Commit Graph
153 Commits
Author SHA1 Message Date
Justin Becker aad2c969b7 Windows: Don't hardcode NT syscall numbers for ARM64EC 2026-09-29 11:24:36 -07:00
Ryan Houdek ec502b99d8 FEXCore: Support passing process pid to the backend 2026-09-18 16:59:35 -07:00
Jacek Caban 064a6e96c7 ARM64EC: Use NtRaiseException to raise guest exception
Instead of returning to KiUserExceptionDispatcher, which doesn't send a debug event.
2026-09-06 15:20:30 +02:00
Jacek Caban d704bd3cef Windows: Rise a non-continuable excetpion for STATUS_STACK_BUFFER_OVERRUN 2026-09-06 15:20:30 +02:00
Ryan Houdek 179b4423a7 Wine: Change behaviour around SMC and NtReadFile
JIT invalidation around syscalls and kernel calls is mighty fickle.
This is why the previous code path was born. In order to properly handle
this case we need strong coordination between Wine and FEX around
invalidating code and memory protections. This doesn't quite exist today
so we're kind of stuck with a kludge solution. Instead of forcing the
Persona 5 code invalidation on to every process, only do it on P5R.

This fixes a hang in msiexec with PhysX trying to do a blocking read and
jitting code or creating threads, while also maintaining the P5R
approach. The full comment is in the file about the reasoning.
2026-09-04 20:08:18 -07:00
Ryan Houdek 66cad978c3 FEXCore: Removes syscall optimization
The JIT was doing a bunch of additional work where it was saving and
restoring registers and then juggling the arguments back in to a stack
frame. All of this is nonsensical without the optimization where we
could call syscalls inline without a stack frame.

Instead remove this optimization entirely and behave like a "generic"
syscall path always. The Linux syscall handler now pulls the arguments
out of the CPU context directly and stores the result back in to RAX
directly as well.

This has knock-on effects where technically syscalls are
going to be slightly faster because no stack frame setup for the
arguments, but additionally we are going to be able to have syscalls be
proper serialization points where we can interrupt the syscall and
long-jump out without problems.

Bumps the DiskCache version again because it causes codegen to change.
2026-08-31 19:23:18 -07:00
Pierre-Loup A. Griffais 2a82f58195 DiskCache: use memory-mapped IO for reads when possible
On Wine, use a unixlib call to get a quality mapping that can track a growing
file.
2026-08-27 21:15:22 -07:00
Ryan Houdek b83dd97762 FEXCore/Context: Removes InitialRIP/RSP from CreateThread
We actually never use this anymore, we instead always pass zero for
both, and then rely on the thread inheritance model or setting the
values manually. Now that we expose visibility of the
InternalThreadState to the frontend they just access it directly.

Just a smidge of cleanup, NFC.
2026-08-24 18:32:35 -07:00
Pierre-Loup A. Griffais c038bb5794 Windows: add Thread implementation
So we can make a worker thread that the guest (hopefully) won't see.
2026-08-21 11:16:07 -07:00
Ryan Houdek 681636cd68 Win32: Actually set app config path and name
Apparently we never set this and it happened to not be a problem. I
needed it to gather some data so fix it.
2026-07-30 20:51:29 -07:00
Brendan Shanks 8b446de059 Windows: Use GetModuleHandleW() to avoid unnecessary string conversions 2026-07-22 15:16:44 -07:00
LC 3e60aa5738 Merge pull request #5610 from Sonicadvance1/171
FEXCore: Pass host type that changes codegen to FEXCore
2026-06-29 02:04:31 -04:00
Ryan Houdek 4160a92621 Windows: Fixes duplicated hardware TSO handling
This was handled in both the Module.cpp files and also the common
TSOHandlerConfig on accident. Wouldn't have caused an issue but it was
definitely a bit weird.
2026-06-27 20:59:15 -07:00
Ryan Houdek 201bb73980 Windows/UnixLib: Adds support for Hardware TSO support
Including fallback to non-unixlib path because we need to support both.

Showcases how these are going to be implemented without throwing the
entire world at it right away. Next PR will be implementing the
remaining four necessary unixlib handlers that we will require:

- Kernel unaligned atomic control
- shm_stats thing
- madvise operation
- prctl vma naming
2026-06-27 19:59:35 -07:00
Ryan Houdek c09225f868 Windows: Load unixlib if possible
Currently does nothing other than load it (as the library also doesn't
do anything yet). Ensured it was working by temporarily creating a test
entrypoint and doing `Call` on to it.

Next step after this is to reimplement some of the nasty hacks FEX is
doing inside the unixlib code itself.
2026-06-26 20:50:24 -07:00
Ryan Houdek c0251dc8be FEXCore: Pass host type that changes codegen to FEXCore
Because these compile options change codegen, we need to make sure these
are runtime selected rather than compile-time selected. Will reduce
code-cache variance.
2026-06-26 12:06:30 -07:00
Ryan Houdek f5fafa5b96 Merge pull request #5492 from FrontMage/codex/int29-failfast-probe
Windows: Trace interrupt translation and prototype INT 0x29 fail-fast mapping
2026-05-29 16:59:16 -07:00
Ryan Houdek 154ff43d7f arm64ec: Fixes some FEX allocations that were missing TOP_DOWN
We were accidentally allocating some things without this flag and it was
causing us to dump memory in to the lower 32-bits on arm64ec.

This was causing the game
[Below](https://store.steampowered.com/app/250680/BELOW/) to run out of
memory to allocate for its LUA JIT and causes it to crash.
2026-05-29 16:17:04 -07:00
FrontMage a5bc54d2d5 Windows: Preserve INT 0x2D exception parameter source 2026-05-22 12:56:44 +08:00
FrontMage e2fe936152 Windows: Handle INT 0x29 as fast-fail 2026-05-14 12:05:08 +08:00
Ryan Houdek b7bfbc3fcd Windows: Setup tu_override_uncached_as_cache_coherent inside of dlls
To not have this environment variable accidently be enabled on arm64
native Wine games, we need to set it from inside of FEX.

Requires the FEX dlls to set them directly rather than launch scripts.
2026-05-08 13:39:51 -07:00
Ryan Houdek 015f3cffb9 arm64ec: Fixes crash in many games with SDL+Dualsense
We were pointing to an incorrect function pointer and exploding when a
pending suspend doorbell had occured.
2026-04-30 12:59:53 -07:00
Ryan Houdek db4867839c Arm64EC: Invert suspend doorbell and move out of hot path
This was causing a surprisingly high amount of branch mispredicts in
Death Stranding. Suspend doorbell is fairly rare so just invert the
check and move the target down out of the hot path. Then the doorbell
handling code will trampoline to the correct location still.
2026-04-03 20:07:37 -07:00
Ryan Houdek d3cfdcb431 Win32: Enable support for virtual naming and THP control
Allows WTF to work (mostly) with Wine by letting us VirtualName things,
and also allows madvise control of THP, which significantly cuts back
memory usage.

This works around the problem of Wine not giving us control of this by
using raw syscalls when wine is detected.

Based on top of #5362 so the THP disable controls are in.
2026-04-01 10:50:40 -07:00
Ryan Houdek 2bcbfe8747 Windows: rpmalloc 2026-02-10 08:28:51 -08:00
Ryan Houdek d7c2b8f513 FEXCore: Cleanup pointers structure
There's no longer a distinction between AArch64 and x86 and everything
effectively falls under "Common" now. This means flattening the entire
structure just cleans it up.

NFC. (Although instcountCI will update because of a couple pointer
offsets changing)
2026-01-07 12:55:34 -08:00
Billy Laws 8e9f593c39 Windows: Handle NtReadFile calls to RX protected RWX memory
Handling this safely requires blocking all compilation for the duration
of the read, as fault-based tracking doesn't work when wine's unix side
itself is the one performing the write into the RWX region (we cannot
catch unix faults).

Fixes a startup crash in Persona 5.
2026-01-05 02:34:00 +00:00
Billy Laws ec13e5d503 Windows: Use FrontendPtr for extra TLS space on WOW64/ARM64EC
We have run out of EmulatorData slots on ARM64EC, so introduce this for
less-frequently accessed TLS data for which the additional cost doesn't
matter.
2026-01-05 02:29:34 +00:00
Billy Laws 2faf2eb5b6 Windows: Invalidate code in freed memory after the free syscall
Windows will populate Size/Address with those of the underlying free
region. This is important for cross-process free operations, where the
the 'before' callback is still called after the memory is freed so
querying the size of the section (which is not freed) fails.
2026-01-02 16:45:53 +00:00
Billy Laws 085cf027dc ImageTracker: Do not generate codemaps when generating code caches 2025-12-29 16:25:55 +00:00
Billy Laws ecc16033be ImageTracker: Track loaded PE images for LookupExecutableFileSection 2025-12-28 00:31:50 +00:00
Billy Laws 86211e18d7 ALookupExecutableFileSection: Take thread argument as an optional pointer 2025-12-23 23:44:58 +00:00
Billy Laws 47a8fc4b49 ARM64EC: Use ImageTracker for volatile metadata handling 2025-12-22 17:19:38 +00:00
Billy Laws cd934b73ca Windows: Switch GetSection/ExecutableFilePath to returning full paths 2025-12-15 17:23:23 +00:00
Billy Laws 24d61e1125 Windows: Enable downstream kernel-side unaligned atomic handling 2025-11-20 12:04:59 -08:00
Ryan Houdek e862c904a9 FEX: Implements support for JIT CodeBuffer guard page restart
When the JIT CodeBuffer overflows, we will now catch accesses to the
guard page and longjump while restarting the JIT with a larger buffer
request.

Fixes #4877
2025-11-10 11:55:21 -08:00
Tony Wasserka 5a002ad08d Revert "Merge pull request #4969 from Sonicadvance1/rpmalloc"
This reverts commit e1a45a2720, reversing
changes made to bd7edd8651.

The change rendered pressure-vessel non-functional on muvm-based setups
like Fedora Asahi Remix.
2025-10-30 15:22:17 +01:00
Ryan Houdek 63304a1d88 Windows: rpmalloc 2025-10-27 12:05:08 -07:00
Ryan Houdek b40e707771 wow64/arm64ec: Call GetTLS less frequently
If called back-to-back, the compiler can't optimize the object creation
resulting in multiple indirections. Save the creation and pass it
around, allowing the compiler to merge loadstores, and remove redundant
loads.

NFC
2025-10-20 15:45:31 -07:00
Jacek Caban 5fd3852fd3 ARM64EC: Emulate unaligned atomic access in non-JIT EC code 2025-10-10 00:13:56 +02:00
Ryan Houdek 673e826e46 FEX: Remove InlineSyscall and related flags
FEXCore no longer optimizes syscalls to be inline.

NFC, just avoids passing around a bunch of data structures for no
reason.
2025-10-08 19:33:58 -07:00
Ryan Houdek 1758648f56 Common: Move ApplyFEXExtendedVolatileMetadata to Common
It is going to be used by Linux.

Also adds support for file offset handling, which is required on Linux
but not on win32.
2025-09-29 14:36:50 -07:00
Ryan Houdek 7273041314 FEXInterpreter: Remove FEXLoader
Doesn't /quite/ remove the ArgumentLoader because it is intertwined with
LinuxEmulation in an annoying way that will take another step to remove.
2025-09-12 10:24:58 -07:00
Tony Wasserka 0749477eb9 CodeCache: Introduce revamped interfaces 2025-09-11 17:03:50 +02:00
Tony Wasserka fee9e91c4f Core: Drop support for TSO auto migration 2025-09-10 15:36:23 +02:00
Ryan Houdek 80cacc462e X86Tables: Move x87 tables to be constexpr 2025-08-27 12:24:25 -07:00
Ryan Houdek f050571696 Implement support for additional provided volatile metadata
Only wired up for wow64 and arm64ec. Gives more granular control over
TSO enabling and disabling. Matches arm64ec volatile metadata except
with one more additional feature that whole modules can be disabled at a
time.

Once we know the mapped size of files in Linux then we'll be able to do
the same thing there, but there's not a full mechanism wired up for that
yet.
2025-08-22 15:03:56 -07:00
Billy Laws 827015a8e3 ARM64EC: Cooperatively suspend if needed when leaving the JIT 2025-08-21 17:24:56 +01:00
Ryan Houdek 83e44961fc Merge pull request #4784 from Sonicadvance1/more_ldt_gdt
FEXCore: Move LDT/GDT management to the frontend
2025-08-20 13:22:08 -07:00
Ryan Houdek 25a0752e58 FEXCore: Move LDT/GDT management to the frontend
This will allow the frontend to manage LDT and GDT so that Linux will be
able to install 32-bit code segments.
2025-08-18 14:03:51 -07:00