Commit Graph
7 Commits
Author SHA1 Message Date
Ryan Houdek 86c492da13 LinuxSyscalls: Fixes a major stack memory leak
Fixes an issue where a thread that exits with the `exit` syscall never
actually frees its pivot stack. This is common practice and it was
missed when I was fixing the previous stack pivot leak.

This was uncovered when looking at the game
[RUINER](https://store.steampowered.com/agecheck/app/464060/?curator_clanid=4777282)
for timing bugs. Turns out the Linux build of the game creates and
destroys a VLC object every tick of the engine. Creating this VLC
object creates six threads behind the scenes. At what I assume the
default tick of the engine is of 120Hz(?) this would mean it is
attempting to create and destroy 720 threads per second, quickly
leading to memory exhaustion under FEX.

While this hits the biggest memory leak we have around thread creation,
this game is still hitting thread creation so hard that I can see other
leaks that I need to track down still.
2025-04-16 19:47:56 -07:00
Ryan Houdek b0b41d00ee Various: More static analysis warnings cleanup
NFC
2025-03-12 17:27:41 -07:00
Ryan Houdek 5edc69b692 LinuxSyscalls: Adds missing header 2024-08-22 14:02:17 -07:00
Ryan Houdek d1b5dfd4b1 Threads: Setup the stack tracker to not need global initialization
Also removes the atexit handler installation
This now gets tracked by an object owned by FEXLoader (and shared with
the pthreads interface)
2024-07-12 03:00:20 -07:00
Paulo Matos 2b4ec88dae Whole-tree reformat
This follows discussions from #3413.
Followup commits add clang-format file, script and blame ignore lists.
2024-04-12 16:26:02 +02:00
Ryan Houdek 3ac7fe3f05 Linux: More safe stack cleanup for clone
Previously: Would keep one clone thread's stack active for teardown
delaying.

With aggressive cloning and teardown, this was unsafe.
Only reap the stack when told it is safe to do so.
2024-02-24 01:05:20 -08:00
Ryan Houdek f2bcc14cda Tools: Moves IRLoader to independent folder
Which requires moving LinuxEmulation to its own independent folder as
well. Since both IRLoader and FEXLoader rely on it.

No functional change, just moves the the code around.
2023-12-18 12:04:28 -08:00