Bring HUD closer and isolate floating native menus

This commit is contained in:
ElHombreAlex committed 2026-10-03 19:17:12 +02:00
1 parent 028de594bb
commit 46102cabf7
18 files changed
+84 -22

No files matched your search

+7
View File
@@ -56,6 +56,13 @@ class BridgeTests(unittest.TestCase):
self.assertTrue(full_screen_capture({'ready':True,'ui_mode':'menu'}))
self.assertFalse(full_screen_capture(dict(base,panel_open=True,panel_kind='shop')))
def test_in_run_modal_window_never_duplicates_on_full_headset_screen(self):
for kind in ('ship', 'window', 'options', 'sell'):
with self.subTest(kind=kind):
self.assertFalse(full_screen_capture({'ready':True,'ui_mode':'menu',
'panel_open':True,'panel_kind':kind}))
self.assertTrue(full_screen_capture({'ready':False,'ui_mode':'menu','panel_open':True}))
def test_enemy_frame_removed_without_touching_player_widgets(self):
pixels=np.full((720,1280,4),255,dtype=np.uint8)
result=remove_enemy_hud(pixels)