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Whole-tree reformat
This follows discussions from #3413. Followup commits add clang-format file, script and blame ignore lists.
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@@ -12,355 +12,326 @@
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namespace FEXCore {
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namespace CPU {
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constexpr static uint64_t NamedVectorConstants[FEXCore::IR::NamedVectorConstant::NAMED_VECTOR_CONST_POOL_MAX][2] = {
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{0x0003'0002'0001'0000ULL, 0x0007'0006'0005'0004ULL}, // NAMED_VECTOR_INCREMENTAL_U16_INDEX
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{0x000B'000A'0009'0008ULL, 0x000F'000E'000D'000CULL}, // NAMED_VECTOR_INCREMENTAL_U16_INDEX_UPPER
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{0x0000'0000'8000'0000ULL, 0x0000'0000'8000'0000ULL}, // NAMED_VECTOR_PADDSUBPS_INVERT
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{0x0000'0000'8000'0000ULL, 0x0000'0000'8000'0000ULL}, // NAMED_VECTOR_PADDSUBPS_INVERT_UPPER
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{0x8000'0000'0000'0000ULL, 0x0000'0000'0000'0000ULL}, // NAMED_VECTOR_PADDSUBPD_INVERT
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{0x8000'0000'0000'0000ULL, 0x0000'0000'0000'0000ULL}, // NAMED_VECTOR_PADDSUBPD_INVERT_UPPER
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{0x0000'0001'0000'0000ULL, 0x0000'0003'0000'0002ULL}, // NAMED_VECTOR_MOVMSKPS_SHIFT
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{0x040B'0E01'0B0E'0104ULL, 0x0C03'0609'0306'090CULL}, // NAMED_VECTOR_AESKEYGENASSIST_SWIZZLE
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{0x0706'0504'FFFF'FFFFULL, 0xFFFF'FFFF'0B0A'0908ULL}, // NAMED_VECTOR_BLENDPS_0110B
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{0x0706'0504'0302'0100ULL, 0xFFFF'FFFF'0B0A'0908ULL}, // NAMED_VECTOR_BLENDPS_0111B
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{0xFFFF'FFFF'0302'0100ULL, 0x0F0E'0D0C'FFFF'FFFFULL}, // NAMED_VECTOR_BLENDPS_1001B
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{0x0706'0504'0302'0100ULL, 0x0F0E'0D0C'FFFF'FFFFULL}, // NAMED_VECTOR_BLENDPS_1011B
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{0xFFFF'FFFF'0302'0100ULL, 0x0F0E'0D0C'0B0A'0908ULL}, // NAMED_VECTOR_BLENDPS_1101B
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{0x0706'0504'FFFF'FFFFULL, 0x0F0E'0D0C'0B0A'0908ULL}, // NAMED_VECTOR_BLENDPS_1110B
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{0x8040'2010'0804'0201ULL, 0x8040'2010'0804'0201ULL}, // NAMED_VECTOR_MOVMASKB
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{0x8040'2010'0804'0201ULL, 0x8040'2010'0804'0201ULL}, // NAMED_VECTOR_MOVMASKB_UPPER
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{0x8000'0000'0000'0000ULL, 0x0000'0000'0000'3FFFULL}, // NAMED_VECTOR_X87_ONE
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{0xD49A'784B'CD1B'8AFEULL, 0x0000'0000'0000'4000ULL}, // NAMED_VECTOR_X87_LOG2_10
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{0xB8AA'3B29'5C17'F0BCULL, 0x0000'0000'0000'3FFFULL}, // NAMED_VECTOR_X87_LOG2_E
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{0xC90F'DAA2'2168'C235ULL, 0x0000'0000'0000'4000ULL}, // NAMED_VECTOR_X87_PI
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{0x9A20'9A84'FBCF'F799ULL, 0x0000'0000'0000'3FFDULL}, // NAMED_VECTOR_X87_LOG10_2
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{0xB172'17F7'D1CF'79ACULL, 0x0000'0000'0000'3FFEULL}, // NAMED_VECTOR_X87_LOG_2
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};
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constexpr static auto PSHUFLW_LUT {
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[]() consteval {
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struct LUTType {
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uint64_t Val[2];
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};
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// Expectation for this LUT is to simulate PSHUFLW with ARM's TBL (single register) instruction
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// PSHUFLW behaviour:
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// 16-bit words in [63:48], [47:32], [31:16], [15:0] are selected using the 8-bit Index.
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// For 128-bit PSHUFLW, bits [127:64] are identity copied.
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constexpr uint64_t IdentityCopyUpper = 0x0f'0e'0d'0c'0b'0a'09'08;
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std::array<LUTType, 256> TotalLUT{};
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uint64_t WordSelection[4] = {
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0x01'00,
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0x03'02,
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0x05'04,
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0x07'06,
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};
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for (size_t i = 0; i < 256; ++i) {
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auto &LUT = TotalLUT[i];
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const auto Word0 = (i >> 0) & 0b11;
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const auto Word1 = (i >> 2) & 0b11;
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const auto Word2 = (i >> 4) & 0b11;
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const auto Word3 = (i >> 6) & 0b11;
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LUT.Val[0] =
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(WordSelection[Word0] << 0) |
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(WordSelection[Word1] << 16) |
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(WordSelection[Word2] << 32) |
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(WordSelection[Word3] << 48);
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LUT.Val[1] = IdentityCopyUpper;
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}
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return TotalLUT;
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}()
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};
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constexpr static auto PSHUFHW_LUT {
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[]() consteval {
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struct LUTType {
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uint64_t Val[2];
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};
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// Expectation for this LUT is to simulate PSHUFHW with ARM's TBL (single register) instruction
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// PSHUFHW behaviour:
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// 16-bit words in [127:112], [111:96], [95:80], [79:64] are selected using the 8-bit Index.
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// Incoming words come from bits [127:64] of the source.
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// Bits [63:0] are identity copied.
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constexpr uint64_t IdentityCopyLower = 0x07'06'05'04'03'02'01'00;
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std::array<LUTType, 256> TotalLUT{};
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uint64_t WordSelection[4] = {
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0x09'08,
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0x0b'0a,
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0x0d'0c,
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0x0f'0e,
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};
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for (size_t i = 0; i < 256; ++i) {
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auto &LUT = TotalLUT[i];
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const auto Word0 = (i >> 0) & 0b11;
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const auto Word1 = (i >> 2) & 0b11;
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const auto Word2 = (i >> 4) & 0b11;
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const auto Word3 = (i >> 6) & 0b11;
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LUT.Val[0] = IdentityCopyLower;
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LUT.Val[1] =
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(WordSelection[Word0] << 0) |
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(WordSelection[Word1] << 16) |
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(WordSelection[Word2] << 32) |
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(WordSelection[Word3] << 48);
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}
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return TotalLUT;
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}()
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};
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constexpr static auto PSHUFD_LUT {
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[]() consteval {
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struct LUTType {
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uint64_t Val[2];
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};
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// Expectation for this LUT is to simulate PSHUFD with ARM's TBL (single register) instruction
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// PSHUFD behaviour:
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// 32-bit words in [127:96], [95:64], [63:32], [31:0] are selected using the 8-bit Index.
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std::array<LUTType, 256> TotalLUT{};
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uint64_t WordSelection[4] = {
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0x03'02'01'00,
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0x07'06'05'04,
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0x0b'0a'09'08,
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0x0f'0e'0d'0c,
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};
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for (size_t i = 0; i < 256; ++i) {
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auto &LUT = TotalLUT[i];
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const auto Word0 = (i >> 0) & 0b11;
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const auto Word1 = (i >> 2) & 0b11;
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const auto Word2 = (i >> 4) & 0b11;
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const auto Word3 = (i >> 6) & 0b11;
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LUT.Val[0] =
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(WordSelection[Word0] << 0) |
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(WordSelection[Word1] << 32);
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LUT.Val[1] =
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(WordSelection[Word2] << 0) |
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(WordSelection[Word3] << 32);
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}
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return TotalLUT;
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}()
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};
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constexpr static auto SHUFPS_LUT {
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[]() consteval {
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struct LUTType {
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uint64_t Val[2];
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};
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// 32-bit words in [127:96], [95:64], [63:32], [31:0] are selected using the 8-bit Index.
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// Expectation for this LUT is to simulate SHUFPS with ARM's TBL (two register) instruction.
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// SHUFPS behaviour:
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// Two 32-bits words from each source are selected from each source in the lower and upper halves of the 128-bit destination.
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// Dest[31:0] = Src1[<Word0>]
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// Dest[63:32] = Src1[<Word1>]
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// Dest[95:64] = Src2[<Word2>]
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// Dest[127:96] = Src2[<Word3>]
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std::array<LUTType, 256> TotalLUT{};
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const uint64_t WordSelectionSrc1[4] = {
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0x03'02'01'00,
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0x07'06'05'04,
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0x0b'0a'09'08,
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0x0f'0e'0d'0c,
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constexpr static uint64_t NamedVectorConstants[FEXCore::IR::NamedVectorConstant::NAMED_VECTOR_CONST_POOL_MAX][2] = {
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{0x0003'0002'0001'0000ULL, 0x0007'0006'0005'0004ULL}, // NAMED_VECTOR_INCREMENTAL_U16_INDEX
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{0x000B'000A'0009'0008ULL, 0x000F'000E'000D'000CULL}, // NAMED_VECTOR_INCREMENTAL_U16_INDEX_UPPER
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{0x0000'0000'8000'0000ULL, 0x0000'0000'8000'0000ULL}, // NAMED_VECTOR_PADDSUBPS_INVERT
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{0x0000'0000'8000'0000ULL, 0x0000'0000'8000'0000ULL}, // NAMED_VECTOR_PADDSUBPS_INVERT_UPPER
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{0x8000'0000'0000'0000ULL, 0x0000'0000'0000'0000ULL}, // NAMED_VECTOR_PADDSUBPD_INVERT
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{0x8000'0000'0000'0000ULL, 0x0000'0000'0000'0000ULL}, // NAMED_VECTOR_PADDSUBPD_INVERT_UPPER
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{0x0000'0001'0000'0000ULL, 0x0000'0003'0000'0002ULL}, // NAMED_VECTOR_MOVMSKPS_SHIFT
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{0x040B'0E01'0B0E'0104ULL, 0x0C03'0609'0306'090CULL}, // NAMED_VECTOR_AESKEYGENASSIST_SWIZZLE
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{0x0706'0504'FFFF'FFFFULL, 0xFFFF'FFFF'0B0A'0908ULL}, // NAMED_VECTOR_BLENDPS_0110B
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{0x0706'0504'0302'0100ULL, 0xFFFF'FFFF'0B0A'0908ULL}, // NAMED_VECTOR_BLENDPS_0111B
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{0xFFFF'FFFF'0302'0100ULL, 0x0F0E'0D0C'FFFF'FFFFULL}, // NAMED_VECTOR_BLENDPS_1001B
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{0x0706'0504'0302'0100ULL, 0x0F0E'0D0C'FFFF'FFFFULL}, // NAMED_VECTOR_BLENDPS_1011B
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{0xFFFF'FFFF'0302'0100ULL, 0x0F0E'0D0C'0B0A'0908ULL}, // NAMED_VECTOR_BLENDPS_1101B
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{0x0706'0504'FFFF'FFFFULL, 0x0F0E'0D0C'0B0A'0908ULL}, // NAMED_VECTOR_BLENDPS_1110B
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{0x8040'2010'0804'0201ULL, 0x8040'2010'0804'0201ULL}, // NAMED_VECTOR_MOVMASKB
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{0x8040'2010'0804'0201ULL, 0x8040'2010'0804'0201ULL}, // NAMED_VECTOR_MOVMASKB_UPPER
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{0x8000'0000'0000'0000ULL, 0x0000'0000'0000'3FFFULL}, // NAMED_VECTOR_X87_ONE
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{0xD49A'784B'CD1B'8AFEULL, 0x0000'0000'0000'4000ULL}, // NAMED_VECTOR_X87_LOG2_10
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{0xB8AA'3B29'5C17'F0BCULL, 0x0000'0000'0000'3FFFULL}, // NAMED_VECTOR_X87_LOG2_E
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{0xC90F'DAA2'2168'C235ULL, 0x0000'0000'0000'4000ULL}, // NAMED_VECTOR_X87_PI
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{0x9A20'9A84'FBCF'F799ULL, 0x0000'0000'0000'3FFDULL}, // NAMED_VECTOR_X87_LOG10_2
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{0xB172'17F7'D1CF'79ACULL, 0x0000'0000'0000'3FFEULL}, // NAMED_VECTOR_X87_LOG_2
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};
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// Src2 needs to offset each byte index by 16-bytes to pull from the second source.
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const uint64_t WordSelectionSrc2[4] = {
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0x03'02'01'00 + (0x10101010),
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0x07'06'05'04 + (0x10101010),
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0x0b'0a'09'08 + (0x10101010),
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0x0f'0e'0d'0c + (0x10101010),
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};
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for (size_t i = 0; i < 256; ++i) {
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auto &LUT = TotalLUT[i];
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const auto Word0 = (i >> 0) & 0b11;
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const auto Word1 = (i >> 2) & 0b11;
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const auto Word2 = (i >> 4) & 0b11;
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const auto Word3 = (i >> 6) & 0b11;
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LUT.Val[0] =
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(WordSelectionSrc1[Word0] << 0) |
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(WordSelectionSrc1[Word1] << 32);
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LUT.Val[1] =
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(WordSelectionSrc2[Word2] << 0) |
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(WordSelectionSrc2[Word3] << 32);
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}
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return TotalLUT;
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}()
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};
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constexpr static auto DPPS_MASK {
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[]() consteval {
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struct LUTType {
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uint32_t Val[4];
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};
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std::array<LUTType, 16> TotalLUT{};
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for (size_t i = 0; i < TotalLUT.size(); ++i) {
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auto &LUT = TotalLUT[i];
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constexpr auto GetLUT = [](size_t i, size_t Index) {
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if (i & (1U << Index)) {
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return -1U;
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}
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return 0U;
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constexpr static auto PSHUFLW_LUT {[]() consteval {
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struct LUTType {
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uint64_t Val[2];
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};
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LUT.Val[0] = GetLUT(i, 0);
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LUT.Val[1] = GetLUT(i, 1);
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LUT.Val[2] = GetLUT(i, 2);
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LUT.Val[3] = GetLUT(i, 3);
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}
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return TotalLUT;
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}()
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};
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constexpr static auto DPPD_MASK {
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[]() consteval {
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struct LUTType {
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uint64_t Val[2];
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};
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std::array<LUTType, 4> TotalLUT{};
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for (size_t i = 0; i < TotalLUT.size(); ++i) {
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auto &LUT = TotalLUT[i];
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constexpr auto GetLUT = [](size_t i, size_t Index) {
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if (i & (1U << Index)) {
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return -1ULL;
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}
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return 0ULL;
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// Expectation for this LUT is to simulate PSHUFLW with ARM's TBL (single register) instruction
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// PSHUFLW behaviour:
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// 16-bit words in [63:48], [47:32], [31:16], [15:0] are selected using the 8-bit Index.
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// For 128-bit PSHUFLW, bits [127:64] are identity copied.
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constexpr uint64_t IdentityCopyUpper = 0x0f'0e'0d'0c'0b'0a'09'08;
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std::array<LUTType, 256> TotalLUT {};
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uint64_t WordSelection[4] = {
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0x01'00,
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0x03'02,
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0x05'04,
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0x07'06,
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};
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for (size_t i = 0; i < 256; ++i) {
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auto& LUT = TotalLUT[i];
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const auto Word0 = (i >> 0) & 0b11;
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const auto Word1 = (i >> 2) & 0b11;
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const auto Word2 = (i >> 4) & 0b11;
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const auto Word3 = (i >> 6) & 0b11;
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LUT.Val[0] = GetLUT(i, 0);
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LUT.Val[1] = GetLUT(i, 1);
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}
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return TotalLUT;
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}()
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};
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LUT.Val[0] = (WordSelection[Word0] << 0) | (WordSelection[Word1] << 16) | (WordSelection[Word2] << 32) | (WordSelection[Word3] << 48);
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constexpr static auto PBLENDW_LUT {
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[]() consteval {
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struct LUTType {
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uint16_t Val[8];
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};
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// 16-bit words in [127:112], [111:96], [95:80], [79:64], [63:48], [47:32], [31:16], [15:0] are selected using 8-bit swizzle.
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// Expectation for this LUT is to simulate PBLENDW with ARM's TBX (one register) instruction.
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// PBLENDW behaviour:
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// 16-bit words from the source is moved in to the destination based on the bit in the swizzle.
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// Dest[15:0] = Swizzle[0] ? Src[15:0] : Dest[15:0]
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// Dest[31:16] = Swizzle[1] ? Src[31:16] : Dest[31:16]
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// Dest[47:32] = Swizzle[2] ? Src[47:32] : Dest[47:32]
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// Dest[63:48] = Swizzle[3] ? Src[63:48] : Dest[63:48]
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// Dest[79:64] = Swizzle[4] ? Src[79:64] : Dest[79:64]
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// Dest[95:80] = Swizzle[5] ? Src[95:80] : Dest[95:80]
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// Dest[111:96] = Swizzle[6] ? Src[111:96] : Dest[111:96]
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// Dest[127:112] = Swizzle[7] ? Src[127:112] : Dest[127:112]
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std::array<LUTType, 256> TotalLUT{};
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const uint16_t WordSelectionSrc[8] = {
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0x01'00,
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0x03'02,
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0x05'04,
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0x07'06,
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0x09'08,
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0x0B'0A,
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0x0D'0C,
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0x0F'0E,
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};
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constexpr uint16_t OriginalDest = 0xFF'FF;
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for (size_t i = 0; i < 256; ++i) {
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auto &LUT = TotalLUT[i];
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for (size_t j = 0; j < 8; ++j) {
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LUT.Val[j] = ((i >> j) & 1) ? WordSelectionSrc[j] : OriginalDest;
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LUT.Val[1] = IdentityCopyUpper;
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}
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}
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return TotalLUT;
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}()
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};
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return TotalLUT;
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}()};
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CPUBackend::CPUBackend(FEXCore::Core::InternalThreadState *ThreadState, size_t InitialCodeSize, size_t MaxCodeSize)
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: ThreadState(ThreadState), InitialCodeSize(InitialCodeSize), MaxCodeSize(MaxCodeSize) {
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constexpr static auto PSHUFHW_LUT {[]() consteval {
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struct LUTType {
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uint64_t Val[2];
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};
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// Expectation for this LUT is to simulate PSHUFHW with ARM's TBL (single register) instruction
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// PSHUFHW behaviour:
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// 16-bit words in [127:112], [111:96], [95:80], [79:64] are selected using the 8-bit Index.
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// Incoming words come from bits [127:64] of the source.
|
||||
// Bits [63:0] are identity copied.
|
||||
constexpr uint64_t IdentityCopyLower = 0x07'06'05'04'03'02'01'00;
|
||||
std::array<LUTType, 256> TotalLUT {};
|
||||
uint64_t WordSelection[4] = {
|
||||
0x09'08,
|
||||
0x0b'0a,
|
||||
0x0d'0c,
|
||||
0x0f'0e,
|
||||
};
|
||||
for (size_t i = 0; i < 256; ++i) {
|
||||
auto& LUT = TotalLUT[i];
|
||||
const auto Word0 = (i >> 0) & 0b11;
|
||||
const auto Word1 = (i >> 2) & 0b11;
|
||||
const auto Word2 = (i >> 4) & 0b11;
|
||||
const auto Word3 = (i >> 6) & 0b11;
|
||||
|
||||
auto &Common = ThreadState->CurrentFrame->Pointers.Common;
|
||||
LUT.Val[0] = IdentityCopyLower;
|
||||
|
||||
// Initialize named vector constants.
|
||||
for (size_t i = 0; i < FEXCore::IR::NamedVectorConstant::NAMED_VECTOR_CONST_POOL_MAX; ++i) {
|
||||
Common.NamedVectorConstantPointers[i] = reinterpret_cast<uint64_t>(NamedVectorConstants[i]);
|
||||
}
|
||||
LUT.Val[1] = (WordSelection[Word0] << 0) | (WordSelection[Word1] << 16) | (WordSelection[Word2] << 32) | (WordSelection[Word3] << 48);
|
||||
}
|
||||
return TotalLUT;
|
||||
}()};
|
||||
|
||||
// Copy named vector constants.
|
||||
memcpy(Common.NamedVectorConstants, NamedVectorConstants, sizeof(NamedVectorConstants));
|
||||
constexpr static auto PSHUFD_LUT {[]() consteval {
|
||||
struct LUTType {
|
||||
uint64_t Val[2];
|
||||
};
|
||||
// Expectation for this LUT is to simulate PSHUFD with ARM's TBL (single register) instruction
|
||||
// PSHUFD behaviour:
|
||||
// 32-bit words in [127:96], [95:64], [63:32], [31:0] are selected using the 8-bit Index.
|
||||
std::array<LUTType, 256> TotalLUT {};
|
||||
uint64_t WordSelection[4] = {
|
||||
0x03'02'01'00,
|
||||
0x07'06'05'04,
|
||||
0x0b'0a'09'08,
|
||||
0x0f'0e'0d'0c,
|
||||
};
|
||||
for (size_t i = 0; i < 256; ++i) {
|
||||
auto& LUT = TotalLUT[i];
|
||||
const auto Word0 = (i >> 0) & 0b11;
|
||||
const auto Word1 = (i >> 2) & 0b11;
|
||||
const auto Word2 = (i >> 4) & 0b11;
|
||||
const auto Word3 = (i >> 6) & 0b11;
|
||||
|
||||
// Initialize Indexed named vector constants.
|
||||
Common.IndexedNamedVectorConstantPointers[FEXCore::IR::IndexNamedVectorConstant::INDEXED_NAMED_VECTOR_PSHUFLW] = reinterpret_cast<uint64_t>(PSHUFLW_LUT.data());
|
||||
Common.IndexedNamedVectorConstantPointers[FEXCore::IR::IndexNamedVectorConstant::INDEXED_NAMED_VECTOR_PSHUFHW] = reinterpret_cast<uint64_t>(PSHUFHW_LUT.data());
|
||||
Common.IndexedNamedVectorConstantPointers[FEXCore::IR::IndexNamedVectorConstant::INDEXED_NAMED_VECTOR_PSHUFD] = reinterpret_cast<uint64_t>(PSHUFD_LUT.data());
|
||||
Common.IndexedNamedVectorConstantPointers[FEXCore::IR::IndexNamedVectorConstant::INDEXED_NAMED_VECTOR_SHUFPS] = reinterpret_cast<uint64_t>(SHUFPS_LUT.data());
|
||||
Common.IndexedNamedVectorConstantPointers[FEXCore::IR::IndexNamedVectorConstant::INDEXED_NAMED_VECTOR_DPPS_MASK] = reinterpret_cast<uint64_t>(DPPS_MASK.data());
|
||||
Common.IndexedNamedVectorConstantPointers[FEXCore::IR::IndexNamedVectorConstant::INDEXED_NAMED_VECTOR_DPPD_MASK] = reinterpret_cast<uint64_t>(DPPD_MASK.data());
|
||||
Common.IndexedNamedVectorConstantPointers[FEXCore::IR::IndexNamedVectorConstant::INDEXED_NAMED_VECTOR_PBLENDW] = reinterpret_cast<uint64_t>(PBLENDW_LUT.data());
|
||||
LUT.Val[0] = (WordSelection[Word0] << 0) | (WordSelection[Word1] << 32);
|
||||
|
||||
LUT.Val[1] = (WordSelection[Word2] << 0) | (WordSelection[Word3] << 32);
|
||||
}
|
||||
return TotalLUT;
|
||||
}()};
|
||||
|
||||
constexpr static auto SHUFPS_LUT {[]() consteval {
|
||||
struct LUTType {
|
||||
uint64_t Val[2];
|
||||
};
|
||||
// 32-bit words in [127:96], [95:64], [63:32], [31:0] are selected using the 8-bit Index.
|
||||
// Expectation for this LUT is to simulate SHUFPS with ARM's TBL (two register) instruction.
|
||||
// SHUFPS behaviour:
|
||||
// Two 32-bits words from each source are selected from each source in the lower and upper halves of the 128-bit destination.
|
||||
// Dest[31:0] = Src1[<Word0>]
|
||||
// Dest[63:32] = Src1[<Word1>]
|
||||
// Dest[95:64] = Src2[<Word2>]
|
||||
// Dest[127:96] = Src2[<Word3>]
|
||||
|
||||
std::array<LUTType, 256> TotalLUT {};
|
||||
const uint64_t WordSelectionSrc1[4] = {
|
||||
0x03'02'01'00,
|
||||
0x07'06'05'04,
|
||||
0x0b'0a'09'08,
|
||||
0x0f'0e'0d'0c,
|
||||
};
|
||||
|
||||
// Src2 needs to offset each byte index by 16-bytes to pull from the second source.
|
||||
const uint64_t WordSelectionSrc2[4] = {
|
||||
0x03'02'01'00 + (0x10101010),
|
||||
0x07'06'05'04 + (0x10101010),
|
||||
0x0b'0a'09'08 + (0x10101010),
|
||||
0x0f'0e'0d'0c + (0x10101010),
|
||||
};
|
||||
|
||||
for (size_t i = 0; i < 256; ++i) {
|
||||
auto& LUT = TotalLUT[i];
|
||||
const auto Word0 = (i >> 0) & 0b11;
|
||||
const auto Word1 = (i >> 2) & 0b11;
|
||||
const auto Word2 = (i >> 4) & 0b11;
|
||||
const auto Word3 = (i >> 6) & 0b11;
|
||||
|
||||
LUT.Val[0] = (WordSelectionSrc1[Word0] << 0) | (WordSelectionSrc1[Word1] << 32);
|
||||
|
||||
LUT.Val[1] = (WordSelectionSrc2[Word2] << 0) | (WordSelectionSrc2[Word3] << 32);
|
||||
}
|
||||
return TotalLUT;
|
||||
}()};
|
||||
|
||||
constexpr static auto DPPS_MASK {[]() consteval {
|
||||
struct LUTType {
|
||||
uint32_t Val[4];
|
||||
};
|
||||
|
||||
std::array<LUTType, 16> TotalLUT {};
|
||||
for (size_t i = 0; i < TotalLUT.size(); ++i) {
|
||||
auto& LUT = TotalLUT[i];
|
||||
constexpr auto GetLUT = [](size_t i, size_t Index) {
|
||||
if (i & (1U << Index)) {
|
||||
return -1U;
|
||||
}
|
||||
return 0U;
|
||||
};
|
||||
|
||||
LUT.Val[0] = GetLUT(i, 0);
|
||||
LUT.Val[1] = GetLUT(i, 1);
|
||||
LUT.Val[2] = GetLUT(i, 2);
|
||||
LUT.Val[3] = GetLUT(i, 3);
|
||||
}
|
||||
return TotalLUT;
|
||||
}()};
|
||||
|
||||
constexpr static auto DPPD_MASK {[]() consteval {
|
||||
struct LUTType {
|
||||
uint64_t Val[2];
|
||||
};
|
||||
|
||||
std::array<LUTType, 4> TotalLUT {};
|
||||
for (size_t i = 0; i < TotalLUT.size(); ++i) {
|
||||
auto& LUT = TotalLUT[i];
|
||||
constexpr auto GetLUT = [](size_t i, size_t Index) {
|
||||
if (i & (1U << Index)) {
|
||||
return -1ULL;
|
||||
}
|
||||
return 0ULL;
|
||||
};
|
||||
|
||||
LUT.Val[0] = GetLUT(i, 0);
|
||||
LUT.Val[1] = GetLUT(i, 1);
|
||||
}
|
||||
return TotalLUT;
|
||||
}()};
|
||||
|
||||
constexpr static auto PBLENDW_LUT {[]() consteval {
|
||||
struct LUTType {
|
||||
uint16_t Val[8];
|
||||
};
|
||||
// 16-bit words in [127:112], [111:96], [95:80], [79:64], [63:48], [47:32], [31:16], [15:0] are selected using 8-bit swizzle.
|
||||
// Expectation for this LUT is to simulate PBLENDW with ARM's TBX (one register) instruction.
|
||||
// PBLENDW behaviour:
|
||||
// 16-bit words from the source is moved in to the destination based on the bit in the swizzle.
|
||||
// Dest[15:0] = Swizzle[0] ? Src[15:0] : Dest[15:0]
|
||||
// Dest[31:16] = Swizzle[1] ? Src[31:16] : Dest[31:16]
|
||||
// Dest[47:32] = Swizzle[2] ? Src[47:32] : Dest[47:32]
|
||||
// Dest[63:48] = Swizzle[3] ? Src[63:48] : Dest[63:48]
|
||||
// Dest[79:64] = Swizzle[4] ? Src[79:64] : Dest[79:64]
|
||||
// Dest[95:80] = Swizzle[5] ? Src[95:80] : Dest[95:80]
|
||||
// Dest[111:96] = Swizzle[6] ? Src[111:96] : Dest[111:96]
|
||||
// Dest[127:112] = Swizzle[7] ? Src[127:112] : Dest[127:112]
|
||||
|
||||
std::array<LUTType, 256> TotalLUT {};
|
||||
const uint16_t WordSelectionSrc[8] = {
|
||||
0x01'00, 0x03'02, 0x05'04, 0x07'06, 0x09'08, 0x0B'0A, 0x0D'0C, 0x0F'0E,
|
||||
};
|
||||
|
||||
constexpr uint16_t OriginalDest = 0xFF'FF;
|
||||
|
||||
for (size_t i = 0; i < 256; ++i) {
|
||||
auto& LUT = TotalLUT[i];
|
||||
for (size_t j = 0; j < 8; ++j) {
|
||||
LUT.Val[j] = ((i >> j) & 1) ? WordSelectionSrc[j] : OriginalDest;
|
||||
}
|
||||
}
|
||||
return TotalLUT;
|
||||
}()};
|
||||
|
||||
CPUBackend::CPUBackend(FEXCore::Core::InternalThreadState* ThreadState, size_t InitialCodeSize, size_t MaxCodeSize)
|
||||
: ThreadState(ThreadState)
|
||||
, InitialCodeSize(InitialCodeSize)
|
||||
, MaxCodeSize(MaxCodeSize) {
|
||||
|
||||
auto& Common = ThreadState->CurrentFrame->Pointers.Common;
|
||||
|
||||
// Initialize named vector constants.
|
||||
for (size_t i = 0; i < FEXCore::IR::NamedVectorConstant::NAMED_VECTOR_CONST_POOL_MAX; ++i) {
|
||||
Common.NamedVectorConstantPointers[i] = reinterpret_cast<uint64_t>(NamedVectorConstants[i]);
|
||||
}
|
||||
|
||||
// Copy named vector constants.
|
||||
memcpy(Common.NamedVectorConstants, NamedVectorConstants, sizeof(NamedVectorConstants));
|
||||
|
||||
// Initialize Indexed named vector constants.
|
||||
Common.IndexedNamedVectorConstantPointers[FEXCore::IR::IndexNamedVectorConstant::INDEXED_NAMED_VECTOR_PSHUFLW] =
|
||||
reinterpret_cast<uint64_t>(PSHUFLW_LUT.data());
|
||||
Common.IndexedNamedVectorConstantPointers[FEXCore::IR::IndexNamedVectorConstant::INDEXED_NAMED_VECTOR_PSHUFHW] =
|
||||
reinterpret_cast<uint64_t>(PSHUFHW_LUT.data());
|
||||
Common.IndexedNamedVectorConstantPointers[FEXCore::IR::IndexNamedVectorConstant::INDEXED_NAMED_VECTOR_PSHUFD] =
|
||||
reinterpret_cast<uint64_t>(PSHUFD_LUT.data());
|
||||
Common.IndexedNamedVectorConstantPointers[FEXCore::IR::IndexNamedVectorConstant::INDEXED_NAMED_VECTOR_SHUFPS] =
|
||||
reinterpret_cast<uint64_t>(SHUFPS_LUT.data());
|
||||
Common.IndexedNamedVectorConstantPointers[FEXCore::IR::IndexNamedVectorConstant::INDEXED_NAMED_VECTOR_DPPS_MASK] =
|
||||
reinterpret_cast<uint64_t>(DPPS_MASK.data());
|
||||
Common.IndexedNamedVectorConstantPointers[FEXCore::IR::IndexNamedVectorConstant::INDEXED_NAMED_VECTOR_DPPD_MASK] =
|
||||
reinterpret_cast<uint64_t>(DPPD_MASK.data());
|
||||
Common.IndexedNamedVectorConstantPointers[FEXCore::IR::IndexNamedVectorConstant::INDEXED_NAMED_VECTOR_PBLENDW] =
|
||||
reinterpret_cast<uint64_t>(PBLENDW_LUT.data());
|
||||
|
||||
#ifndef FEX_DISABLE_TELEMETRY
|
||||
// Fill in telemetry values
|
||||
for (size_t i = 0; i < FEXCore::Telemetry::TYPE_LAST; ++i) {
|
||||
auto &Telem = FEXCore::Telemetry::GetTelemetryValue(static_cast<FEXCore::Telemetry::TelemetryType>(i));
|
||||
Common.TelemetryValueAddresses[i] = reinterpret_cast<uint64_t>(Telem.GetAddr());
|
||||
}
|
||||
// Fill in telemetry values
|
||||
for (size_t i = 0; i < FEXCore::Telemetry::TYPE_LAST; ++i) {
|
||||
auto& Telem = FEXCore::Telemetry::GetTelemetryValue(static_cast<FEXCore::Telemetry::TelemetryType>(i));
|
||||
Common.TelemetryValueAddresses[i] = reinterpret_cast<uint64_t>(Telem.GetAddr());
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
CPUBackend::~CPUBackend() {
|
||||
for (auto CodeBuffer : CodeBuffers) {
|
||||
FreeCodeBuffer(CodeBuffer);
|
||||
}
|
||||
CodeBuffers.clear();
|
||||
}
|
||||
|
||||
auto CPUBackend::GetEmptyCodeBuffer() -> CodeBuffer * {
|
||||
if (ThreadState->CurrentFrame->SignalHandlerRefCounter == 0) {
|
||||
if (CodeBuffers.empty()) {
|
||||
CPUBackend::~CPUBackend() {
|
||||
for (auto CodeBuffer : CodeBuffers) {
|
||||
FreeCodeBuffer(CodeBuffer);
|
||||
}
|
||||
CodeBuffers.clear();
|
||||
}
|
||||
|
||||
auto CPUBackend::GetEmptyCodeBuffer() -> CodeBuffer* {
|
||||
if (ThreadState->CurrentFrame->SignalHandlerRefCounter == 0) {
|
||||
if (CodeBuffers.empty()) {
|
||||
auto NewCodeBuffer = AllocateNewCodeBuffer(InitialCodeSize);
|
||||
EmplaceNewCodeBuffer(NewCodeBuffer);
|
||||
} else {
|
||||
if (CodeBuffers.size() > 1) {
|
||||
// If we have more than one code buffer we are tracking then walk them and delete
|
||||
// This is a cleanup step
|
||||
for (size_t i = 1; i < CodeBuffers.size(); i++) {
|
||||
FreeCodeBuffer(CodeBuffers[i]);
|
||||
}
|
||||
CodeBuffers.resize(1);
|
||||
}
|
||||
// Set the current code buffer to the initial
|
||||
CurrentCodeBuffer = &CodeBuffers[0];
|
||||
|
||||
if (CurrentCodeBuffer->Size != MaxCodeSize) {
|
||||
FreeCodeBuffer(*CurrentCodeBuffer);
|
||||
|
||||
// Resize the code buffer and reallocate our code size
|
||||
CurrentCodeBuffer->Size *= 1.5;
|
||||
CurrentCodeBuffer->Size = std::min(CurrentCodeBuffer->Size, MaxCodeSize);
|
||||
|
||||
*CurrentCodeBuffer = AllocateNewCodeBuffer(CurrentCodeBuffer->Size);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// We have signal handlers that have generated code
|
||||
// This means that we can not safely clear the code at this point in time
|
||||
// Allocate some new code buffers that we can switch over to instead
|
||||
auto NewCodeBuffer = AllocateNewCodeBuffer(InitialCodeSize);
|
||||
EmplaceNewCodeBuffer(NewCodeBuffer);
|
||||
} else {
|
||||
if (CodeBuffers.size() > 1) {
|
||||
// If we have more than one code buffer we are tracking then walk them and delete
|
||||
// This is a cleanup step
|
||||
for (size_t i = 1; i < CodeBuffers.size(); i++) {
|
||||
FreeCodeBuffer(CodeBuffers[i]);
|
||||
}
|
||||
CodeBuffers.resize(1);
|
||||
}
|
||||
// Set the current code buffer to the initial
|
||||
CurrentCodeBuffer = &CodeBuffers[0];
|
||||
|
||||
if (CurrentCodeBuffer->Size != MaxCodeSize) {
|
||||
FreeCodeBuffer(*CurrentCodeBuffer);
|
||||
|
||||
// Resize the code buffer and reallocate our code size
|
||||
CurrentCodeBuffer->Size *= 1.5;
|
||||
CurrentCodeBuffer->Size = std::min(CurrentCodeBuffer->Size, MaxCodeSize);
|
||||
|
||||
*CurrentCodeBuffer = AllocateNewCodeBuffer(CurrentCodeBuffer->Size);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// We have signal handlers that have generated code
|
||||
// This means that we can not safely clear the code at this point in time
|
||||
// Allocate some new code buffers that we can switch over to instead
|
||||
auto NewCodeBuffer = AllocateNewCodeBuffer(InitialCodeSize);
|
||||
EmplaceNewCodeBuffer(NewCodeBuffer);
|
||||
|
||||
return CurrentCodeBuffer;
|
||||
}
|
||||
|
||||
return CurrentCodeBuffer;
|
||||
}
|
||||
|
||||
auto CPUBackend::AllocateNewCodeBuffer(size_t Size) -> CodeBuffer {
|
||||
auto CPUBackend::AllocateNewCodeBuffer(size_t Size) -> CodeBuffer {
|
||||
#ifndef _WIN32
|
||||
// MDWE (Memory-Deny-Write-Execute) is a new Linux 6.3 feature.
|
||||
// It's equivalent to systemd's `MemoryDenyWriteExecute` but implemented entirely in the kernel.
|
||||
@@ -380,40 +351,39 @@ auto CPUBackend::AllocateNewCodeBuffer(size_t Size) -> CodeBuffer {
|
||||
#ifndef PR_GET_MDWE
|
||||
#define PR_GET_MDWE 66
|
||||
#endif
|
||||
int MDWE = ::prctl(PR_GET_MDWE, 0, 0, 0, 0);
|
||||
if (MDWE != -1 && MDWE != 0) {
|
||||
LogMan::Msg::EFmt("MDWE was set to 0x{:x} which means FEX can't allocate executable memory", MDWE);
|
||||
}
|
||||
int MDWE = ::prctl(PR_GET_MDWE, 0, 0, 0, 0);
|
||||
if (MDWE != -1 && MDWE != 0) {
|
||||
LogMan::Msg::EFmt("MDWE was set to 0x{:x} which means FEX can't allocate executable memory", MDWE);
|
||||
}
|
||||
#endif
|
||||
|
||||
CodeBuffer Buffer;
|
||||
Buffer.Size = Size;
|
||||
Buffer.Ptr = static_cast<uint8_t *>(
|
||||
FEXCore::Allocator::VirtualAlloc(Buffer.Size, true));
|
||||
LOGMAN_THROW_AA_FMT(!!Buffer.Ptr, "Couldn't allocate code buffer");
|
||||
CodeBuffer Buffer;
|
||||
Buffer.Size = Size;
|
||||
Buffer.Ptr = static_cast<uint8_t*>(FEXCore::Allocator::VirtualAlloc(Buffer.Size, true));
|
||||
LOGMAN_THROW_AA_FMT(!!Buffer.Ptr, "Couldn't allocate code buffer");
|
||||
|
||||
if (static_cast<Context::ContextImpl*>(ThreadState->CTX)->Config.GlobalJITNaming()) {
|
||||
static_cast<Context::ContextImpl*>(ThreadState->CTX)->Symbols.RegisterJITSpace(Buffer.Ptr, Buffer.Size);
|
||||
}
|
||||
return Buffer;
|
||||
}
|
||||
|
||||
void CPUBackend::FreeCodeBuffer(CodeBuffer Buffer) {
|
||||
FEXCore::Allocator::VirtualFree(Buffer.Ptr, Buffer.Size);
|
||||
}
|
||||
|
||||
bool CPUBackend::IsAddressInCodeBuffer(uintptr_t Address) const {
|
||||
for (auto &Buffer: CodeBuffers) {
|
||||
auto start = (uintptr_t)Buffer.Ptr;
|
||||
auto end = start + Buffer.Size;
|
||||
|
||||
if (Address >= start && Address < end) {
|
||||
return true;
|
||||
if (static_cast<Context::ContextImpl*>(ThreadState->CTX)->Config.GlobalJITNaming()) {
|
||||
static_cast<Context::ContextImpl*>(ThreadState->CTX)->Symbols.RegisterJITSpace(Buffer.Ptr, Buffer.Size);
|
||||
}
|
||||
return Buffer;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
void CPUBackend::FreeCodeBuffer(CodeBuffer Buffer) {
|
||||
FEXCore::Allocator::VirtualFree(Buffer.Ptr, Buffer.Size);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
bool CPUBackend::IsAddressInCodeBuffer(uintptr_t Address) const {
|
||||
for (auto& Buffer : CodeBuffers) {
|
||||
auto start = (uintptr_t)Buffer.Ptr;
|
||||
auto end = start + Buffer.Size;
|
||||
|
||||
if (Address >= start && Address < end) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace CPU
|
||||
} // namespace FEXCore
|
||||
Reference in new issue
Block a user