find-and-replace across the tree, excluding IR.h itself.
also excluded IRValidation because its treatment of blocks blows up and will be
reformed in the new IR anyway.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Flag DCE needs to do general DCE anyway to converge in one pass. So we can move
the special syscall/atomic logic over to flag DCE and then drop the second DCE
pass altogether. Now local dead code of both is eliminated in a single pass.
Flag DCE is carefully written to converge in a single iteration which makes this
scheme work.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
If both the destination and the flags are dead for an AddWithFlags, we need to
eliminate it in one pass. If we only replace without elimiating, we would need a
second DCE pass to eliminate. We want DCE to finish in one pass, so fix this.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Generally, there are three reasons to track progress:
* Conditional optimizations. E.g. only run DCE if ConstProp succeeds.
* Fixed point optimizations. E.g. keep running the opt loop until convergence.
* Metadata shenianigans.
None of these apply to FEX. We explicitly do not want a nonlinear pass ordering,
instead we want just a few passes that each converge in a single iteration. We
expect them all to make progress when run. As such, tracking progress is a waste
of CPU cycles. Stop doing it.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
SRA is fundamentally about hardware registers, not stores into a
software-defined context. So, it should take a register instead of an offset.
This makes all the unaligned special cases unrepresentable (by design).
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Generates flags for a variable shift as a dedicated IR op. This lets us optimize
around it (without generating control flow, relying on deferred flag infra,
etc). And it neatly solves our RA problem for shifts.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
It has been a long time coming that FEX no longer needed to leak IR
implementation details to the frontend, this was legacy due to IR CI and
various other problems.
Now that the last bits of IR leaking has been removed, move everything
that we can internally to the implementation.
We still have a couple of minor details in the exposed IR.h to the
frontend, but these are limited to a few enums and some thunking struct
information rather than all the implementation details.
No functional change with this, just moving headers around.
The usual tricks, also requires introducing a bare adc op to optimize adcs to,
but we wanted that anyway!
Also support a zero source, so we can calculate "foo + CF" in one instruction to
optimize the "lock adc" cases.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
This is required to ensure single-iteration convergence with a sequence like:
write C
whatever = load C
rmif C, whatever
invalidate C
avoids regressing the "DEC dead" case with future work in the series.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
RCLSE ignores NZCV and doesn't optimize stores which doesn't help us with PF/AF
either. So, we add a new pass for dead flag elimination (cannibalizing the old
and broken dead flag elimination pass). This is a simple local optimizer that
walks each block backwards, converging in linear time & constant space in a
single iteration.
Right now, it doesn't do a ton (other than a nice reduction in silliness in
the hot Sonic block), but it provides the framework to fuse comparisons.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
It is not an external component, and it makes paths needlessly long.
Ryan seemed amenable to this when we discussed on IRC earlier.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>