Commit Graph
77 Commits
Author SHA1 Message Date
Billy Laws 1a2398d2ce Windows: Call the protection callback for executable FEX mappings 2025-04-19 14:09:48 +01:00
Billy Laws 0f0e969d8f Windows: Call the image map callback for ntdll 2025-04-19 14:09:48 +01:00
Billy Laws 05be9e9c37 Windows: Process cross-process notifications before code compilation 2025-04-11 12:07:16 +01:00
Billy Laws 890653ae39 WOW64: Handle the image mapped callback 2025-04-11 12:07:16 +01:00
Ryan Houdek 2f6f8b93e9 Merge pull request #4424 from Sonicadvance1/converted_options
Convert config options once
2025-03-24 19:49:32 -07:00
Ryan Houdek 9bf47b3f23 Convert config options once
Instead of keeping the vlaue as a string array in the MetaLayer, convert
the value to its final type once.

Improves performance in some hotpaths that were doing config based
string conversion in a relatively high frequency.
2025-03-22 17:32:10 -07:00
Ryan Houdek c8437d2303 WINE: Support sleeping a process
Support using an app profile for putting a process to sleep at the
start. Useful for getting a debugger attached early.
2025-03-21 12:48:38 -07:00
Tony Wasserka 391f9aa97d Profiler: Add Tracy backend
This differs from the existing GPUVis backend in a number of ways:
* Tracy is optimized for minimal overhead and nanosecond-resolution profiling
* Tracy supports live tracing (in addition to capture-based operation)
* Tracy has a richer feature set and a more polished UI (notably, statistics and histograms are generated out-of-the-box)
* GPUVis supports tracing multiple processes, whereas Tracy is single-process only

To use this backend, one of the environment variables FEX_PROFILE_TARGET_NAME
or FEX_PROFILE_TARGET_PATH must be defined to select the application under
profile by name or by path suffix.

Additionally, FEX_PROFILE_WAIT_FOR_FORK=1 may be needed for games that fork on startup.
2025-02-12 19:35:15 +01:00
Ryan Houdek c8c27f26f7 Review 2025-02-11 13:42:45 -08:00
Ryan Houdek dcebe85f3a Wine: Implements support for profile stats
This is a little trickier, we actually open the
`/dev/shm/fex-<pid>-stats` file directly using Windows APIs that way
Mangohud (which is going to be on the Linux side, or potentially even
embedded in to Gamescope) can safely pick up the stats.

A little quirky plus doesn't support expanding its size since WINE
doesn't support NtExtendSection, but that's fine.
2025-02-11 12:56:11 -08:00
Ryan Houdek a761343717 Profiler: Sprinkle the profile stats around
For the four things we care about
2025-02-11 12:56:10 -08:00
Ryan Houdek 854e699589 WINE: Fixes FEX_PORTABLE usage
Completely didn't listen to FEX_PORTABLE. Necessary otherwise it can
read configs from some random locations when portable is enabled.
2025-02-06 15:36:27 -08:00
LC fd09ded049 Merge pull request #4277 from bylaws/wine
Windows: Fix wine check
2025-01-15 13:55:49 -05:00
Billy Laws 11fc49a0f8 Windows: Fix wine check
This did not work before :)
2025-01-14 20:27:03 +00:00
Ryan Houdek 2290353295 Wine: Ensure the profiler is initialized. 2025-01-09 14:25:48 -08:00
Billy Laws c00cef6dc1 WOW64: Fix warning 2025-01-06 19:07:07 +00:00
Billy Laws 429ff94dc5 Windows: Only deinit the thread CRT when destroying the current thread
The thread termination callback can be called for other threads in the
process, not just the current one, in which case we cannot call DeinitCRT.
Deinitializing the CRT of another thread would be awkward so just skip that
and accept the small leak for now.
2025-01-06 19:07:07 +00:00
Ryan Houdek 27ededf47f Merge pull request #4206 from bylaws/smcim
Windows: Track RWX regions in mapped images
2024-12-12 12:53:13 -08:00
Billy Laws 07394d6a6e Windows: Track RWX regions in mapped images
As section permissions are set on the unix side we don't get a
protection callback for them, workaround this by iterating over
the sections of all executables after mapping and tracking the RWX
ones.
2024-12-10 15:24:54 +00:00
Billy Laws 981c3009ee FEXCore: Emulate EFLAGS.TF
When set - either via POPF or a thread context operation - the trap flag
raises a single step exception after the execution of each instruction.
As e.g. a JUMP instruction with TF set will raise an exception at the
jump target. Handle this on the FEX side by storing both the flag itself
(in bit 0) and a 'block exceptions' flag (in bit 1, inverted). Each
generated block when TF is set is then forced to a single instruction
with logic to raise the exception at the start. Initially after setting
TF exceptions are blocked, then at the start of the block they are
unblocked so that after the instruction executes an exception is raised
at the start of the next block.
2024-12-10 15:20:47 +00:00
Billy Laws b6fe4cd6dd Windows: Skip state reconstruction on exceptions in dispatcher
The dispatcher always spills register state before issuing faulting instructions
2024-12-09 12:30:00 +00:00
Billy Laws 830bd347c5 WOW64: Set the software CPU area flag
This is required for wow64.dll to setup the cross-process queue
that is used to pass through e.g. memory unmap events.
2024-11-18 16:18:31 +00:00
Billy Laws 1266a5a5ce Windows: Support emulated memory overcommit 2024-09-10 16:08:45 +00:00
Billy Laws 002a8bebd8 Windows: Cleanup exception handling logic 2024-09-10 16:05:02 +00:00
Billy Laws ccba993ca9 Windows: Load per-application configs 2024-09-03 20:25:21 +00:00
Ryan Houdek c413d7950b FEXInterpreter: Support portable installs 2024-09-02 09:37:21 -07:00
Billy Laws 409d691877 WOW64: Only handle unaligned atomics in JIT code 2024-08-19 19:07:30 +00:00
Billy Laws 1762ff0393 WOW64: Spill EFlags into the FEX state when reconstructing JIT context 2024-08-19 19:07:30 +00:00
Billy Laws 4d26178f25 Windows: Commonise guest exception handling logic and use for WOW64 2024-08-19 19:07:29 +00:00
Billy Laws 3cbc421c7e Windows: Detect CPU features using the registry
Native Windows does not support ID instruction emulation, instead it
populates registry keys containing their values.
2024-08-13 13:31:32 +00:00
Ryan Houdek 03ca3e7e68 Merge pull request #3934 from bylaws/wow64-b
WOW64: Support the JIT API as used by Windows
2024-08-10 09:07:58 -07:00
Billy Laws 26a8a2717c WOW64: Mark the CPU area context as dirty initially
After thread creation, the WOW64 CPU area context needs to be flushed
into the FEX state before entering the JIT. Wine explicitly calls
BTCpuSetContext to trigger this but Windows doesn't.
2024-08-09 11:57:09 +00:00
Billy Laws 4c0e6d5779 WOW64: Shift down used TLS slots
Fixes a crash on native Windows.
2024-08-09 11:57:09 +00:00
Billy Laws a350ef5d1b WOW64: Match the Windows function protoypes 2024-08-09 11:57:09 +00:00
Ryan Houdek 2f8c5b4820 FEXCore: Pass HostFeatures in to CreateNewContext directly
The class constructor for ContextImpl::CPUID requires HostFeatures to be
available at construction time. Pass the host features struct directly
through during construction time instead, which cleans up the interface
slightly and fixes that issue.
2024-08-08 21:02:41 -07:00
Billy Laws 8f372821f8 Windows: Use the FEX CRT 2024-08-07 15:49:41 +00:00
Ryan Houdek e84848b16b FEX: Moves HostFeatures querying to the frontend
This moves the CPU feature querying to the frontend. The primary purpose
here is for the wow64 frontend to not require linux-isms for querying
these features. This is required since non-Linux environments don't have
the "CPUID" feature for reading EL1 MSRs in EL0.

Wiring up the remaining wow64 registry querying is left for a future
exercise.

This also technically removes an xbyak requirement from FEXCore for when
building the x86 Test harness runner, but that doesn't really matter for
regular use cases.
2024-08-07 05:26:02 -07:00
Billy Laws cc2d21f411 WOW64: Resolve the wine unix call dispatcher at runtime 2024-08-05 19:22:12 +00:00
Billy Laws b7ff6dd9c6 Windows: Disable logging if SilentLog is enabled 2024-08-01 12:04:59 +00:00
Billy Laws 05155778d4 Windows: Commonise logging code 2024-08-01 11:45:07 +00:00
Billy Laws 2c4fd79304 FEXCore: Add a generic spill/fill-all syscall ABI and use for Windows
Also drop the legacy hangover ABI as it has no users.
2024-07-31 17:25:59 +00:00
Billy Laws b21e77c1e0 Windows: Commonise TSOHandlerConfig 2024-07-06 19:20:49 +00:00
Ryan Houdek 96ac71750a Wow64: Use SSE register reconstruction helpers
It doesn't support AVX today but it should do in the future.
2024-06-21 17:13:56 -04:00
Billy Laws c521d2b48d WOW64: Support unwinding past FEX from within syscall handlers
This is required by recent wine changes to use longjmp for user
callbacks. Switch to saving the context at every simulate call and
setting the unwind SP/PC to that context with a small SEH trampoline
for the syscall handler.
2024-05-06 15:26:36 +00:00
Billy Laws 9ed8165405 WOW64: Dynamically allocate unixcall/syscall entrypoints
Removes the requirement that FEX needs to be loaded as part of the lower
32-bit address space.
2024-05-06 14:55:59 +00:00
Ryan Houdek 6463054fa3 Arm64: Adds another TSO hack to disable half-barrier TSO
A feature of FEX's JIT is that when an unaligned atomic load/store
operation occurs, the instructions will be backpatched in to a barrier
plus a non-atomic memory instruction. This is the half-barrier technique
that still ensures correct visibility of loadstores in an unaligned
context.

The problem with this approach is that the dmb instructions are HEAVY,
because they effectively stop the world until all memory operations in
flight are visible. But it is a necessary evil since unaligned atomics
aren't a thing on ARM processors. FEAT_LSE only gives you unaligned
atomics inside of a 16-byte granularity, which doesn't match x86
behaviour of cacheline size (effectively always 64B).

This adds a new TSO option to disable the half-barrier on unaligned
atomic and instead only convert it to a regular loadstore instruction,
ommiting the half-barrier. This gives more insight in to how well a
CPU's LRCPC implementation is by not stalling on DMB instructions when
possible.

Originally implemented as a test to see if this makes Sonic Adventure 2
run full speed with TSO enabled (but all available TSO options disabled)
on NVIDIA Orin. Unfortunately this basically makes the code no longer
stall on dmb instructions and instead just showing how bad the LRCPC
implementation is, since the stalls show up on `ldapur` instructions
instead.

Tested Sonic Adventure 2 on X13s and it ran at 60FPS there without the
hack anyway.
2024-04-24 13:09:00 -07:00
Billy Laws a6d061b711 InvalidationTracker: Invalidate code across all threads
When thread management was moved to the frontend, invalidation moved
from being a global operation to per-thread but the WOW64 backend wasn't
updated to account for this. Now for any invalidation event loop over
all threads tracked by the frontend and invalidate the appropriate
range.
2024-04-18 15:14:31 +00:00
Billy Laws d92580bccf WOW64: Keep track of all created threads on the frontend
This is necessary so that code can be invalidated across all threads
rather than just the initiator on any event that triggers invalidation.
2024-04-18 15:00:24 +00:00
Paulo Matos 2b4ec88dae Whole-tree reformat
This follows discussions from #3413.
Followup commits add clang-format file, script and blame ignore lists.
2024-04-12 16:26:02 +02:00
Ryan Houdek 5c29c9d464 Merge pull request #3527 from Sonicadvance1/move_type_defines
Moves FHU TypeDefines to FEXCore includes
2024-04-01 08:57:22 -07:00