#include "Common/Paths.h" #include "Interface/Context/Context.h" #include "Interface/Core/Core.h" #include "Interface/Core/OpcodeDispatcher.h" #include #include #include namespace FEXCore::Context { void InitializeStaticTables(OperatingMode Mode) { FEXCore::Paths::InitializePaths(); X86Tables::InitializeInfoTables(Mode); IR::InstallOpcodeHandlers(Mode); } FEXCore::Context::Context *CreateNewContext() { return new FEXCore::Context::Context{}; } bool InitializeContext(FEXCore::Context::Context *CTX) { return FEXCore::CPU::CreateCPUCore(CTX); } void DestroyContext(FEXCore::Context::Context *CTX) { delete CTX; } bool InitCore(FEXCore::Context::Context *CTX, FEXCore::CodeLoader *Loader) { return CTX->InitCore(Loader); } void SetExitHandler(FEXCore::Context::Context *CTX, std::function handler) { CTX->CustomExitHandler = handler; } std::function GetExitHandler(FEXCore::Context::Context *CTX) { return CTX->CustomExitHandler; } void Run(FEXCore::Context::Context *CTX) { CTX->Run(); } void Step(FEXCore::Context::Context *CTX) { CTX->Step(); } FEXCore::Context::ExitReason RunUntilExit(FEXCore::Context::Context *CTX) { return CTX->RunUntilExit(); } int GetProgramStatus(FEXCore::Context::Context *CTX) { return CTX->GetProgramStatus(); } FEXCore::Context::ExitReason GetExitReason(FEXCore::Context::Context *CTX) { return CTX->ParentThread->ExitReason; } bool IsDone(FEXCore::Context::Context *CTX) { return CTX->IsPaused(); } void GetCPUState(FEXCore::Context::Context *CTX, FEXCore::Core::CPUState *State) { memcpy(State, &CTX->ParentThread->State.State, sizeof(FEXCore::Core::CPUState)); } void SetCPUState(FEXCore::Context::Context *CTX, FEXCore::Core::CPUState *State) { memcpy(&CTX->ParentThread->State.State, State, sizeof(FEXCore::Core::CPUState)); } void Pause(FEXCore::Context::Context *CTX) { CTX->Pause(); } void Stop(FEXCore::Context::Context *CTX) { CTX->Stop(false); } void SetCustomCPUBackendFactory(FEXCore::Context::Context *CTX, CustomCPUFactoryType Factory) { CTX->CustomCPUFactory = std::move(Factory); } void SetFallbackCPUBackendFactory(FEXCore::Context::Context *CTX, CustomCPUFactoryType Factory) { CTX->FallbackCPUFactory = std::move(Factory); } bool AddVirtualMemoryMapping([[maybe_unused]] FEXCore::Context::Context *CTX, [[maybe_unused]] uint64_t VirtualAddress, [[maybe_unused]] uint64_t PhysicalAddress, [[maybe_unused]] uint64_t Size) { return false; } void RegisterExternalSyscallVisitor(FEXCore::Context::Context *CTX, [[maybe_unused]] uint64_t Syscall, [[maybe_unused]] FEXCore::HLE::SyscallVisitor *Visitor) { } void HandleCallback(FEXCore::Context::Context *CTX, uint64_t RIP) { CTX->HandleCallback(RIP); } void RegisterHostSignalHandler(FEXCore::Context::Context *CTX, int Signal, HostSignalDelegatorFunction Func) { CTX->RegisterHostSignalHandler(Signal, Func); } void RegisterFrontendHostSignalHandler(FEXCore::Context::Context *CTX, int Signal, HostSignalDelegatorFunction Func) { CTX->RegisterFrontendHostSignalHandler(Signal, Func); } FEXCore::Core::InternalThreadState* CreateThread(FEXCore::Context::Context *CTX, FEXCore::Core::CPUState *NewThreadState, uint64_t ParentTID) { return CTX->CreateThread(NewThreadState, ParentTID); } void InitializeThread(FEXCore::Context::Context *CTX, FEXCore::Core::InternalThreadState *Thread) { return CTX->InitializeThread(Thread); } void RunThread(FEXCore::Context::Context *CTX, FEXCore::Core::InternalThreadState *Thread) { CTX->RunThread(Thread); } void StopThread(FEXCore::Context::Context *CTX, FEXCore::Core::InternalThreadState *Thread) { CTX->StopThread(Thread); } void DeleteForkedThreads(FEXCore::Context::Context *CTX, FEXCore::Core::InternalThreadState *Thread) { // This function is called after fork // We need to cleanup some of the thread data that is dead for (auto &DeadThread : CTX->Threads) { if (DeadThread == Thread) { continue; } // Setting running to false ensures that when they are shutdown we won't send signals to kill them DeadThread->State.RunningEvents.Running = false; } // We now only have one thread CTX->IdleWaitRefCount = 1; } void SetSignalDelegator(FEXCore::Context::Context *CTX, FEXCore::SignalDelegator *SignalDelegation) { CTX->SignalDelegation = SignalDelegation; } void SetSyscallHandler(FEXCore::Context::Context *CTX, FEXCore::HLE::SyscallHandler *Handler) { CTX->SyscallHandler = Handler; } FEXCore::CPUID::FunctionResults RunCPUIDFunction(FEXCore::Context::Context *CTX, uint32_t Function, [[maybe_unused]] uint32_t Leaf) { return CTX->CPUID.RunFunction(Function); } void SetAOTIRLoader(FEXCore::Context::Context *CTX, std::function(const std::string&)> CacheReader) { CTX->AOTIRLoader = CacheReader; } bool WriteAOTIR(FEXCore::Context::Context *CTX, std::function(const std::string&)> CacheWriter) { return CTX->WriteAOTIRCache(CacheWriter); } void AddNamedRegion(FEXCore::Context::Context *CTX, uintptr_t Base, uintptr_t Length, uintptr_t Offset, const std::string& Name) { return CTX->AddNamedRegion(Base, Length, Offset, Name); } void RemoveNamedRegion(FEXCore::Context::Context *CTX, uintptr_t Base, uintptr_t Length) { return CTX->RemoveNamedRegion(Base, Length); } namespace Debug { void CompileRIP(FEXCore::Context::Context *CTX, uint64_t RIP) { CTX->CompileRIP(CTX->ParentThread, RIP); } uint64_t GetThreadCount(FEXCore::Context::Context *CTX) { return CTX->GetThreadCount(); } FEXCore::Core::RuntimeStats *GetRuntimeStatsForThread(FEXCore::Context::Context *CTX, uint64_t Thread) { return CTX->GetRuntimeStatsForThread(Thread); } FEXCore::Core::CPUState GetCPUState(FEXCore::Context::Context *CTX) { return CTX->GetCPUState(); } bool GetDebugDataForRIP(FEXCore::Context::Context *CTX, uint64_t RIP, FEXCore::Core::DebugData *Data) { return CTX->GetDebugDataForRIP(RIP, Data); } bool FindHostCodeForRIP(FEXCore::Context::Context *CTX, uint64_t RIP, uint8_t **Code) { return CTX->FindHostCodeForRIP(RIP, Code); } // XXX: // bool FindIRForRIP(FEXCore::Context::Context *CTX, uint64_t RIP, FEXCore::IR::IntrusiveIRList **ir) { // return CTX->FindIRForRIP(RIP, ir); // } // void SetIRForRIP(FEXCore::Context::Context *CTX, uint64_t RIP, FEXCore::IR::IntrusiveIRList *const ir) { // CTX->SetIRForRIP(RIP, ir); // } FEXCore::Core::ThreadState *GetThreadState(FEXCore::Context::Context *CTX) { return CTX->GetThreadState(); } } }