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Mingw: Update for GDT
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@@ -144,7 +144,8 @@ namespace Context {
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State.gs_idx = Context->SegGs & 0xffff;
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// The TEB is the only populated GDT entry by default
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State.gdt[(Context->SegFs & 0xffff) >> 3].base = WowTEB;
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State.SetGDTBase(&State.gdt[(Context->SegFs & 0xffff) >> 3], WowTEB);
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State.SetGDTLimit(&State.gdt[(Context->SegFs & 0xffff) >> 3], 0xF'FFFFU);
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State.fs_cached = WowTEB;
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State.es_cached = 0;
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State.cs_cached = 0;
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