Commit Graph
508 Commits
Author SHA1 Message Date
Tony Wasserka 1df1265ed1 LinuxSyscalls: Skip reading ELF files when code caching is disabled
ELF headers were read unconditionally because doing so was assumed to be cheap
(as the guest app would read them anyway shortly after). However, relocation
parsing was added since then, which has less predictable performance due to
crossing page boundaries and reading larger amounts of memory. It might be
possible to make the underlying code more efficient, but until that's done
it's better to skip this logic unless needed.

Closes #5390
2026-03-26 21:40:20 +01:00
Tony Wasserka 5149ebc70e Merge pull request #5389 from Sonicadvance1/124
SMCTracking: Remove relocation log
2026-03-24 11:12:10 +01:00
Ryan Houdek e92a6a5803 SMCTracking: Remove relocation log
Holy jeez does this thing spam.
2026-03-23 19:55:11 -07:00
Tony Wasserka 2a74489858 LinuxSyscalls: Don't try to parse relocations unless ELF parsing succeeded 2026-03-23 17:47:47 +01:00
Tony Wasserka a1aa1658ec LinuxSyscalls: Re-open file descriptors for parsing ELF headers
File descriptors returned by dup() share state with the original FD, so we
need to use open() to create a fully independent object.

Fixes #5379
2026-03-22 10:09:37 +01:00
Ryan Houdek 83601055dc Merge pull request #5368 from neobrain/feature_cc_elf_relocations
CodeCache: Support ELF relocations
2026-03-19 18:10:09 -07:00
Tony Wasserka 53702f989c Merge pull request #5362 from Sonicadvance1/108
FEX: Disable THP on key allocations that consume memory
2026-03-18 21:04:15 +01:00
Ryan Houdek c547b1bec3 FEX: Disable THP on key allocations that consume memory
Disables THP on some key locations that are fairly sparse
- rpmalloc
  - This is the big one as this allocates some heavy sparse buffers.
- CallRet stacks
  - These get in the hundreds of megabytes, while not being sparse they
    trend towards only using a handful of pages and ballooning to 2MB
    per thread is quite heavy.
- Lookup cache
  - L1 specifically gets hit here which adds a decent chunk of overhead
    due to sparsity.

Win32 for all of these also aren't handled, but that will need to be a
followup.
2026-03-18 12:15:39 -07:00
Tony Wasserka 9f9b20eac0 Merge pull request #5378 from Sonicadvance1/117
SMCTracking: Move read check up for ELF parsing
2026-03-18 12:04:23 +01:00
Tony Wasserka c67ffb82a8 Core: Support reporting blocks that are uncacheable due to unhandled ELF relocations 2026-03-18 11:59:44 +01:00
Tony Wasserka 1ea24f3d6c LinuxSyscalls: Enable delayed code cache load for ELF files
Specifically this is needed if any ELF relocations cover read-only code
sections, which is indicated in the ELF headers via DT_TEXTREL/DF_TEXTREL.
2026-03-18 11:59:41 +01:00
Tony Wasserka 226bd51afe LinuxSyscalls: Implement delayed cache load for binaries that require ELF/PE relocations 2026-03-18 11:58:26 +01:00
Tony Wasserka 152fe81d16 LinuxSyscalls: Parse and provide ELF relocation information to the JIT 2026-03-18 11:57:28 +01:00
Ryan Houdek 63e37b7cbb SMCTracking: Move read check up for ELF parsing 2026-03-17 12:43:54 -07:00
Tony Wasserka 9ecc991043 LibraryForwarding: Remove unnecessary const qualifier 2026-03-16 19:15:05 +01:00
Tony Wasserka 4ef834859c SignalDelegator: Don't use the same name for two different symbols 2026-03-16 19:15:05 +01:00
Tony Wasserka fa082bc5c4 FileManagement: Fix ambiguous name reference 2026-03-16 19:15:05 +01:00
Tony Wasserka 321d4d84d7 LinuxSyscalls: Don't cast away qualifiers 2026-03-16 19:15:05 +01:00
Tony Wasserka ebd559f662 Core: Fix offsetof with runtime array indexes
GCC does not support this clang-specific language extension.
2026-03-16 19:15:05 +01:00
Ryan Houdek a0cba1194e Syscalls: Fixes crash in ELF parsing code
When an application maps a file as PROT_NONE, we can't check if it is an
ELF. Was causing a crash in `Cisco Packet Tracer`.
2026-03-15 15:16:29 -07:00
Marco Bartoli 3462dc3e14 Handle zero length in ChangeProtectionFlags
Add a no-op for zero length in ChangeProtectionFlags.

This fixes AMD Vivado 2025.2 which tries to mprotect with 0 as size and merge strategies fails:

```
Unexpected ChangeProtectionFlags Merge strategy! [0x400000, 0x401000) Versus [0x0, 0x0)
```
2026-03-10 11:34:52 +01:00
Ryan Houdek c7b6231cd5 Linux/x32: Fixes sign extension in ftruncate
We were passing through 32-bit signed values to the 64-bit handler,
which isn't valid and we need to make sure to sign extend.

I don't think this fixes anything because negative values aren't valid,
but a negative could have been interpreted as a large positive without
this.
2026-02-26 16:04:55 -08:00
Ryan Houdek 8b581a0a0f ThreadManager: Name CallRet stacks
So WTF can see their usage. Previously didn't add this due to some weird
madvise bug that delete anon names, but that seems to be fixed in a
newer kernel.
2026-02-26 11:48:37 -08:00
Ryan Houdek 64482ed07b VDSOEmulation: Adds some checks for corrupt guest VDSO ELF
Fixes Coverity CID #899901
2026-02-15 15:09:22 -08:00
Ryan Houdek 98617a4ba5 Switch over to rpmalloc instead of jemalloc.
rpmalloc is currently very aggressively configured which causes
significant reductions in resident memory over jemalloc.

In Bayonetta's title screen it went from 963MB down to 834MB resident.
2026-02-10 08:28:51 -08:00
LC a5ceb2a61d Merge pull request #5270 from Sonicadvance1/69
FEXCore: Move two functions to the frontend
2026-01-28 16:01:35 -05:00
LC bd72eb5693 Merge pull request #5266 from Sonicadvance1/68
Linux: Work around binfmt_misc bug
2026-01-28 16:00:59 -05:00
LC e3dcb4b0dc Merge pull request #5264 from Sonicadvance1/66
FEXLinuxTests: Adds execveat with mfd_cloexec test and related fixes.
2026-01-28 15:57:53 -05:00
LC b6b64c6dc5 Merge pull request #5260 from Sonicadvance1/64
FEX: Ensure VDSO and Stack are pushed as high in the VA space as possible
2026-01-28 15:55:30 -05:00
Ryan Houdek a8bee07d8f FEXCore: Move two functions to the frontend
Only used in the frontend and is OS specific.
2026-01-26 20:11:36 -08:00
Ryan Houdek 102e6dd2fb Linux: Work around binfmt_misc bug
When an anonymous FD is passed to execveat that has the CLOEXEC flag
set, then binfmt_misc fails with ENOENT.

Workaround this limitation by duplicating the FD, stripping its CLOEXEC
flag in the process.

For #5234
2026-01-26 19:15:47 -08:00
Ryan Houdek 7806ad8ac8 Config: Stop using getpwuid
Instead manually parse /etc/passwd in this rare case.
2026-01-26 18:23:35 -08:00
Ryan Houdek 9248964191 Linux/x32: Only copy rusage on success
Also removes a copy before the syscall which made no sense.
2026-01-26 16:26:37 -08:00
Ryan Houdek 5cc4d02b80 FEX: Ensure VDSO and Stack are pushed as high in the VA space as possible
On 36-bit VA systems the stack was ending up /wherever/ when it should
be at the top of the VA space (usually).

Additionally VDSO was getting mapped anywhere on 64-bit, so push that to
the top of the VA space as well.

Also removes a check for old kernels not supporting MAP_FIXED_NOREPLACE.
2026-01-26 14:33:58 -08:00
Ryan Houdek e3cb700cf7 Review 2026-01-26 12:39:00 -08:00
Ryan Houdek 82b1763431 Linux: Moves DRM LRU FD cache to be per-thread
This was a nasty race condition where each thread could be accessing the
DRM cache at any given moment. Move it over to a per thread object that
is only allocated once it gets used.

Also removes an `atexit` registration that contributes to crashing on
exit.
2026-01-26 12:36:30 -08:00
LC bcf53458ad Merge pull request #5229 from Sonicadvance1/57
SignalDelegator: Make sure to store XSTATE_MAGIC2
2026-01-13 19:14:00 -05:00
Ryan Houdek 5bce7e0616 SignalDelegator: Make sure to store XSTATE_MAGIC2
Applications can use this to ensure they've grabbed the whole XSTATE
correctly. UML uses it to determine if the FPState was correctly saved.

Also adds a unittest to ensure the same correct behaviour.

For #5206
2026-01-13 15:33:24 -08:00
Ryan Houdek 696f69e442 Linux: Updates minimum altstack requirements
Turns out the Linux kernel's definition of `MINSIGSTKSZ` and glibc's
definition of `MINSIGSTKSZ` don't match.

The linux kernel has a massive comment about it in `arch/x86/kernel/signal.c`.

Also adds a unittest for it.

For #5206
2026-01-13 13:33:32 -08:00
Ryan Houdek c7df064d58 LinuxSyscalls/x32: Fixes fcntl assert
Steam started taking advantage of newer fcntl commands, in particular
`F_CREATED_QUERY`. This was causing our fcntl handler for 32-bit
processes to assert out.

Fixes the handler so it passes all other fcntl commands forward, just
like the Linux kernel does. Splits the 32-bit handler to explicitly
ignore a handful of commands just like the Linux kernel.

Fixes an assert that Steam was hitting.
2026-01-07 08:17:37 -08:00
Ryan Houdek 3728f5f178 Interpreter: Moves around the thread and ELF initialization code
This allows the context and parent thread objects to be created earlier,
allowing the VDSO and ELFCodeLoader mapping functions to have a thread
object for tracking memory mappings through the regular guest routines.

This means that we no longer need to do any form of deferred handling
for code caching as all the state is ready early in the initialization
process.

A little bit of care needed to be taken to ensure we still close the
ELFCodeLoader's FDs later and that VDSO unmapping happens before tearing
down the parent thread, but overall this is mostly just passing the
InternalThreadState object around as normal.

I couldn't find any functional regression from this change alongside
code caching, but it would be good for @neobrain to double check this.
2026-01-04 17:29:11 -08:00
crueter 872aec20b8 [cmake] more parenthesis cleanups, linker gc module, more same-line stuff
I may have gotten carried away.

- I missed some stuff for end parenthesis because I accidentally
  searched within project files instead of the entire directory (so some
  thunk/test/windows stuff was missed), cleaned those up.
- `INTERFACE`, `PUBLIC`, `PRIVATE`, `RUNTIME`, `LIBRARY` should be on
  the same line as the target name. (I should really invest in making a
  style guide...)
- Some short statements were unnecessarily split across multiple
  lines--cleaned those up
- Made a common `LinkerGC` module that applies gc-sections etc. to a
  target in Release mode
- Usually for functions you want to have something on the first line,
  e.g. `FILES`/`DIRECTORY` for install, or the target/a positional
  argument, etc etc. Not always though, notably for some custom_command
  calls

TODO:
- What's with the `list(APPEND LIBS...)` stuff? It's used really
  inconsistently, sometimes not at all, sometimes it looks like there're
  duplicates? A more thorough cleanup is in order there.

Signed-off-by: crueter <crueter@eden-emu.dev>
2025-12-29 15:44:18 -05:00
crueter 9e8463d6d7 [cmake] refactor: compiler and architecture handling
- Do compiler/architecture checks EARLY, don't waste time doing random
  configuration stuff if the user can't even compile in the first place
- MSVC is unsupported, I assume? So add a check to disallow. There's
  literally no MSVC or MSC_VER checks anywhere, so...
- Rather than using the MSVC architecture definitions, use our own
  `ARCHITECTURE_arm64` et al. Hijacking existing "standard" definitions
  is a very bad idea. Also makes it more readable in CMake
- Change the x86 host check to `x86|amd64`. Some systems still refer to
  themselves as x86 despite being 64-bit for... reasons, and I saw one a
  very long time ago that referred to it as amd64. This should
  basically never come up, nor is it really relevant given that FEX is
  for arm64... but it kinda annoyed me so whatever.

TODOs:
- Should we check `CMAKE_SIZEOF_VOID_P (equal) 64`? I don't think anyone
  is even trying to compile this thing on armv7 or older, but might as
  well? maybe?
- What's the status of *BSD, Solaris, macOS? Technically macOS does
  support Wine, not sure about the others.

Signed-off-by: crueter <crueter@eden-emu.dev>
2025-12-29 14:05:09 -05:00
crueter 588fec3b89 [cmake] reduce usage of trivial variables
Trivial variables like SRCS, NAME, etc. actually do more harm than good.
They *will* make your IDE mad, and are also less readable. Remember:
verbosity is not a bad thing! Usually

Also: did a few tiny cleanups that I missed from my `endpara` PR.

Signed-off-by: crueter <crueter@eden-emu.dev>
2025-12-27 21:16:51 -05:00
crueter 43173df446 [cmake] prefer end parenthesis on same line, no space after some calls
- Some CMake LSPs have aneurysms when you put the end parenthesis on a
  different line. Annoying? Yes, but this is all we can really do about
  it for now.
- `set`, `option`, and `message` should not have spaces before their
  opening parenthesis.

Signed-off-by: crueter <crueter@eden-emu.dev>
2025-12-24 19:11:42 -05:00
crueter ec1d9aeafa [cmake] propagate -ISource to all Tools
Rather than individually adding `${CMAKE_SOURCE_DIR}/Source` as
an include directory to each target, just use `include_directories` once
in the Tools directory and each subsequent target will have this
propagated down.

Also removed a seemingly unnecessary `-I` in LinuxEmulation--maybe
needed? But I can't test compilation right now as I don't have an ARM
development environment on hand for the next day or two.

Signed-off-by: crueter <crueter@eden-emu.dev>
2025-12-24 18:25:17 -05:00
LC 144c4bf408 Merge pull request #5154 from Sonicadvance1/31
VDSO: Forgot to remove a if check
2025-12-24 09:42:07 -05:00
Ryan Houdek 440aa490ce VDSO: Forgot to remove a if check
This still finds `__fex_callback_ret` on 64-bit, saving a page of
memory.
2025-12-23 18:10:24 -08:00
Billy Laws 064a48e965 CodeCache: Make LoadData Thread argument an optional pointer
Windows doesn't have access to Thread when loading the main image and
ntdll.
2025-12-23 23:45:07 +00:00
Billy Laws 86211e18d7 ALookupExecutableFileSection: Take thread argument as an optional pointer 2025-12-23 23:44:58 +00:00