Fixes a crash in xcb thunks since more stuff on FEX side has moved over
to jemalloc.
Destructors don't actually get called when a shared library is removed.
It's some weirdo quirk that we can't work around. Instead refcount
Display connections being created and disconnected. Creating the thread
on the first display creation, and tearing down on final display
teardown.
Must be merged before #2564 otherwise that PR will break thunks.
These need to be bit-exact following exactly what is shown in the
assembly.
libunwind parses where EIP is to see if it is in a stack frame.
Also needsto live in VDSO otherwise backtrace doesn't work.
1) The host library needs to be loaded in the global namespace.
2) We need to use `RTLD_DEFAULT` instead of querying the object
directly.
We need to load the host library in the global namespace so the symbols
end up in the global symbol table. This follows how all these symbols
/usually/ get loaded. Either by linking directly to the library or how
loaders will end up loading these.
We need to use RTLD_DEFAULT to follow symbol overriding rules that tend
to occur. For example, MangoHUD will LD_PRELOAD a library that provides
GLX and EGL symbols. Which FEX's thunk libraries need to pick up this
override.
If we are querying the host library directly then we fail to pickup
these overrides, thus breaking MangoHUD and other overlays.
Fixes a crash that occurs due to `_XInitDisplayLock` due to the display
lock function being initialized to our own handler.
Once XInitThreads is called once then it becomes a no-op.
steamwebhelper was hitting this.
This was generating GOT prologues even on naked functions which was
breaking VDSO on 32-bit.
Fixes almost every 32-bit application when running with debug options.
Clang thunks already have these default enabled, but let's also enable
this on the GCC side.
sse2 will enable most things we care about, which matches ASIMD quite
closely.
fpmath=sse removes some x87 usage for 32-bit thunks specifically.
Should effectively be a non-functional-change
Each one of these are sorted through the DefinitionExtracy.py script
running over a temporary header file for each set of includes.
eg:
```bash
$ cat test.h
#include <X11/Xproto.h>
#include <X11/XKBlib.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xresource.h>
#include <X11/ImUtil.h>
$ ./Scripts/DefinitionExtract.h test.h > out.txt
```
Any custom defined types have been sorted appropriately.
A bunch of missing XKB definitions were missing and added in the
process.
I've had this stashed in my git stash for a while now, I just haven't
cleaned it up.
Fixes a bunch of thunks around X11 applications missing symbols.
Due to how we use a modified ABI for these indirect functions, we don't
have a clean way to say that the host_addr lives in a side-argument.
The previous inline asm that moved the value from r11 in to a variable
worked up until you hit functions with 8 or more arguments. At that
point the compiler was generating code before our inline assembly and
using r11 as a temporary, thus destroying our value.
Then a crash would occur and it was very hard to determine why. It would
end up calling some random function (0x1 in this case) from an indirect
call.
This made it /look/ like it was calling an invalid function returned
from the loader but in reality it was a corrupt register loading bad
data.
To work around this case, we can use an inline asm register variable and
a volatile asm block that "sets" the variable. In this case GCC and
Clang both seem to extend the live range of the register from the start
of the function to the use of the variable.
This resolves the issue for now, and I tested quite a large number of
function signatures to see if it would break in the future.
Theoretically our functional testing should catch this, but we don't
currently have something that abuses all the functions like this
currently.
Fairly straightforward, just requires enabling lld in this case since
cross-compiling doesn't work well with gnu linker.
Also lld doesn't understand the linker script program header symbolic
names for read/write/execute. So we need to use the raw number there.
Works around an issue where GCC 11 generates broken `init_array` section
and also plt sections that glibc doesn't understand.
The `mov ebp, ecx` was breaking vsyscall and was expected to be used
with the `syscall` instruction rather than `int 0x80`.
Remove that to fix it.
Also remove the pushes and pops around the syscall instruction, these
are unnecessary in an emulated environment, we won't clobber the
registers.
Fixes Steam execution with VDSO.
Use the fastcall ABI for 32-bit x86 to make our lives easier.
Fastcall ABI puts the first two 32-bit arguments in ECX and EDX
respectively.
Compilers are nice today and allow us to do cross-abi function calls
like this.
_XData32 and _XRead32 don't exist as real functions in 32-bit versions
of these libraries, these end up just being defines that redirect to the
non-suffixed versions of the functions.
Noticed this while tinkering around and is easy enough to solve today.
Following guidance from cmake's FAQ:
https://gitlab.kitware.com/cmake/community/-/wikis/FAQ#can-i-do-make-uninstall-with-cmake
Due to some of the special handling that we do with installs, we need to
do additional uninstall handling that the install manifest doesn't cover.
Specifically we need to add additional uninstall targets for:
- FEXInterpreter
- binfmt_misc
- guest_thunks (Doing its own uninstall target, so passthrough)
While it isn't generally advised to install and uninstall through source
systems, this is something that users want to do all the time.
This has been asked for a couple of times now.
Fixes#1592
ASTVisitor is great for iterating over AST nodes by type, but most of our
analysis is based on symbol names. For this task, a lookup in DeclContexts
after parsing is complete is better suited.