Commit Graph
2288 Commits
Author SHA1 Message Date
lioncash 2e93d2ce51 OpcodeDispatcher: Simplify SSE MOVSLDUP
Like with MOVSHDUP, we only need to duplicate two values rather than
four.
2022-11-22 04:38:39 +00:00
lioncash 9d21e1efd5 OpcodeDispatcher: Handle VMOVSLDUP 2022-11-22 04:37:48 +00:00
lioncash e0e6b3ad6b OpcodeDispatcher: Simplify SSE MOVSHDUP
We only need to insert two values, rather than four.
2022-11-22 04:16:55 +00:00
lioncash 815cdc5b3c OpcodeDispatcher: Handle VMOVSHDUP 2022-11-22 04:16:34 +00:00
lioncash 20e5f2bec6 OpcodeDispatcher: Handle VMOVHPD 2022-11-22 01:06:47 +00:00
lioncash c3b6fa55b6 OpcodeDispatcher: Handle VMOVHPS 2022-11-22 01:01:28 +00:00
Ryan Houdek 69045db3a9 Merge pull request #2161 from lioncash/vmovlps
OpcodeDispatcher: Handle VMOVLPD/VMOVLPS
2022-11-21 14:20:35 -08:00
lioncash 7b2240c80b OpcodeDispatcher: Handle VMOVLPD 2022-11-21 21:45:58 +00:00
lioncash dcfbd90dd7 OpcodeDispatcher: Handle VMOVLPS 2022-11-21 21:45:36 +00:00
Ryan Houdek 70e6ab5782 Merge pull request #2160 from lioncash/mov
Arm64/VectorOps: Simplify VMov IR op on SVE
2022-11-21 12:40:02 -08:00
lioncash 175879823f Arm64/VectorOps: Add future clarifying context comment
Just so this doesn't get overlooked in the distant future.
2022-11-21 20:19:03 +00:00
lioncash 2bdde5845e Arm64/VectorOps: Simplify VMov IR op on SVE
Initially I put this in very conservatively to make sure we always clear
out the upper lanes, but since Adv. SIMD operations have zero-extending
behavior when storing results, we can just use a lot of operations as
is, without needing to unnecessarily do the same work twice.
2022-11-21 20:05:58 +00:00
lioncash 0c40497a01 OpcodeDispatcher: Handle VMOVUPD 2022-11-21 17:14:25 +00:00
lioncash 45dff0f550 OpcodeDecoder: Handle VMOVUPS 2022-11-21 17:06:31 +00:00
lioncash e9035ef6ee OpcodeDecoder: Handle VMOVAPD 2022-11-21 17:06:27 +00:00
Ryan Houdek 432b7d2dc8 Config: Add support for steamid based configurations.
This will be useful for keying specific executables to steamids.
This is sadly required because a bunch of games end up naming themselves
"game.exe" so we can't safely enable thunks for all things shipping a
generic name.
2022-11-17 18:27:42 -08:00
lioncash c46b35362b x86_64/VectorOps: Separate 128-bit VShlI path 2022-11-16 19:46:12 +00:00
lioncash 2f96a6d8bf x86_64/VectorOps: Separate 128-bit VSShrI path 2022-11-16 19:44:46 +00:00
lioncash c78a47a3e5 x86_64/VectorOps: Separate 128-bit VUShrI path 2022-11-16 19:40:50 +00:00
lioncash b049721683 x86_64/VectorOps: Separate 128-bit VUABDL path 2022-11-16 19:37:01 +00:00
lioncash 11c06fe9fe x86_64/VectorOps: Separate 128-bit VMul path 2022-11-16 19:32:04 +00:00
lioncash c5f6e53d0d x86_64/VectorOps: Separate 128-bit VSShrS path 2022-11-16 19:29:13 +00:00
lioncash 1184672bb1 x86_64/VectorOps: Separate 128-bit VUShrS path 2022-11-16 19:27:47 +00:00
lioncash 57d3a2ba35 x86_64/VectorOps: Separate 128-bit VUShlS path 2022-11-16 19:26:20 +00:00
lioncash 1d813b0183 x86_64/VectorOps: Separate 128-bit VFCMPUNO path 2022-11-16 19:22:48 +00:00
lioncash 9b24931518 x86_64/VectorOps: Separate 128-bit VFCMPORD path 2022-11-16 19:22:01 +00:00
lioncash 7e5b8b7bdf x86_64/VectorOps: Separate 128-bit VFCMPLE path 2022-11-16 19:20:56 +00:00
lioncash 7e36473aff x86_64/VectorOps: Separate 128-bit VFCMPGT path 2022-11-16 19:19:28 +00:00
lioncash adbb512306 x86_64/VectorOps: Separate 128-bit VFCMPLT path 2022-11-16 19:18:01 +00:00
lioncash b951f4ad4b x86_64/VectorOps: Separate 128-bit VFCMPNEQ path 2022-11-16 19:16:57 +00:00
lioncash 48900662ae x86_64/VectorOps: Separate 128-bit VFCMPEQ path 2022-11-16 19:15:48 +00:00
lioncash da31a66c07 x86_64/VectorOps: Separate 128-bit VCMPLTZ path 2022-11-16 19:13:00 +00:00
lioncash ca710b1cbb x86_64/VectorOps: Separate 128-bit VCMPGTZ path 2022-11-16 19:10:39 +00:00
lioncash a4d7eec145 x86_64/VectorOps: Separate 128-bit VCMPGT path 2022-11-16 19:08:30 +00:00
lioncash 232c2fe87f x86_64/VectorOps: Separate 128-bit VCMPEQZ path 2022-11-16 19:06:54 +00:00
lioncash 661112cfd4 x86_64/VectorOps: Separate 128-bit VCMPEQ path 2022-11-16 19:01:31 +00:00
lioncash d4a84eaa9a x86_64/VectorOps: Separate 128-bit VBSL path 2022-11-16 18:59:40 +00:00
lioncash 99f8af64d0 x86_64/VectorOps: Separate 128-bit VSMax path 2022-11-16 18:57:16 +00:00
lioncash 1541ea9ffc x86_64/VectorOps: Separate 128-bit VUMax path 2022-11-16 18:55:23 +00:00
lioncash ced86e693c x86_64/VectorOps: Separate 128-bit VSMin path 2022-11-16 18:53:46 +00:00
lioncash 53920d5bd3 x86_64/VectorOps: Separate 128-bit VUMin path 2022-11-16 18:51:56 +00:00
lioncash 15c5a9dac0 x86_64/VectorOps: Separate 128-bit VNot path 2022-11-16 18:49:13 +00:00
lioncash d63cfdbe7d x86_64/VectorOps: Separate 128-bit VFNeg path 2022-11-16 18:46:35 +00:00
lioncash 569461a01c x86_64/VectorOps: Separate 128-bit VNeg path 2022-11-16 18:41:16 +00:00
lioncash 37c7dee236 x86_64/VectorOps: Separate 128-bit VFRSqrt path 2022-11-16 18:35:43 +00:00
lioncash cc230091c8 x86_64/VectorOps: Separate 128-bit VFSqrt path 2022-11-16 18:33:14 +00:00
lioncash bac33cf246 x86_64/VectorOps: Separate 128-bit VFRecp path 2022-11-16 18:31:38 +00:00
lioncash 7a9c0506b4 x86_64/VectorOps: Separate 128-bit VFMax path 2022-11-16 18:28:31 +00:00
lioncash fbd7c15a4b x86_64/VectorOps: Separate 128-bit VFMin path 2022-11-16 18:27:00 +00:00
lioncash 64edf24bc7 x86_64/VectorOps: Separate 128-bit VFDiv path 2022-11-16 18:25:00 +00:00