This is an interesting vdso implementation because it only exists in
x86-64 with kernel v6.11. For Arm64 the implementation is likely to land
in a couple kernel versions from now.
Some differences with vdso_getrandom versus the regular getrandom
syscall
- Has two additional arguments, opaque_state and opaque_len
- Expects the userspace to mmap/munmap this opaque state structure
- Lets userspace query information about this structure upfront
- If the opaque data structure isn't provided then it falls back to
regular SYS_getrandom
With the "glibc" implementation, we can tell the interface to allocate a
single page that gets unused (otherwise glibc ends up not using the
interface), and fallback to the regular SYS_getrandom.
In the case of the vdso interface, currently the arguments just get
passed through.
Keeping this as a WIP until the ARM64 kernel patches land and I can
actually test the things. Running the "glibc" path works today with the
selftest, but the vdso path is currently completely untested.
From prep commit 511103ee5dcc9474b0b7468c05f61ce10fea4393.
Now that the frontend is setup, we can remove the temporary TLS
variables and use the ThreadObject directly.
Moves from FEXCore to FEX::HLE. Also moves the ThunkFunctions that get
exposed to a namespace to make it more obvious that these are
thunkhandlers rather than just static functions.
We were creating a copy of the FEXCore::Core::CPUState object when we
didn't need to. We can pass the host thread's CPUState frame through to
the creation handlers since it's read-only (so modify it to be const).
We then just move the RAX and RSP setting to /after/ the CreateThread
handling instead of before.
This reduces stack usage from ~1392 bytes to ~80 bytes.
Since the frontend has changed to informing the backend if AVX is
supported, there is no reason to feed that configuration back in to
SignalDelegator from the backend.
Instead inform the SignalDelegator directly in the frontend instead of
this now weird round-about path.
Upstream has rejected this flag which would have let FEX close the gap
in functionality between binfmt_misc interpreters and PT_INTERP
interpreters for how `/proc/exe` is handled. Since we are unable to
change their opinions, just remove the code from FEX since it's never
going to happen.
Removes a little bit of confusing behaviour in execveat and
filemanagement handling. Leaving us with only the regular confusing
behaviour of trying to track accesses to `/proc/exe` instead.
No functional change here.
- CoreRunningMode enum and variable wasn't used anymore.
- Code was moved to the frontend
- CustomCPUFactory wasn't used anymore
- All special signal handling and various features were moved to
TestHarnessRunner
- We also don't want to support actual custom CPU cores.
- TestHarnessRunner just runs as a host runner if compiled on an
x86-64 device if vixl sim isn't enabled now.
- Removes the Core config option entirely.
- Moves VDSOPointers struct to the frontend
- Every use of this lives in the Linux frontend instead now
We have been relying on the
`YesIKnowImNotSupposedToUseTheGlibcAllocator` fault avoidance for a long
while now. The plan was to rewrite the symbol fetching in the future to
avoid this since VDSO is kind of special anyway.
That time is now, I have had this VDSO symbol parsing code living in a
different project for a few months now and it is working great.
The basic things here are that the Linux kernel provides the VDSO
mapping base pointer through the auxv value `AT_SYSINFO_EHDR`. We then
need a minimal ELF parser that /only/ parses the dynamic symbol header
(and accompanying string header).
Then it's a simple case of walking the symbol table and recording the
pointers. Confirmed this fetches all the correct symbols (As I've been
using it for a while already I already knew it worked.)
This lets us stop allocating memory through the glibc allocator due to
dlopen.
The pointer is allowed to be null or garbage if the number of nfds
passed in is zero.
Unify the x86 and x86-64 implementations to ensure consistency.
Fixes Warhammer 40k: Relics of War
Seccomp is a relatively complex feature that was added to Linux back in
2005, and was further extended in 2013 to support BPF based protections.
Once seccomp is enabled, you can no longer disable seccomp but
additional protections can be placed on top of existing seccomp filters.
Additionally seccomp filters are inherited in child processes, which
ensures the process tree can't escape from the secure computing
environment through child processes.
The basis of this feature is a shim that lives between userspace and the
kernel at the syscall entrypoint.
In "strict" mode, seccomp only allows read, write, exit, exit_group, and {rt_,}sigreturn to function.
When in "filter" mode, a BPF filter is run on syscall entrypoint and
returns state about if the syscall should be allowed or not. Multiple
filters can be installed in this mode, all of which get executed. The
result that is the most restricted is the action that occurs at the end.
There are some significant limitations in filter mode that must be
adhered to which makes executing this code inside of kernel space a
non-issue and effectively limits how much cpu time is spent in the filters.
Although these filters are free to do basically anything with the
provided data, just can't do any loops.
FEX needs to implement seccomp because there are multiple applications
using the feature, the primary one being Chromium which some games embed
without disabling the sandbox. WINE also uses seccomp for capturing
games that do raw Windows system calls. Apparently Red Dead Redemption
is one of the games that requires this.
While FEX implements seccomp, it is not yet all encompassing, which is
one of the reasons why it isn't enabled by default and requires a config
option.
**seccomp_unotify is not implemented**
This is a relatively new feature for seccomp which lets the seccomp
filter signal an FD for multiple things. Luckily Chromium and WINE don't
use this. This will be tricky to implement under FEX since it
requires ioctl trapping and some other behaviour
**ptrace isn't supported**
One feature of seccomp is that it can raise ptrace events. Since FEX
doesn't support ptrace at all, this isn't handled. Again Chromium and
WINE don't use this.
**kill-thread not quite correct**
This isn't directly related to seccomp but more about how we do thread
shutdown in FEX. This will require some more changes around thread state
tracking before fully supporting this. Chromium and WINE don't use this.
kill-process also falls under this
Features that are supported:
- Strict mode and seccomp-bpf mode supported
- All BFP instructions that seccomp-bpf understands
- Inheriting seccomp through execve
- This means we serialize and deserialize the calling thread's
seccomp filters
- An execve that escapes FEX will also escape seccomp. Not much we
can do about it
- TSync - Allowing post-mortem seccomp insertion which allows threads to
synchronize seccomp filters after the fact
Features that are not supported:
- Different arch qualifiers depending on syscall entrypoint
- Just like our syscall handler, we are hardcoded to the arch that the
application starts with
- user_notif
- ptrace
- Runtime code cache invalidation when seccomp is installed
- Currently we must ensure all syscalls go through the frontend
syscall handler
- Runtime invalidation of code cache with inline syscalls will get
fixed in the future.
This currently isn't enabled by default because of the minor feature
problems that haven't been resolved. Currently the Linux Kernel's test
application works for the features that FEX supports, and WINE's usage
can be handled by FEX. Chromium's sandbox doesn't yet work with this PR,
but it only fails due to features unrelated to seccomp.
Having this open for merging now so we can work to resolve the remaining
issues without this bitrotting.
This must have happened during a refactor or something, but since we're
making a copy of the function pointers, it would have only gotten the
version /prior/ to loading host VDSO symbols.
Moves the VDSO thunk definition setting to the end after VDSO symbol
definitions in order to get host VDSO symbols working again.
Two primary things here:
- Remove the static `GlobalDelegator`
- Move the thread_local SignalDelegator::ThreadState information
directly in to ThreadStateObject
Having the ThreadStateObject and the SignalDelegator information
disjoint was confusing but was required when we didn't have any object
in the frontend that could have its own independent data. Since we fixed
this with the `ThreadStateObject` type we can now move this over.
The `GlobalDelegator` object is now instead stored in
`ThreadStateObject` instead.
Instead of using a thread_local variable, we now just consume 8-bytes of
the signal alt-stack since the kernel gives us that information about
where it lives. This then converts all the thread_local usage to use
either the passed in CPU state if it exists, or fetching it from the
alt-stack offset.
Very minor changes in behaviour here, will help when trying to improve
FEX's behaviour around signals.