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OpcodeDispatcher: Have MOVNTSD go down the non-temporal path
For some reason this was using the regular unaligned path.
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@@ -6706,7 +6706,7 @@ void InstallOpcodeHandlers(Context::OperatingMode Mode) {
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{0x12, 1, &OpDispatchBuilder::MOVDDUPOp},
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{0x19, 7, &OpDispatchBuilder::NOPOp},
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{0x2A, 1, &OpDispatchBuilder::InsertCVTGPR_To_FPR<8>},
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{0x2B, 1, &OpDispatchBuilder::MOVVectorUnalignedOp},
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{0x2B, 1, &OpDispatchBuilder::MOVVectorNTOp},
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{0x2C, 1, &OpDispatchBuilder::CVTFPR_To_GPR<8, false>},
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{0x2D, 1, &OpDispatchBuilder::CVTFPR_To_GPR<8, true>},
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{0x51, 1, &OpDispatchBuilder::VectorScalarUnaryInsertALUOp<IR::OP_VFSQRTSCALARINSERT, 8>},
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