Commit Graph
2951 Commits
Author SHA1 Message Date
LC 71d4e2c320 Merge pull request #5660 from Sonicadvance1/183
Wow64: Spin loop on atomic with WFE
2026-07-07 22:53:50 -04:00
Ryan Houdek 41241d7500 Wow64: Spin loop on atomic with WFE
Instead of burning roughly a million watts, put this spinloop on a WFE.
This tends to occur on a crash during shutdown that isn't fully able to
be avoided. The least we can do is not consume all the power in the
world.
2026-07-07 16:09:00 -07:00
Tony Wasserka 0ac6b3e8f3 CodeCache: Mark executable memory as EC code on ARM64EC
See bd5b817c3a.
2026-07-07 15:55:27 +02:00
Ryan Houdek 103d4d76be Config: Fixes AppOverrides with FEX_APP_CONFIG 2026-07-06 12:43:14 -07:00
Ryan Houdek db9414a756 Merge pull request #5655 from neobrain/feature_woa_cache_loading
Windows/ImageTracker: Adapt code cache loading logic to FEXOfflineCompiler
2026-07-06 12:40:40 -07:00
Tony Wasserka d3d735370f FEXOfflineCompiler: Fix improper syscall ABI on WoA 2026-07-06 15:16:30 +02:00
Tony Wasserka dc1be2efe8 Windows/ImageTracker: Unindent refactored code 2026-07-06 14:58:16 +02:00
Tony Wasserka f2734ac608 Windows/ImageTracker: Adapt code cache loading logic to FEXOfflineCompiler 2026-07-06 14:58:16 +02:00
Billy Laws 5ef3134a4d Windows/ImageTracker: Wire up LoadCache and EnableLoadedSection
The lazy code loading refactor replaced LoadData with the new
LoadCache/EnableLoadedSection API but left the Windows path as TODOs.
Implement the wiring: LoadAOTImages now calls LoadCache +
RegisterMappedCodeBuffer for each mapped cache file, and HandleImageMap
calls EnableLoadedSection (with nullptr thread since lazy mapping is not
yet implemented on Windows).
2026-07-06 14:44:59 +02:00
Egor Lazarchuk 1eb5abb8db Allocator: rename DetermineVASize to GetHostVABits
`DetermineVASize` does not return the size of VA, but the number of bits
it can use. Change the naming to make it more self explanatory.
In the mean time also move `HostVASize` global into `GetHostVABits`
since it is not and should not be used directly.
2026-07-05 12:46:41 +01:00
Ryan Houdek 812b6398e5 Windows: Fixes SHM stats reallocation
This was accidentally setting `CurrentSize` instead of just returning
the newly allocated size to the frontend. This was causing the frontend
to then fail to detect the reallocation actually occured and no longer
get stats for new threads.

Also happened to not use `NewSize` but instead `CurrentSize * 2` which
didn't matter as it matched the growth pattern, but was technically
incorrect.

Fixes SHM stats since the introduction of the unixlib, ezpz.
2026-07-02 13:38:14 -07:00
LC 1db45e2a70 Merge pull request #5639 from Sonicadvance1/179
FEXServerClient: Workaround sun_path 108 byte limit
2026-07-02 04:03:48 -04:00
Tony Wasserka 7fa4d78269 Merge pull request #5635 from Sonicadvance1/178
FEXOfflineCompiler: Fixes HostFeature detection under Win32
2026-07-01 17:15:13 +02:00
Ryan Houdek 6bf0db7df6 FEXServerClient: Workaround sun_path 108 byte limit
We really don't want to do this, but in the case that the AF_UNIX path
is longer than the 108-byte limit that sun_path provides we don't really
have a choice. The alternative choice would be to switch /entirely/ away
from AF_UNIX and instead use pipes. We need a bandage fix for now, so
throw the socket in to a temp folder if the path is too long.
2026-06-30 17:31:23 -07:00
Brendan Shanks 6c58fef220 Windows/UnixLib: Fix loading with new MemoryWineLoadUnixLibByName mechanism. 2026-06-30 15:37:55 -07:00
Ryan Houdek 5bde4d875a FEXOfflineCompiler: Fixes HostFeature detection under Win32
CPUFeature detection is marginally different between Linux and Windows.
FOC was only using the Linux path which had two broken things happening
to it.
- Feature detection was incorrect and enabling/disabling features
  differently from wow64/arm64ec .dll files
- HostType was being set as Linux even though it was generating code for
  WINE

Ensure that when built for Win32 that it uses the correct feature
fetching.

One thing that is still incorrect is that 64-bit or 32-bit is determined
at compile time on win32, whereas the Linux side parses an ELF and
determines bitness at runtime. This doesn't fix that remaining problem
there.
2026-06-30 11:39:02 -07:00
LC 3e60aa5738 Merge pull request #5610 from Sonicadvance1/171
FEXCore: Pass host type that changes codegen to FEXCore
2026-06-29 02:04:31 -04:00
Ryan Houdek 954581c750 Windows/UnixLib: Adds remaining helpers
Centralizes all the nasty behaviour that will end up breaking when WINE
eventually turns on userspace syscall dispatch. Pushes all of the logic
in to the UnixLib. Support both paths until everyone is migrated to
supporting the UnixLib, then we can delete the bit of code duplication
between the PE side and UnixLib side.

Helpful that everything that gets punched through the UnixLib is
optional, so worst case some optional bits can break for a while.
2026-06-28 12:58:24 -07:00
LC 24da43f823 Merge pull request #5613 from Sonicadvance1/175
Windows/UnixLib: Adds support for Hardware TSO support
2026-06-28 15:56:09 -04:00
Ryan Houdek 848c4b2d68 Merge pull request #5621 from wsxarcher/fixfexfolder
Do not exec FEX if it is a folder in FEXBash
2026-06-28 09:22:14 -07:00
wsxarcher 2ba35286ef Do not exec FEX if it is a folder 2026-06-28 17:28:41 +02:00
wsxarcher bbd8212ced Fix UAF of PS1 2026-06-28 17:18:05 +02:00
Ryan Houdek 4160a92621 Windows: Fixes duplicated hardware TSO handling
This was handled in both the Module.cpp files and also the common
TSOHandlerConfig on accident. Wouldn't have caused an issue but it was
definitely a bit weird.
2026-06-27 20:59:15 -07:00
Ryan Houdek 201bb73980 Windows/UnixLib: Adds support for Hardware TSO support
Including fallback to non-unixlib path because we need to support both.

Showcases how these are going to be implemented without throwing the
entire world at it right away. Next PR will be implementing the
remaining four necessary unixlib handlers that we will require:

- Kernel unaligned atomic control
- shm_stats thing
- madvise operation
- prctl vma naming
2026-06-27 19:59:35 -07:00
Ryan Houdek c09225f868 Windows: Load unixlib if possible
Currently does nothing other than load it (as the library also doesn't
do anything yet). Ensured it was working by temporarily creating a test
entrypoint and doing `Call` on to it.

Next step after this is to reimplement some of the nasty hacks FEX is
doing inside the unixlib code itself.
2026-06-26 20:50:24 -07:00
Ryan Houdek 126bcd365d winternl: Update enums
Newer WINE has a better mechanism for asking to load unix libraries.
Older WINE like what is in Proton doesn't have this yet. Add definitions
for both so we can try either one.
2026-06-26 20:50:19 -07:00
Ryan Houdek dbaf22372c Windows: Adds empty Linux side unix library
We are going to need a unix library. Going to take this one step at a
time without AI/ML so I fully understand all the pieces of the puzzle,
and to ensure we don't lose any functionality before we're ready.

This only ensures that we are building the Linux facing .so files for
arm64ec and wow64, but they are empty today. Next PR will be
initializing it on the PE side.
2026-06-26 19:05:08 -07:00
Ryan Houdek c0251dc8be FEXCore: Pass host type that changes codegen to FEXCore
Because these compile options change codegen, we need to make sure these
are runtime selected rather than compile-time selected. Will reduce
code-cache variance.
2026-06-26 12:06:30 -07:00
Tony Wasserka 6cb73adfd5 CodeCache: Integrate FEXOfflineCompiler backend for WoA 2026-06-16 17:33:16 +02:00
Billy Laws 6d1cd67900 Windows: Implement WOW64/ARM64EC offline compiler backend
Implements an offline JIT compiler backend that compiles x86 code blocks
from a given code map into an ARM64 code cache on Windows. Separate
binaries are built for WOW64 (32-bit) and ARM64EC (64-bit) targets.

NOTE: This patch originally added a separate binary; instead the new
      functionality is added to the existing FEXOfflineCompiler and will
      be properly integrated in the next patches.
2026-06-16 17:30:32 +02:00
Ryan Houdek cb018257cf Merge pull request #5547 from neobrain/feature_fexofflinecompiler_process_all
FEXOfflineCompiler: Add "process-all" verb
2026-06-12 02:11:33 -07:00
Ryan Houdek 24647820d7 Linux: Ensure 64-bit vsyscall page is tracked
It's a purely virtual page even on x86, so we need to manually add it to
tracking.
2026-06-03 18:03:31 -07:00
Ryan Houdek 7e8aa711ef Linux: Pass gettimeofday through glibc
This ensures that it hits the VDSO path if possible.
2026-06-03 17:45:41 -07:00
Tony Wasserka 329e561eff FEXOfflineCompiler: Add "process-all" verb
This operation will take care of any pending code cache operations:
* import new code maps from `CACHE_DIR/codemap/new` and process them to `CACHE_DIR/codemap/ready`
* generate caches for updated code maps with new blocks
* ensure caches already exist for all other code maps (and generate them if needed)
2026-06-03 18:42:37 +02:00
Ryan Houdek fd3546a999 arm64ec: Single instruction optimization in EC map lookup
We can merge the lsr+and in to a single lsr by 18 and then use ldr with
LSL of 3 to accomplish the same result. Modern Cortex doesn't even
generate an additional integer pipeline uop for this ldr+lsl instruction
anymore.
2026-05-29 19:17:13 -07:00
Ryan Houdek f5fafa5b96 Merge pull request #5492 from FrontMage/codex/int29-failfast-probe
Windows: Trace interrupt translation and prototype INT 0x29 fail-fast mapping
2026-05-29 16:59:16 -07:00
Ryan Houdek 154ff43d7f arm64ec: Fixes some FEX allocations that were missing TOP_DOWN
We were accidentally allocating some things without this flag and it was
causing us to dump memory in to the lower 32-bits on arm64ec.

This was causing the game
[Below](https://store.steampowered.com/app/250680/BELOW/) to run out of
memory to allocate for its LUA JIT and causes it to crash.
2026-05-29 16:17:04 -07:00
Tony Wasserka a1071ec01a Merge pull request #5538 from peppergrayxyz/syscall_headers
LinuxSyscalls: add missing thread header
2026-05-29 14:35:43 +02:00
Pepper Gray 92dce9a2ea add missing header <thread>
building using musl fails due to missing defintions:

```
Source/Tools/LinuxEmulation/LinuxSyscalls/Syscalls.cpp:913:23: error: no member named 'sleep_for' in namespace 'std::this_thread'
  913 |     std::this_thread::sleep_for(std::chrono::milliseconds {10});
      |                       ^~~~~~~~~
1 error generated.
```

Signed-off-by: Pepper Gray <hello@peppergray.xyz>
2026-05-29 13:19:24 +02:00
Ryan Houdek d7cda23b25 Format: Fix missed clang-format
Minor clang-format version differences causing differing behaviour
again.
2026-05-28 12:12:24 -07:00
FrontMage f33f88072e Windows: Fix INT exception formatting 2026-05-24 11:42:51 +08:00
Ryan Houdek f5f179117e HostFeatures: Don't capture CTR/MIDR under simulator
If the simulator was selected, we would still capture CTR and MIDR on
the host AArch64 system. Potentially modifying codegen in unexpected
ways.

Ensure we return 0/0 like under x86 with simulator to simulate
"unknown".
2026-05-22 14:04:52 -07:00
FrontMage a5bc54d2d5 Windows: Preserve INT 0x2D exception parameter source 2026-05-22 12:56:44 +08:00
Ryan Houdek bb0d142a65 Merge pull request #5441 from neobrain/feature_mmap_code_cache
CodeCache: Implement lazy code loading
2026-05-20 17:19:11 -07:00
LC c98cef0da1 Merge pull request #5506 from Sonicadvance1/154
HostFeatures: Only enable `dc zva` optimization on Ampere CPUs
2026-05-19 22:29:11 -04:00
Ryan Houdek a6c9df1a64 HostFeatures: Only enable dc zva optimization on Ampere CPUs
This optimization was only written for Ampere1A where it showed a
noticable performance improvement in #5321. On Cortex it didn't matter.
Turns out this actually hits a bad case on Oryon CPUs where `dc zva` is
actually dramatically slower in the face of memory barriers and
overlapping stores in flight.

So now just detect Ampere and only use the optimization on that hardware
and send everyone else down the regular path.

microbench A1A:
```
Cycle counter frequency: 1000000000
Cycle counter granularity: 20
ns in cycle: 1
suite: memory
Test, Total Cycles, Iterations, Cycles Average, Iter Time Average, iterations/Second
dc zva - vzeroupper, 723390880, 363855872, 1.99, 1.99 nanosecond, 502986534.75
dc zva - vzeroall, 571708060, 161742848, 3.53, 3.53 nanosecond, 282911610.52
dc zva (stp emu) - vzeroupper, 541543980, 107872256, 5.02, 5.02 nanosecond, 199193897.42
dc zva (stp emu) - vzeroall, 722548940, 71958528, 10.04, 10.04 nanosecond, 99589832.63
```

microbench X2E:
```
Cycle counter frequency: 19200000
Cycle counter granularity: 1
ns in cycle: 52.083333333333336
suite: memory
Test, Total Cycles, Iterations, Cycles Average, Iter Time Average, iterations/Second
dc zva - memset 0, 12065162, 49, 246227.80, 12.82 millisecond, 77.98
dc zva - vzeroupper, 12098598, 4325376, 2.80, 145.68 nanosecond, 6864201.89
dc zva - vzeroall, 12031459, 4325376, 2.78, 144.87 nanosecond, 6902506.11
dc zva (stp emu) - vzeroupper, 13899441, 363855872, 0.04, 1.99 nanosecond, 502612496.60
dc zva (stp emu) - vzeroall, 12389283, 161742848, 0.08, 3.99 nanosecond, 250657175.37
```
2026-05-19 17:28:39 -07:00
Ryan Houdek 27324ded87 Merge pull request #5499 from bylaws/winstuff
Windows additions for code caching
2026-05-18 16:05:59 -07:00
Ryan Houdek f5efdac2e5 Merge pull request #5423 from bylaws/depenencey
WOW64: Support disabling DEP
2026-05-18 14:39:44 -07:00
Billy Laws 23de875516 Windows: Add NtUnmapViewOfSection prototype 2026-05-17 23:06:02 +01:00
Billy Laws 82030b8286 Windows: Declare winternl relocation APIs 2026-05-17 23:03:11 +01:00