Two primary things here:
- Remove the static `GlobalDelegator`
- Move the thread_local SignalDelegator::ThreadState information
directly in to ThreadStateObject
Having the ThreadStateObject and the SignalDelegator information
disjoint was confusing but was required when we didn't have any object
in the frontend that could have its own independent data. Since we fixed
this with the `ThreadStateObject` type we can now move this over.
The `GlobalDelegator` object is now instead stored in
`ThreadStateObject` instead.
Instead of using a thread_local variable, we now just consume 8-bytes of
the signal alt-stack since the kernel gives us that information about
where it lives. This then converts all the thread_local usage to use
either the passed in CPU state if it exists, or fetching it from the
alt-stack offset.
Very minor changes in behaviour here, will help when trying to improve
FEX's behaviour around signals.
For the remaining syscalls we need to introduce some new concepts around
checking if pointers and string arrays are readable and I don't want to
do that yet.
This has been leaked state to FEXCore for quite a while. FEXCore never
actually needed this information, moves the bits to the frontend that
are necessary.
Minor behaviour change that `RunUntilExit` now just assumes the primary
thread is using it. This behaviour is on the chopping block to get
removed next anyway.
Reimagining of #3355 without any json generators or new concepts.
Fixes some mislabeling of system calls. Some getting inlined when they
shouldn't be, a lot not getting inlined when they can be.
This really cleans up the syscall implementation, all syscalls that can
be passthrough implementations require a very small two line
declaration.
Additionally cleans up a bit of implementation cruft where some
passthrough syscalls were using the glibc syscall handler, and some were
using the glibc implementation. We have had multiple issues in the past
where the glibc implementation does something subtly different than the
raw syscall and breaks things. Now all passthrough handlers do a system
call directly, removing at least one indirection and some ambiguity.
This makes it significantly easier to add new passthrough syscalls as
well. Only need to do a version check and add the three lines per
syscall. Which there are new syscalls incoming that we will want to add.
Tangible improvements:
- Syscalls are lower overhead than ever.
- When I'm adding more syscalls I have less chance of mucking it up.
Which requires moving LinuxEmulation to its own independent folder as
well. Since both IRLoader and FEXLoader rely on it.
No functional change, just moves the the code around.