JIT: Optimize x87 FSINCOS

Turns out Bayonetta hammers SINCOS, our splitting the operation is
actually harming the performance of games that heavily use FSINCOS. We
instead can actually combine the operation which improves performance.
Not enough to get the game running full speed consistently on my Radxa,
but good numbers in my microbenchmark.

```
Test, Total Cycles, Total Runs, Cycles Average, Internal Loops, Average cycles per internal, per/second

64-bit:
Before:
FSIN, 2691031290, 50000, 53820.6, 1000, 53.8206, 18580.237319
FCOS, 2719397120, 50000, 54387.9, 1000, 54.3879, 18386.428239
FSINCOS, 5586917530, 50000, 111738, 1000, 111.738, 8949.478801

After:
FSIN, 2669959250, 50000, 53399.2, 1000, 53.3992, 18726.877573
FCOS, 2740942260, 50000, 54818.8, 1000, 54.8188, 18241.901965
FSINCOS, 3189472870, 50000, 63789.5, 1000, 63.7895, 15676.571659

80-bit:
Before:
FSIN, 24702939380, 50000, 494059, 1000, 494.059, 2024.050629
FCOS, 19127131020, 50000, 382543, 1000, 382.543, 2614.087808
FSINCOS, 40386785260, 50000, 807736, 1000, 807.736, 1238.028719

After:
FSIN, 24869980710, 50000, 497400, 1000, 497.4, 2010.455922
FCOS, 19131849590, 50000, 382637, 1000, 382.637, 2613.443084
FSINCOS, 38329985570, 50000, 766600, 1000, 766.6, 1304.461749

Improvement 64-bit: 1.75x
Improvement 80-bit: 1.05x
```

Only a minor improvement at 80-bit precision since cephes doesn't provide a combined sincos operation, but the f64 implementation is significantly improved, allowing 75% more operations per second.

Disabled in the simulator because we can't easily support pairs of
vector registers being returned.
This commit is contained in:
Ryan Houdek committed 2025-07-03 18:05:51 -07:00
1 parent fa0a54deb9
commit 6ebbd91245
9 files changed
+218 -6

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@@ -161,6 +161,7 @@ private:
const FEXCore::HostFeatures& Features;
const OpSize GPROpSize;
bool ReducedPrecisionMode;
FEX_CONFIG_OPT(DisableVixlIndirectCalls, DISABLE_VIXL_INDIRECT_RUNTIME_CALLS);
// Helpers
Ref RotateRight8(uint32_t V, Ref Amount);
@@ -774,12 +775,26 @@ void X87StackOptimization::Run(IREmitter* Emit) {
Ref SinValue {};
Ref CosValue {};
if (ReducedPrecisionMode) {
SinValue = IREmit->_F64SIN(St0);
CosValue = IREmit->_F64COS(St0);
} else {
SinValue = IREmit->_F80SIN(St0);
CosValue = IREmit->_F80COS(St0);
#ifdef VIXL_SIMULATOR
if (DisableVixlIndirectCalls() == 0) {
if (ReducedPrecisionMode) {
SinValue = IREmit->_F64SIN(St0);
CosValue = IREmit->_F64COS(St0);
} else {
SinValue = IREmit->_F80SIN(St0);
CosValue = IREmit->_F80COS(St0);
}
} else
#endif
{
SinValue = IREmit->_AllocateFPR(OpSize::i128Bit, OpSize::i128Bit);
CosValue = IREmit->_AllocateFPR(OpSize::i128Bit, OpSize::i128Bit);
if (ReducedPrecisionMode) {
IREmit->_F64SINCOS(St0, SinValue, CosValue);
} else {
IREmit->_F80SINCOS(St0, SinValue, CosValue);
}
}
// Push values