Commit Graph
13 Commits
Author SHA1 Message Date
Ryan Houdek 8cf2bf7ad8 Merge pull request #5884 from Plagman/plagman/lookup_opt_mr
DiskCache: Lookup optimizations
2026-08-31 14:05:34 -07:00
Pierre-Loup A. Griffais c0b24b2f2e DiskCache: on Linux, block signals in Writer thread
Clean up thread flags while we're at it.
2026-08-30 22:27:05 -07:00
Pierre-Loup A. Griffais 01bc89b82e DiskCache: Lookup optimizations
- quicker misses from storing GuestHash/GuestSize in index
 - use GuestSize to pull less data from disk on hit
2026-08-30 16:50:11 -07:00
Ryan Houdek eca6569bd3 FEXCore: Expose DiskCache version to the frontend
With a comment about includes currently being incorrectly shared to the
frontend and needs to get resolved.
2026-08-30 14:26:43 -07:00
Pierre-Loup A. Griffais b3f902166b DiskCache: get rid of more extra copies/allocs on Lookup
Reorganize disk format a bit so that entrypoints and guest pages can be used
as is from the original blob allocation, with some in-place relocation.
2026-08-30 01:52:42 -07:00
Pierre-Loup A. Griffais 8b9237fd52 DiskCache: Apply relocations from disk blob
Removes one allocation in Lookup path.
2026-08-27 22:45:09 -07:00
Pierre-Loup A. Griffais 2a82f58195 DiskCache: use memory-mapped IO for reads when possible
On Wine, use a unixlib call to get a quality mapping that can track a growing
file.
2026-08-27 21:15:22 -07:00
Pierre-Loup A. Griffais 753bce5e73 DiskCache: clean up bucket key building a bit
Less manual math like that.
2026-08-26 17:35:54 -07:00
Pierre-Loup A. Griffais e740af05b0 DiskCache: bucket/key bookkeeping
Compute a bucket hash and use it in the cache path to avoid grouping entries
that will never make sense together. Don't trust the path, though, and also
lace it into the keys themselves, so that eg. a RO cache miss can never turn
into corruption.

Keep a readable metadata entry at the beginning of the cache, with readable
version, bitness and serialized config.

Use printable characters in FOZ key names as intended.
2026-08-25 22:21:09 -07:00
Ryan Houdek ad3939a44f Avoid double offset relocations
FEX Relocations now live at an offset from the `CodeData.BlockBegin` of the
code. Regardless of where the relocation moves to, it should always be
relative to that address. This is what makes it PIC compatible.

We were preemptively offsetting the relocation location to be relative
to the memory base in the buffer, which is unnecessary and causes code
caching to basically relocate twice to get the real location.

So in JIT.cpp, stop relocating the offsets, they're already relative to
`BlockBegin`, which is offset 0.

Then when storing the relocation, stop relocating offsets AGAIN because it's
already relative to the code being serialized.

Then when loading the relocations in `CodeCache::ApplyCodeRelocations`
stop relocating offsets YET ANOTHER TIME.

All this is to say that relocation offsets are already PIC and relative
to offset 0, so we don't need to do it three times.
2026-08-24 12:17:11 -07:00
Pierre-Loup A. Griffais c3fb6ccaaa DiskCache: make Writer thread low-priority 2026-08-23 14:01:32 -07:00
Pierre-Loup A. Griffais e3f208f61f DiskCache: offload Store to a WorkQueueThread
With all Stores happening on the same thread now, we can also make locking
more granular for extra perf. Move to positioned IO for everything, as we
can't reliably track the cursor with that faster locking model.

Add some bounds checking to index population to protect against corruption.
2026-08-21 11:16:07 -07:00
Pierre-Loup A. Griffais 561c32b45d Disk Cache initial implementation
Serializes code blocks to disk - only blocks coming from known regions, for now

Disabled by default, key and versioning still needs work, but works for testing
2026-08-19 18:20:49 -07:00