Commit Graph
348 Commits
Author SHA1 Message Date
Alyssa Rosenzweig df3833edbe OpcodeDispatcher: Use plain Lshl for flags
If we have PF but no CF this simplifies the IR.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-18 11:01:46 -04:00
Alyssa Rosenzweig 8edcd31404 OpcodeDispatcher: Avoid inverting PF
..if we can fold the invert into the reader.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-18 10:35:39 -04:00
Ryan Houdek fd1b639ad9 Merge pull request #3115 from lioncash/sqxtun
Arm64/VectorOps: Elide moves where applicable in 128-bit VSQXTUN2
2023-09-17 14:51:27 -07:00
Lioncache 26e4d8ad59 Arm64/VectorOps: Elide moves where applicable in 128-bit VSQXTUN2
If the destination and lower data alias, we can
avoid needing to move into a temporary.
2023-09-17 17:37:36 -04:00
Lioncache d54f590b14 Arm64/VectorOps: Improve handling of 128-bit vector VInsElement
If none of the vectors alias the destination, then we can eliminate
an extra move and usage of a temporary.
2023-09-17 16:56:23 -04:00
Lioncache 047646be6d Arm64/VectorOps: Elide moves in ASIMD VUShrNI2 if possible
In the event the destination and lower source are the same, then
we don't need to perform any moves.
2023-09-17 15:49:54 -04:00
Ryan Houdek 8168a49d10 Merge pull request #3112 from lioncash/assert
Arm64/VectorOps: Assert VTMP1 and VTMP2 are sequential in VTBL2
2023-09-17 12:40:47 -07:00
Lioncache 7f2fd4e9a0 Arm64/VectorOps: Assert VTMP1 and VTMP2 are sequential in VTBL2
Ensures that if our temp vectors change in the future that this is
caught at compile-time rather than runtime.
2023-09-17 15:22:39 -04:00
Lioncache 4ea9f08425 ARMEmitter: Mark index and conversion ops as constexpr
Will be used for assertions. Also makes registers more flexible
for compile-time stuff in general.
2023-09-17 15:19:44 -04:00
Lioncache 8ecdb341e2 Arm64/VectorOps: Fix SVE aliasing-path move in VSShr
Seems like this was a typo from 8d11073, since we'd be moving
into a temporary and then never use it.
2023-09-17 14:43:05 -04:00
Ryan Houdek ad8b0c673f Merge pull request #3109 from lioncash/shlx
OpcodeDispatcher: Improve output of SHLX/SHRX/SARX
2023-09-15 18:49:36 -07:00
Ryan Houdek e574cfe681 Merge pull request #3108 from lioncash/mulx
OpcodeDispatcher: Improve output of MULX
2023-09-15 18:09:02 -07:00
Lioncache e9be291cec OpcodeDispatcher: Improve output of SHLX/SHRX/SARX
We can remove some unnecessary moves for the 32-bit cases and
collapse the operations down to a single instruction.
2023-09-15 21:05:50 -04:00
Lioncache d4f87c7db1 OpcodeDispatcher: Improve output of MULX
We can cut down on a few of the generated moves. For
the case where both destinations alias one another,
we can just calculate the high part instead of both of them.
2023-09-15 20:52:02 -04:00
Lioncache b0c8ff0ea6 Arm64/ALUOps: Remove spills in PEXT
Reduces the number of emitted instructions for a
corresponding PEXT instruction.

We no longer spill for this IR op.
2023-09-15 19:39:51 -04:00
Lioncache be90e76422 Arm64/ALUOps: mov in the case of full 32-bit/64-bit BFE
Allows register-renaming mechanisms to be invoked more frequently
2023-09-15 17:38:01 -04:00
Lioncache 4a37ea4819 OpcodeDispatcher: Handle RORX corner cases better
There are a few cases where we were emitting code when we
didn't really need to, or could emit less.
2023-09-15 17:36:36 -04:00
Ryan Houdek 6e08ac65b9 Merge pull request #3106 from lioncash/clwb
HostFeatures: Fix x86 CLWB support check
2023-09-15 14:06:54 -07:00
Lioncache 8705de1893 HostFeatures: Fix x86 CLWB support check
This was clobbering the BMI2 boolean unintentionally.
2023-09-15 16:38:45 -04:00
Ryan Houdek d5b58eebaf OpcodeDispatcher: Optimize cmov
cmov was quite terrible in its implementation. Some things of note:
- NZCV cache would cause store for no reason
- {16,32}-bit would zero extend sources for no reason
- 16-bit would zero extend result for no reason

A bunch of flag testing is still doing a ubfx plus compare against zero
when it could end up being a tst instead, but this is a step in the
right direction and switches over to explicit sized selects.
2023-09-15 10:09:37 -07:00
Ryan Houdek 6dbbd9ecfc OpcodeDispatcher: Duplicate SelectCC but with Explicit result size
This is a temporary measure as we are moving Select operations over to
explicit sizes. Once we remove all uses of SelectCC then it will get
removed.
2023-09-15 10:09:37 -07:00
Ryan Houdek 759cc0025a OpcodeDispatcher: Add a dirty flag for tracking NZCV status
Cached NZCV reads don't need to be written back at the end of the block.
This will remove one instruction from the end of some blocks.
2023-09-15 10:09:37 -07:00
Alyssa Rosenzweig d29b8bab36 OpcodeDispatcher: Inline constant in PF calculation
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-15 12:33:53 -04:00
Alyssa Rosenzweig fc02f38435 IR: Only invert CF for NZCV if needed
If we are going to throw away the updated value of CF anyway there is no point
wasting an instruction to invert CF. Add an IR toggle for that so the arm64 JIT
can make better choices.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-15 12:08:22 -04:00
Ryan Houdek d5782567e8 Merge pull request #3077 from Sonicadvance1/x86_shifted
FEXCore: Implements support for shifted bitwise ops
2023-09-15 08:09:35 -07:00
Ryan Houdek 060433621a Merge pull request #3097 from Sonicadvance1/disable_enhanced_tso
FEXCore: Disable Enhanced REP MOVSB if Atomic TSO is enabled
2023-09-15 08:08:36 -07:00
Ryan Houdek 9866e238d5 Merge pull request #3080 from Sonicadvance1/defer_softfloat
FEXCore: Defer setting x87 softflow rounding mode until use
2023-09-15 08:08:04 -07:00
Mai f5c4e28696 Merge pull request #3098 from Sonicadvance1/optimize_vectors_sve
Arm64: Optimize wide shifts slightly for 64-bit OpSize
2023-09-15 05:21:20 -04:00
Mai 96bbd01ad6 Merge pull request #3096 from Sonicadvance1/optimal_crc
OpcodeDispatcher: Optimize CRC32
2023-09-15 05:19:05 -04:00
Ryan Houdek 021c99e233 Arm64: Optimize wide shifts slightly for 64-bit OpSize
Wide shifts under SVE use 64-bit source elements. If a smaller element
overlaps the 64-bit shift element then it uses that shift
eg:
- Src1[15:0] >> Shift[63:0]
- Src1[31:16] >> Shift[63:0]
- Src1[47:32] >> Shift[63:0]
- Src1[63:48] >> Shift[63:0]
- After this point it will switch to the next 64-bit shift element
- Src1[79:64] >> Shift[127:64]
- Src1[95:80] >> Shift[127:64]
- Src1[111:96] >> Shift[127:64]
- Src1[127:112] >> Shift[127:64]

As seen, we can skip the duplication of the scalar element if the OpSize
is 64-bit, this makes MMX emulation slightly more optimal here.
This also means that a few instructions that weren't claimed to be
optimal actually are since they need the duplication operation (which
vixl always labels as a mov).
2023-09-14 19:35:56 -07:00
Ryan Houdek f730339365 OpcodeDispatcher: Reorder vector loads in shifts
This affects codegen due to RA quirks. This ensures that the wide shifts
don't have to generate a movprfx.
2023-09-14 19:34:00 -07:00
Ryan Houdek 40a4eb90af FEXCore: Disable Enhanced REP MOVSB if TSO is enabled
Hades and the vcruntime hits this very hard in memmove.

`86.56%  [JIT] tid 458574        [.] JIT_0x18000c375_0x7fffc94790c8`

```asm
   0x00007fffc94790f8:  ldaprb  w3, [x2]
   0x00007fffc94790fc:  stlrb   w3, [x1]
   0x00007fffc9479100:  add     x1, x1, #0x1
   0x00007fffc9479104:  add     x2, x2, #0x1
   0x00007fffc9479108:  sub     x0, x0, #0x1
   0x00007fffc947910c:  cbnz    x0, 0x7fffc94790f8
```

This performance is terrible because Cortex's LRCPC performance is bottom-tier.
Work around the performance issue by forcing things to do larger moves with vector moves instead.
2023-09-14 17:23:02 -07:00
Ryan Houdek a3115d4699 OpcodeDispatcher: Optimize CRC32
The only version of this instruction that was generating optimal code
was the one with 64-bit destination and source.

Optimizes the rest of the operating sizes so that they are all optimal
at one instruction translations
2023-09-14 16:21:42 -07:00
Ryan Houdek 80cda1bb18 OpcodeDispatcher: Optimize 16-bit MOVBE
16-bit MOVBE is a bit of a special case where it loads 16-bits in to the
bottom of the GPR without clearing the upper bits of the register.
Which means 32-bits or 64-bits depending on operating mode.

Arm64 doesn't support a 16-bit bswap so it needs to operate at 32-bits
instead. We then can insert the resulting bits of the 32-bit rev with a
bfxil in to the lower bits of the resulting destination register.

This allows 16-bit movbe to be optimal now.
2023-09-14 16:05:16 -07:00
Ryan Houdek 90ddee5f8d IR: Implements support for arm64 bfxil
This is useful for extracting a width from a register and inserting in
to the lower bits of a destination.
2023-09-14 15:52:55 -07:00
Ryan Houdek 6fdf2f963b Merge pull request #3082 from Sonicadvance1/minor_storeregsra_opt
FEXCore: Minor optimization to StoreRegisterSRA
2023-09-14 14:54:39 -07:00
Mai 92824f5e4d Merge pull request #3093 from Sonicadvance1/optimize_blendp
OpcodeDispatcher: Optimize blendp{s,d}
2023-09-14 00:33:00 -04:00
Mai 213d3c4e2b Merge pull request #3091 from Sonicadvance1/optimize_pinsr
OpcodeDispatcher: Optimize pins{b,w,d,q}
2023-09-14 00:30:56 -04:00
Mai d4c6749d2a Merge pull request #3090 from Sonicadvance1/optimize_pextr
OpcodeDispatcher: Optimize pextr{b,w}
2023-09-14 00:30:43 -04:00
Ryan Houdek 29f824cf7a OpcodeDispatcher: Optimize blendp{s,d}
Optimal blendps is worst case 2 instructions.
FEX's RA doesn't quite get there since it can't see through multiple
instructions with SRA destinations. That'll be fixed in the future.

Optimal blendps is always one instruction, one is a no-op.
We always hit this.
2023-09-13 20:06:39 -07:00
Ryan Houdek 5e7d793a6a OpcodeDispatcher: Optimize pins{b,w,d,q}
Inserting from a GPR and memory can both be optimized. These are now
optimal

Needs #3088 merged first.
2023-09-13 19:53:05 -07:00
Ryan Houdek 33a2fbb896 OpcodeDispatcher: Optimize pextr{b,w}
Cleans up the code which had special cased some 32-bit optimization
which is unnecessary now that both 8-bit and 16-bit are also optimized.

When FEX does a VExtractToGPR, the result is zero extended to the full
GPR register size. This means we don't need to do a zero extend when
storing to a guest GPR.

Makes pextr{b,w} optimal now.

Needs #3088 merged first.
2023-09-13 19:51:56 -07:00
Ryan Houdek 67914157cb OpcodeDispatcher: Optimize shufpd
This one is very satisfying since there are only four variants and each
one of them converts to a single instruction.

Needs #3088 merged first
2023-09-13 19:50:15 -07:00
Ryan Houdek db5056f275 OpcodeDispatcher: Implement shufps with VTBL2 in worst case
In the case that source registers are sequential then this turns in to a
load of the vector constant (2 instructions) and the single tbl
instruction.

If the registers aren't sequential then the tbl turns in to 2 moves and
then the single tbl, which with zero-cycle rename isn't too bad.

Since this is a worst case option this is significantly better than the
previous implementation doing a bunch of inserts which was always 9
instructions.
We should still strive to implement faster versions without the use of
TBL2 if possible but this makes it less of a concern.
2023-09-13 11:31:20 -07:00
Ryan Houdek e9d96ce538 IR: Implements support for VTBL2
Skips implementing it for the x86 JIT because that's a bit of a
nightmare to think about.

The ARM64 implementation requires sequential registers which means if
the incoming sources aren't sequential then we need to move the sources
in to the two vector temporaries. This is fine since we have zero-cycle
vector renames and the alternative is slower.
2023-09-13 11:31:20 -07:00
Ryan Houdek 444d4c082d Int: Fixes typo in LoadNamedVectorIndexedConstant
Surprising this didn't break anything before this.
2023-09-13 11:31:20 -07:00
Ryan Houdek 3f1979286f OpcodeDispatcher: Optimize a bunch of shufps variants
Hits a whole bunch of common cases, most of which then emit optimal code
generation.
Two cases that use VInsElement hit the RA quirk where the SRA
destination is dead but RA doesn't see it, so it ends up doing a couple
moves. If RA gets fixed then those two moves will go away.

There are definitely still cases that we could emit more optimal code.
Additionally we could implement a TBL2 IR operation to do a LUT approach
for ones we don't cover.

Problem with implementing a TBL2 ir operation is that we have no way to
ensure registers are sequential so we would need to always do moves
```asm
ldr v2, <LUT Table>
mov v0, v16
mov v1, v18
tbl v16.16b, { v0.16b, v1.16b }, v2.16b
```

Which to be fair isn't terrible, and if we're lucky that the guest uses
sequential registers we can naturally get the more optimal code path.
Ideally our RA could push some operations in to sequential registers but
that's not possible currently.

I'll do a follow-up PR that implements TBL2.
2023-09-12 19:58:07 -07:00
Ryan Houdek d5c3036bc2 JITx86: Fixes VREV64 with 32-bit element size.
This has been incorrect since it has been implemented.
Noticed when implementing optimizations.
2023-09-12 19:23:59 -07:00
Mai ebdca02218 Merge pull request #3084 from Sonicadvance1/optimize_bswap
OpcodeDispatcher: Optimize 32-bit bswap
2023-09-12 20:09:00 -04:00
Ryan Houdek c362d3a9d8 OpcodeDispatcher: Optimize 32-bit bswap
Removes a redundant move, making it optimal now.
2023-09-12 16:19:10 -07:00