std::unexpected was deprecated in C++11 and removed from the standard in
C++17. The default unexpected_handler calls std::terminate, so this is
identical behavior.
Syscall entry points still have different argument orders,
Moves the arguments to the clone3 argument structure and passes to generic handler.
Also implements clone3 while doing this
FEX doesn't support seccomp in userspace and allowing these through causes chromium secure sandbox to break.
Disabling these with EINVAL allows FEX to behave as if seccomp isn't enabled in the kernel config
Necessary to get the Civ6 launcher further
The vast majoirty of syscalls don't need anything in thread or frame.
So lets save an indirection for all those syscalls.
Most of the syscalls which do need Thread (or CTX via
Thread are in Thread.cpp or Memory.cpp
These have all been modifiy to fetch Thread from Frame
Sadly these things can't be split without breaking functionality so it
turns in to a bit of a mess.
SyscallHandler is very much something that is a Linux only construct and
shouldn't be in FEXCore itself. Lets the frontend register a
Syscallhandler with FEXCore. FEXCore itself is then aware of the current
syscall ABI and handles the ABI in an optimal fashion.
So it is not a 100% clean break otherwise we would lose performance.
The SignalDelegator then needs to move to the frontend since the
SyscallHandler requires it for signal based syscalls.
The CPU backend signal handling still needs to happen in FEXCore because
it is a very tight coupling with the CPU backend.
Once we need to support more Signal handling we can give the backends
cleaner support to select which specific OS handler to handle.