Commit Graph
3212 Commits
Author SHA1 Message Date
Tony Wasserka 35bba14b2c IR: Remove malformatted comments from json
Presumably this was done as a hack to highlight the line in red when rendering
documentation to markdown. Since it's only used for two instructions, drop this
use to ease generation of C++ docstrings.
2026-02-23 17:45:05 +01:00
LC f5b08bbea6 Merge pull request #5321 from Sonicadvance1/94
AVX128: Convert vzeroupper/vzeroall zeroing to dc zva
2026-02-22 20:57:15 -05:00
LC ca2bdbca19 Merge pull request #5319 from neobrain/fix_cc_codebuffer_size
FEXCore: Default to a larger CodeBuffer size when code caching is enabled
2026-02-21 19:08:06 -05:00
LC 8dfdfdf6ef Merge pull request #5318 from neobrain/fix_cc_validation
CodeCache: Fix validation of large binaries
2026-02-21 19:07:52 -05:00
Ryan Houdek d6d4f84c3b AVX128: Convert vzeroupper/vzeroall zeroing to dc zva
For the upper-half of the registers it is more efficient to zero the
context with `dc zva` on Ampere1A hardware, while Cortex implements this
as equivalent uops in their store pipeline and aren't affected one way
or the other. ARM C1-Pro and newer with FEAT_MOPS also match `dc zva`
performance with 64B/c, but theoretically slightly fewer instructions.
C1-Nano on the other hand, clearly loses to `dc zva`, where mops can
only do 16B/c, but `dc zva` does 64B/c. So we'll need to benchmark or
not if MOPS is a clear win once hardware is actually shipping.
2026-02-21 15:24:13 -08:00
Ryan Houdek 12fcf96e93 IR: Adds a ContextClear operation
This will be useful for zeroing parts of the context at CLZero alignment
and sizes.
2026-02-21 15:24:13 -08:00
Tony Wasserka cec52253fb FEXCore: Default to a larger CodeBuffer size when code caching is enabled
The current CodeBuffer regrowth code discards any existing contents. This is
undesirable with code caching, since those contents can't be re-fetched from
the disk cache and instead need to be recompiled at runtime.

Additionally, FEXOfflineCompiler obviously should never discard compiled code.

Using a large enough CodeBuffer right away reduces the likelihood that FEX
runs into such scenarios.
2026-02-20 19:07:48 +01:00
Tony Wasserka 31d5805681 CodeCache: Ensure CodeBuffer is large enough for validation run
Previously, CodeBuffer regrowth would discard parts of the code compiled
during the reference run.
2026-02-20 18:49:58 +01:00
Tony Wasserka fda087e24f FEXCore: Add helper function to query available CodeBuffer size 2026-02-20 18:49:07 +01:00
Tony Wasserka 1d8935d0ab CodeCache: Drop unnecessary CodeBuffer size check
The CodeBuffer is resized as required right below.
2026-02-20 18:49:07 +01:00
Ryan Houdek b49730f255 JIT: Support avoiding spilling CPU flags
When thunks are jumping out, games are jumping /entirely/ out of their
controlled code, which means we don't need to save and restore
NZCV,PF,AF.

Some CPUs don't fully rename direct accesses to this register which adds
up during thunking. FPCR is also in the same situation where it'll force
pipeline flushes and isn't renamed away, but we can't really avoid that.

Improves performance at least in Detroit: Become human where the game
spends ~48% CPU time inside of the thunk trampoline for
`vkUpdateDescriptorSets`.

I plan on a follow-up PR where I converge all these options into a
struct argument instead, but that's a follow-up since I don't want to
burn a bunch of time right now.
2026-02-19 17:18:30 -08:00
Tony Wasserka 49a37c7d6f Merge pull request #5313 from neobrain/refactor_header_cleanup
Revert "CodeCache: Use defaulted dtor for ExecutableFileInfo"
2026-02-17 10:31:14 +00:00
Tony Wasserka 7bdf53291b CodeCache: Avoid unnecessary copying of CodeBuffer contents 2026-02-16 11:07:32 +01:00
Tony Wasserka 44a6bfd874 Revert "CodeCache: Use defaulted dtor for ExecutableFileInfo"
CodeCache.h has no dependency on SourcecodeResolver.h.

This reverts commit f2bbc0eccd.
2026-02-16 10:29:58 +01:00
Ryan Houdek 36ec090ee3 Merge pull request #5300 from pmatos/feat/MirrorsEdge
Inline softfloat i16/i32/f32/f64 to extF80 conversions in dispatcher
2026-02-11 16:49:29 -08:00
Paulo Matos 11a5229f37 Inline softfloat i16/i32/f32/f64 to extF80 conversions in dispatcher
This was mainly targetted to MirrorsEdge but hopefully will help other workloads
that hit these softfloat conversions in a similar way.
2026-02-11 18:39:20 +01:00
LC 1387aecceb Merge pull request #5297 from Sonicadvance1/82
Fixes remaining quirks of the ARPL implementation
2026-02-10 22:29:25 -05:00
Ryan Houdek 55a2688dc0 Merge pull request #5293 from crueter/cmake-alias-targets
CMake: Avoid global include_directories in favor of propagation
2026-02-10 14:50:09 -08:00
Ryan Houdek cf3c41acc7 FEXCore: Fixup ARPL implementation
Some subtle details were wrong in the implementation, and some minor
changes to be more optimal.
2026-02-10 14:29:32 -08:00
FrontMage 9bf9c00474 x86: implement ARPL (0x63) in 32-bit mode 2026-02-10 14:12:52 -08:00
Ryan Houdek 8230b5faf4 Merge pull request #5289 from FrontMage/pr/x87-fcom-fcomp
x87: Implement FCOM/FCOMP st(i) decoding fixes
2026-02-10 13:25:30 -08:00
crueter 6331635f25 CMake: Avoid global include_directories in favor of propagation
Uses ALIAS targets to propagate include directories to targets rather
than polluting the preprocessor with an extra include directory it
usually doesn't need.

Signed-off-by: crueter <crueter@eden-emu.dev>
2026-02-10 14:43:54 -05:00
Ryan Houdek 2bcbfe8747 Windows: rpmalloc 2026-02-10 08:28:51 -08:00
Ryan Houdek 98617a4ba5 Switch over to rpmalloc instead of jemalloc.
rpmalloc is currently very aggressively configured which causes
significant reductions in resident memory over jemalloc.

In Bayonetta's title screen it went from 963MB down to 834MB resident.
2026-02-10 08:28:51 -08:00
Ryan Houdek 93eee39355 Merge pull request #5288 from Sonicadvance1/79
Config: Fixes bad vector to string cast
2026-02-10 08:27:38 -08:00
Ryan Houdek f791c70643 Config: Fixes bad vector to string cast
Turns out casting a vector of data to a string is a bad idea, who knew?!
This bug was exposed by the rpmalloc PR because the
`/run/host/container-manager` file isn't null terminated. So the cast
fextl::string through std::vector::data had the /potential/ to not be
null terminated.

This was just a bug hiding in the code, convert it over to use
fextl::string directly and avoid the entire dance.

Fixes #5236
2026-02-10 08:16:11 -08:00
FrontMage 51afcc5ca8 x87: fix dispatch table sizes after adding FCOM/FCOMP 2026-02-10 18:08:41 +08:00
FrontMage 7a0ed4c462 x87: support 0xDC D0/D8 FCOM/FCOMP st(i) 2026-02-10 18:08:41 +08:00
Ryan Houdek 45376f0dab Merge pull request #5282 from Sonicadvance1/78
FEXCore/Allocator: Disable additional VMA name attempts on failure
2026-02-09 11:43:13 -08:00
Ryan Houdek 34c426a549 Merge pull request #5284 from crueter/unordered-dense-system
CMake: Allow unordered_dense to be used as a system package
2026-02-09 11:16:04 -08:00
Simon Scherer 085d80792f Fix Buffer Overflow in LoadFileImpl 2026-02-05 18:42:32 +01:00
LC aabddede8f Merge pull request #5279 from Sonicadvance1/75
FEXCore: Disable 48-bit VA optimization
2026-02-04 23:59:40 -05:00
crueter e0095d235f CMake: Allow unordered_dense to be used as a system package
Should just work (TM). Because unordered_dense is in my system include
dir I actually can't test comp with external (since it finds the right
include file anyways), so plez test on systems w/o unordered dense

Signed-off-by: crueter <crueter@eden-emu.dev>
2026-02-04 20:32:51 -05:00
Ryan Houdek 5270983dc4 FEXCore/Allocator: Disable additional VMA name attempts on failure
Reduces spam log in strace on platforms that don't support it.
2026-02-03 19:46:00 -08:00
Ryan Houdek 0cf3108af7 FEXCore/Allocator: Slightly more verbose logs
Somehow managed to hit this in a broken setup. Add some more logs.
2026-02-03 19:43:14 -08:00
Ryan Houdek 217d039bb7 Merge pull request #5277 from Sonicadvance1/73
CPUID: Add option for hiding hybrid Big.Little CPUs
2026-02-03 11:46:30 -08:00
Ryan Houdek 2fc664f12a FEXCore: Early exit for invalid VEX.vvvv on 32-bit
Otherwise we hit an assert in FEXCore backend with code discovery
hitting things that look like AVX.

Fixes a crash in Uplay.

Also adds a test to just ensure that the instruction faults out and is
captured instead of crashing in FEX itself.
2026-02-02 17:44:50 -08:00
Ryan Houdek 3d989dbaff FEXCore: Disable 48-bit VA optimization
This breaks relocations currently due to not handling negatives and also
an interesting overwriting problem.

Not that big of a deal, it's only a minor optimization anyway.

Fixes #5227
2026-02-02 15:17:28 -08:00
Ryan Houdek 8bfa6b817f CPUID: Add option for hiding hybrid Big.Little CPUs
Required for Denuvo?
2026-02-02 12:59:44 -08:00
Ryan Houdek c6031a7806 Softfloat: Remove weird tail padding from X80SoftFloat
These are expected to match x87 registers in side. This was always a bit
weird.
2026-01-28 19:40:29 -08:00
Ryan Houdek a8bee07d8f FEXCore: Move two functions to the frontend
Only used in the frontend and is OS specific.
2026-01-26 20:11:36 -08:00
Tony Wasserka ba2b0ef809 Enable automatic code formatting for X86Tables.h 2026-01-23 15:39:54 +01:00
crueter b4a87d8c0b Config: Properly follow XDG directory specifications
Previously, FEX would use `$HOME/.fex-emu` for its data and config if
`XDG_CONFIG_HOME` and/or `XDG_DATA_HOME` were unset. This doesn't follow
XDG, so instead we do a fallback to `$HOME/.config` and
`$HOME/.local/share` respectively if XDG env vars are unset. Also,
pre-emptively creates those directories since `~/.local/share` and
`~/.config` existing is technically not a guarantee if XDG dirs are unset.

Signed-off-by: crueter <crueter@eden-emu.dev>
2026-01-15 17:01:59 -05:00
Paulo Matos d6fd82c1ab Add Zydis x86/x86-64 disassembler support
Integrate Zydis as an optional dependency to enable x86/x86-64 guest
instruction disassembly during JIT compilation.

Build with -DENABLE_ZYDIS=TRUE.
Use FEX_X86DISASSEMBLE=1 at runtime to output guest x86 instructions
for each compiled block.
2026-01-14 15:40:28 +01:00
Tony Wasserka 6438a838ce Merge pull request #5224 from Sonicadvance1/55
CPUID: Adds AmpereOneC identifier
2026-01-13 10:31:44 +00:00
Ryan Houdek 6b33613bb0 CPUID: Adds AmpereOneC identifier 2026-01-12 20:04:56 -08:00
Ryan Houdek 1caa9d5294 FEX: Move SBRK handling to the frontend
This is fundamentally a frontend only problem, and also Linux only.
Moves it to the frontend where it belongs.

There's likely more things in Allocator.cpp that can be moved to the
frontend but this is the first thing.

NFC
2026-01-12 13:18:01 -08:00
Ryan Houdek d7c2b8f513 FEXCore: Cleanup pointers structure
There's no longer a distinction between AArch64 and x86 and everything
effectively falls under "Common" now. This means flattening the entire
structure just cleans it up.

NFC. (Although instcountCI will update because of a couple pointer
offsets changing)
2026-01-07 12:55:34 -08:00
Ryan Houdek 817a927e31 FEXCore: Fixes circular dependency with thunk callback
Fixes crash in thunks that use callbacks, introduced in #5148.

The dispatcher would call the syscallhandler to get the VDSO thunk
callback. But due to reordering initialization, the VDSO thunk would
have not been loaded at that point. This would cause thunks that use
callbacks to crash with a nullptr exception.

Instead, defer the thunk callback pointer loading until the thread
starts executing, and load the pointer in to our thread state's pointer
struct instead.

Didn't get caught in my initial test sweep since I didn't run a Wine
game with thunks.
2026-01-07 12:03:19 -08:00
Ryan Houdek ac3cabec07 Relocations: Disable 6-byte size optimization in InsertGuestRIPMove
This wasn't handling negatives correctly which was causing xalia.exe to
assert. Disable for now rather than further changing logic, with a TODO that it
should get fixed in the future.
2026-01-07 09:19:13 -08:00