Dest, "Config");
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for (auto &it : Layer->GetOptionMap()) {
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auto &Name = ConfigToNameLookup.find(it.first)->second;
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for (auto &var : it.second) {
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Dest = json_str(Dest, Name.c_str(), var.c_str());
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}
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}
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Dest = json_objClose(Dest);
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Dest = json_objClose(Dest);
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json_end(Dest);
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auto File = FEXCore::File::File(Filename.c_str(),
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FEXCore::File::FileModes::WRITE |
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FEXCore::File::FileModes::CREATE |
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FEXCore::File::FileModes::TRUNCATE);
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if (File.IsValid()) {
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File.Write(Buffer, strlen(Buffer));
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}
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}
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// Application loaders
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class OptionMapper : public FEXCore::Config::Layer {
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public:
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explicit OptionMapper(FEXCore::Config::LayerType Layer);
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protected:
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void MapNameToOption(const char *ConfigName, const char *ConfigString);
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};
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class MainLoader final : public OptionMapper {
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public:
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explicit MainLoader(FEXCore::Config::LayerType Type);
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explicit MainLoader(fextl::string ConfigFile);
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void Load() override;
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private:
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fextl::string Config;
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};
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class AppLoader final : public OptionMapper {
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public:
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explicit AppLoader(const fextl::string& Filename, FEXCore::Config::LayerType Type);
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void Load();
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private:
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fextl::string Config;
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};
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class EnvLoader final : public FEXCore::Config::Layer {
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public:
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explicit EnvLoader(char *const _envp[]);
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void Load() override;
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private:
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char *const *envp;
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};
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static const fextl::map<fextl::string, FEXCore::Config::ConfigOption, std::less<>> ConfigLookup = {{
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#define OPT_BASE(type, group, enum, json, default) {#json, FEXCore::Config::ConfigOption::CONFIG_##enum},
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#include <FEXCore/Config/ConfigValues.inl>
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}};
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OptionMapper::OptionMapper(FEXCore::Config::LayerType Layer)
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: FEXCore::Config::Layer(Layer) {
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}
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void OptionMapper::MapNameToOption(const char *ConfigName, const char *ConfigString) {
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auto it = ConfigLookup.find(ConfigName);
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if (it != ConfigLookup.end()) {
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Set(it->second, ConfigString);
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}
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}
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static const fextl::vector<std::pair<const char*, FEXCore::Config::ConfigOption>> EnvConfigLookup = {{
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#define OPT_BASE(type, group, enum, json, default) {"FEX_" #enum, FEXCore::Config::ConfigOption::CONFIG_##enum},
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#include <FEXCore/Config/ConfigValues.inl>
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}};
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MainLoader::MainLoader(FEXCore::Config::LayerType Type)
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: OptionMapper(Type)
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, Config{FEXCore::Config::GetConfigFileLocation(Type == FEXCore::Config::LayerType::LAYER_GLOBAL_MAIN)} {
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}
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MainLoader::MainLoader(fextl::string ConfigFile)
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: OptionMapper(FEXCore::Config::LayerType::LAYER_MAIN)
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, Config{std::move(ConfigFile)} {
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}
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void MainLoader::Load() {
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JSON::LoadJSonConfig(Config, [this](const char *Name, const char *ConfigString) {
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MapNameToOption(Name, ConfigString);
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});
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}
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AppLoader::AppLoader(const fextl::string& Filename, FEXCore::Config::LayerType Type)
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: OptionMapper(Type) {
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const bool Global = Type == FEXCore::Config::LayerType::LAYER_GLOBAL_STEAM_APP ||
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Type == FEXCore::Config::LayerType::LAYER_GLOBAL_APP;
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Config = FEXCore::Config::GetApplicationConfig(Filename, Global);
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// Immediately load so we can reload the meta layer
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Load();
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}
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void AppLoader::Load() {
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JSON::LoadJSonConfig(Config, [this](const char *Name, const char *ConfigString) {
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MapNameToOption(Name, ConfigString);
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});
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}
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EnvLoader::EnvLoader(char *const _envp[])
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: FEXCore::Config::Layer(FEXCore::Config::LayerType::LAYER_ENVIRONMENT)
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, envp {_envp} {
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}
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void EnvLoader::Load() {
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using EnvMapType = fextl::unordered_map<std::string_view, fextl::string>;
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EnvMapType EnvMap;
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for(const char *const *pvar=envp; pvar && *pvar; pvar++) {
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std::string_view Var(*pvar);
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size_t pos = Var.rfind('=');
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if (fextl::string::npos == pos)
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continue;
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std::string_view Key = Var.substr(0,pos);
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std::string_view Value_View {Var.substr(pos+1)};
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std::optional<fextl::string> Value;
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#define ENVLOADER
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#include <FEXCore/Config/ConfigOptions.inl>
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if (Value) {
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EnvMap.insert_or_assign(Key, *Value);
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}
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else {
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EnvMap.insert_or_assign(Key, Value_View);
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}
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}
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auto GetVar = [](EnvMapType &EnvMap, const std::string_view id) -> std::optional<std::string_view> {
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if (EnvMap.find(id) != EnvMap.end())
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return EnvMap.at(id);
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// If envp[] was empty, search using std::getenv()
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const char* vs = std::getenv(id.data());
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if (vs) {
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return vs;
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}
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else {
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return std::nullopt;
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}
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};
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std::optional<std::string_view> Value;
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for (auto &it : EnvConfigLookup) {
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if ((Value = GetVar(EnvMap, it.first)).has_value()) {
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Set(it.second, fextl::string(*Value));
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}
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}
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}
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fextl::unique_ptr<FEXCore::Config::Layer> CreateGlobalMainLayer() {
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return fextl::make_unique<MainLoader>(FEXCore::Config::LayerType::LAYER_GLOBAL_MAIN);
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}
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fextl::unique_ptr<FEXCore::Config::Layer> CreateMainLayer(fextl::string const *File) {
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if (File) {
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return fextl::make_unique<MainLoader>(*File);
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}
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else {
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return fextl::make_unique<MainLoader>(FEXCore::Config::LayerType::LAYER_MAIN);
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}
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}
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fextl::unique_ptr<FEXCore::Config::Layer> CreateAppLayer(const fextl::string& Filename, FEXCore::Config::LayerType Type) {
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return fextl::make_unique<AppLoader>(Filename, Type);
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}
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fextl::unique_ptr<FEXCore::Config::Layer> CreateEnvironmentLayer(char *const _envp[]) {
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return fextl::make_unique<EnvLoader>(_envp);
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}
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fextl::string RecoverGuestProgramFilename(fextl::string Program, bool ExecFDInterp, const std::string_view ProgramFDFromEnv) {
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// If executed with a FEX FD then the Program argument might be empty.
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// In this case we need to scan the FD node to recover the application binary that exists on disk.
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// Only do this if the Program argument is empty, since we would prefer the application's expectation
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// of application name.
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if (!ProgramFDFromEnv.empty() && Program.empty()) {
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// Get the `dev` node of the execveat fd string.
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Program = "/dev/fd/";
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Program += ProgramFDFromEnv;
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}
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// If we were provided a relative path then we need to canonicalize it to become absolute.
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// If the program name isn't resolved to an absolute path then glibc breaks inside it's `_dl_get_origin` function.
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// This is because we rewrite `/proc/self/exe` to the absolute program path calculated in here.
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if (!Program.starts_with('/')) {
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char ExistsTempPath[PATH_MAX];
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char *RealPath = FHU::Filesystem::Absolute(Program.c_str(), ExistsTempPath);
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if (RealPath) {
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Program = RealPath;
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}
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}
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// If FEX was invoked through an FD path (either binfmt_misc or execveat) then we need to check the
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// Program to see if it is a symlink to find the real path.
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//
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// binfmt_misc: Arg[0] is actually the execve `pathname` argument or `/dev/fd/<FD>` path
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// - `pathname` with execve (See Side Note)
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// - FD path with execveat and FD doesn't have an existing file on the disk
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//
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// ProgramFDFromEnv: Arg[0] is Application provided data or `/dev/fd/<FD>` from above fix-up.
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// - execveat was either passed no arguments (argv=NULL) or the first argument is an empty string (argv[0]="").
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// - FD path with execveat and FD doesn't have an existing file on the disk
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//
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// Side Note:
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// The `execve` syscall doesn't take an FD but binfmt_misc will give FEX an FD to execute still.
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// Arg[0] will always contain the `pathname` argument provided to execve.
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// It does not resolve symlinks, and it does not convert the path to absolute.
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//
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// Examples:
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// - Regular execve. Application must exist on disk.
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// execve binfmt_misc args layout: `FEXInterpreter <Path provided to execve pathname> <user provided argv[0]> <user provided argv[n]>...`
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// - Regular execveat with FD. FD is backed by application on disk.
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// execveat binfmt_misc args layout: `FEXInterpreter <Path provided to execve pathname> <user provided argv[0]> <user provided argv[n]>...`
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// - Regular execveat with FD. FD points to file on disk that has been deleted.
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// execveat binfmt_misc args layout: `FEXInterpreter /dev/fd/<FD> <user provided argv[0]> <user provided argv[n]>...`
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#ifndef _WIN32
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if (ExecFDInterp || !ProgramFDFromEnv.empty()) {
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// Only in the case that FEX is executing an FD will the program argument potentially be a symlink.
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// This symlink will be in the style of `/dev/fd/<FD>`.
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//
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// If the argument /is/ a symlink then resolve its path to get the original application name.
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if (FHU::Symlinks::IsSymlink(Program)) {
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char Filename[PATH_MAX];
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auto SymlinkPath = FHU::Symlinks::ResolveSymlink(Program, Filename);
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if (SymlinkPath.starts_with('/')) {
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// This file was executed through an FD.
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// Remove the ` (deleted)` text if the file was deleted after the fact.
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// Otherwise just get the symlink without the deleted text.
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return fextl::string{SymlinkPath.substr(0, SymlinkPath.rfind(" (deleted)"))};
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}
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}
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}
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#endif
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return Program;
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}
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ApplicationNames LoadConfig(
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bool NoFEXArguments,
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bool LoadProgramConfig,
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int argc,
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char **argv,
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char **const envp,
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bool ExecFDInterp,
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const std::string_view ProgramFDFromEnv) {
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FEX::Config::InitializeConfigs();
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FEXCore::Config::Initialize();
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FEXCore::Config::AddLayer(CreateGlobalMainLayer());
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FEXCore::Config::AddLayer(CreateMainLayer());
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if (NoFEXArguments) {
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FEX::ArgLoader::LoadWithoutArguments(argc, argv);
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}
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else {
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FEXCore::Config::AddLayer(fextl::make_unique<FEX::ArgLoader::ArgLoader>(argc, argv));
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}
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FEXCore::Config::AddLayer(CreateEnvironmentLayer(envp));
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FEXCore::Config::Load();
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auto Args = FEX::ArgLoader::Get();
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if (LoadProgramConfig) {
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if (Args.empty()) {
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// Early exit if we weren't passed an argument
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return {};
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}
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Args[0] = RecoverGuestProgramFilename(std::move(Args[0]), ExecFDInterp, ProgramFDFromEnv);
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fextl::string& Program = Args[0];
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bool Wine = false;
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fextl::string ProgramName;
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for (size_t CurrentProgramNameIndex = 0; CurrentProgramNameIndex < Args.size(); ++CurrentProgramNameIndex) {
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auto CurrentProgramName = FHU::Filesystem::GetFilename(Args[CurrentProgramNameIndex]);
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if (CurrentProgramName == "wine-preloader" ||
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CurrentProgramName == "wine64-preloader") {
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// Wine preloader is required to be in the format of `wine-preloader <wine executable>`
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// The preloader doesn't execve the executable, instead maps it directly itself
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// Skip the next argument since we know it is wine (potentially with custom wine executable name)
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++CurrentProgramNameIndex;
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Wine = true;
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}
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else if(CurrentProgramName == "wine" ||
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CurrentProgramName == "wine64") {
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// Next argument, this isn't the program we want
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//
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// If we are running wine or wine64 then we should check the next argument for the application name instead.
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// wine will change the active program name with `setprogname` or `prctl(PR_SET_NAME`.
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// Since FEX needs this data far earlier than libraries we need a different check.
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Wine = true;
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}
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else {
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if (Wine == true) {
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// If this was path separated with '\' then we need to check that.
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auto WinSeparator = CurrentProgramName.find_last_of('\\');
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if (WinSeparator != CurrentProgramName.npos) {
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// Used windows separators
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CurrentProgramName = CurrentProgramName.substr(WinSeparator + 1);
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}
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}
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ProgramName = CurrentProgramName;
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// Past any wine program names
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break;
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}
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}
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FEXCore::Config::AddLayer(CreateAppLayer(ProgramName, FEXCore::Config::LayerType::LAYER_GLOBAL_APP));
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FEXCore::Config::AddLayer(CreateAppLayer(ProgramName, FEXCore::Config::LayerType::LAYER_LOCAL_APP));
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auto SteamID = getenv("SteamAppId");
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if (SteamID) {
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// If a SteamID exists then let's search for Steam application configs as well.
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// We want to key off both the SteamAppId number /and/ the executable since we may not want to thunk all binaries.
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fextl::string SteamAppName = fextl::fmt::format("Steam_{}_{}", SteamID, ProgramName);
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FEXCore::Config::AddLayer(CreateAppLayer(SteamAppName, FEXCore::Config::LayerType::LAYER_GLOBAL_STEAM_APP));
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FEXCore::Config::AddLayer(CreateAppLayer(SteamAppName, FEXCore::Config::LayerType::LAYER_LOCAL_STEAM_APP));
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}
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return ApplicationNames{std::move(Program), std::move(ProgramName)};
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}
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return {};
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}
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#ifndef _WIN32
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char const* FindUserHomeThroughUID() {
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auto passwd = getpwuid(geteuid());
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if (passwd) {
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return passwd->pw_dir;
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}
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return nullptr;
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}
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const char *GetHomeDirectory() {
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char const *HomeDir = getenv("HOME");
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// Try to get home directory from uid
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if (!HomeDir) {
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HomeDir = FindUserHomeThroughUID();
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}
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// try the PWD
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if (!HomeDir) {
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HomeDir = getenv("PWD");
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}
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// Still doesn't exit? You get local
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if (!HomeDir) {
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HomeDir = ".";
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}
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return HomeDir;
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}
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#else
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const char *GetHomeDirectory() {
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const char *HomeObjectPath = getenv("WINEHOMEDIR");
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if (!HomeObjectPath) {
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return nullptr;
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}
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// Skip over the \??\ prefix in the NT path since we want a DOS path
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return HomeObjectPath + 4;
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}
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#endif
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fextl::string GetDataDirectory() {
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fextl::string DataDir{};
|
|
|
|
char const *HomeDir = GetHomeDirectory();
|
|
char const *DataXDG = getenv("XDG_DATA_HOME");
|
|
char const *DataOverride = getenv("FEX_APP_DATA_LOCATION");
|
|
if (DataOverride) {
|
|
// Data override will override the complete directory
|
|
DataDir = DataOverride;
|
|
}
|
|
else {
|
|
DataDir = DataXDG ?: HomeDir;
|
|
DataDir += "/.fex-emu/";
|
|
}
|
|
return DataDir;
|
|
}
|
|
|
|
fextl::string GetConfigDirectory(bool Global) {
|
|
fextl::string ConfigDir;
|
|
if (Global) {
|
|
ConfigDir = GLOBAL_DATA_DIRECTORY;
|
|
}
|
|
else {
|
|
char const *HomeDir = GetHomeDirectory();
|
|
char const *ConfigXDG = getenv("XDG_CONFIG_HOME");
|
|
char const *ConfigOverride = getenv("FEX_APP_CONFIG_LOCATION");
|
|
if (ConfigOverride) {
|
|
// Config override completely overrides the config directory
|
|
ConfigDir = ConfigOverride;
|
|
}
|
|
else {
|
|
ConfigDir = ConfigXDG ? ConfigXDG : HomeDir;
|
|
ConfigDir += "/.fex-emu/";
|
|
}
|
|
|
|
// Ensure the folder structure is created for our configuration
|
|
if (!FHU::Filesystem::Exists(ConfigDir) &&
|
|
!FHU::Filesystem::CreateDirectories(ConfigDir)) {
|
|
// Let's go local in this case
|
|
return "./";
|
|
}
|
|
}
|
|
|
|
return ConfigDir;
|
|
}
|
|
|
|
fextl::string GetConfigFileLocation(bool Global) {
|
|
fextl::string ConfigFile{};
|
|
if (Global) {
|
|
ConfigFile = GetConfigDirectory(true) + "Config.json";
|
|
}
|
|
else {
|
|
const char *AppConfig = getenv("FEX_APP_CONFIG");
|
|
if (AppConfig) {
|
|
// App config environment variable overwrites only the config file
|
|
ConfigFile = AppConfig;
|
|
}
|
|
else {
|
|
ConfigFile = GetConfigDirectory(false) + "Config.json";
|
|
}
|
|
}
|
|
return ConfigFile;
|
|
}
|
|
|
|
void InitializeConfigs() {
|
|
FEXCore::Config::SetDataDirectory(GetDataDirectory());
|
|
FEXCore::Config::SetConfigDirectory(GetConfigDirectory(false), false);
|
|
FEXCore::Config::SetConfigDirectory(GetConfigDirectory(true), true);
|
|
FEXCore::Config::SetConfigFileLocation(GetConfigFileLocation(false), false);
|
|
FEXCore::Config::SetConfigFileLocation(GetConfigFileLocation(true), true);
|
|
}
|
|
}
|