WOW64: Update for GDT

This commit is contained in:
Ryan Houdek committed 2025-07-29 12:02:37 -07:00
1 parent a6bb9739d4
commit 91598d5178
1 file changed
+2 -1
+2 -1
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@@ -188,7 +188,8 @@ void LoadStateFromWowContext(FEXCore::Core::InternalThreadState* Thread, uint64_
State.gs_idx = Context->SegGs & 0xffff;
// The TEB is the only populated GDT entry by default
State.gdt[(Context->SegFs & 0xffff) >> 3].base = WowTEB;
State.SetGDTBase(&State.gdt[(Context->SegFs & 0xffff) >> 3], WowTEB);
State.SetGDTLimit(&State.gdt[(Context->SegFs & 0xffff) >> 3], 0xF'FFFFU);
State.fs_cached = WowTEB;
State.es_cached = 0;
State.cs_cached = 0;