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Fixes FEXConfig trying to update full refresh
This burns a decent amount of CPU time just idling and we don't have active screen elements to matter here It's still responsive because it'll update as the window gets any events
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@@ -571,7 +571,7 @@ int main() {
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ImGui_ImplOpenGL3_Init(glsl_version);
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while (!glfwWindowShouldClose(Window)) {
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glfwPollEvents();
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glfwWaitEvents();
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// Start the Dear ImGui frame
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ImGui_ImplOpenGL3_NewFrame();
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