Specifically this tries to avoid changing much behaviour and keeping the
code the same. So most of it is a direct transplant without any
modifications. This is step one of the process so I can start logically
separating the code and making sense of it.
This mostly moves the AOT IR handling to its own independent file for
separation. Cleaning up the Core.cpp file quite heavily.
Two minor behaviour changes that got mixed up with this change.
The first one is an ASAN fix.
This is the FEX_PACKED on the RegisterAllocationData class.
I didn't want to change too heavily how this serialization works but I
wanted to resolve the ASAN error. This may change in the coming work.
Problem was the padding betwene the uint32_t and the PhysicalRegister
wasn't initialized but was being read.
Since it is all uint8_t types afterwards there isn't a perf issue here.
Second fix was a crash that occurs if you're attempting to both capture
and load IR on the same run. This is a quirk where we mmap the original
IR file. Then on shutdown the IR file is getting saved.
At which point we open the IR file again, truncate it, and start
serializing all of the IR data.
The truncation makes it so our mmap of the file is no longer resident,
resulting in a crash when reading our IR cache from the mmap region.
Now open a temporary file and rename it after storing.
Resolves the crash but still doesn't really solve the issue of multiple
processes overwriting the same IR files.
We can share this between the interpreter and the JIT. Necessary to
support the TSO-correct interpreter path.
With this change the interpreter is TSO-correct for GPRs. Just not FPRs
yet.
This lets us have JITsymbols grouped by library.
Useful for determining where to thunk.
Sadly perf doesn't have an option to deduplicate regions by name, so
some external tooling is necessary to make it look nice.
If the thunk configuration is enabled then preemptively load the
libraries. Since they will need to be loaded for any thunking library.
This is because we need to ALWAYS share the allocators to the thunks.
This isn't quite a 100% clean sweep of IWYU.
There are some false positives where clang fails.
Additionally there are still a few missed in the frontend side of things
that I didn't get to
This was using the implicit thread TLS object. All users of this
have access to the thread object directly.
Use that instead. Fixes a subtle bug were the frontend could be trying
to do a callback and TLS sections weren't correctly set.
This always returns success and for easier state management, just return
our parent thread.
Frontend needs full visibility of this state anyway for thread
management.
This makes it a little more straightforward to see what these return
values mean without needing to look at the implementation.
These tuples were also getting a little bit large.
I saw a red herring that I thought the high cpu usage in steamwebhelper could come from signal handlers.
This turned out to not be the case, but now I've got this implemented.
Installs the few signal handlers that we need upfront but for everything that isn't a mandatory signal
we instead now wait until the guest also installs that signal handler.
This fixes#1107
Configuration mapping was duplicated between three different tables.
Additionally default configuration values were strewn about. Making it confusing as to what the default value would end up being
Adds a new ConfigValues.inl header that defines a few things right next to each other.
Defines the enum name as usual.
Defines the JSON config option name.
Defines the Environment config option name
Defines the default value that the configuration should be