Files
DeeJanuz--frametop/input-settings/ft_input_settings.py
T
DeeJanuzandClaude Opus 5.5 d439bc3f25 Frametop: a multi-screen desktop and universal 3D mouse for the Steam Frame
Several KDE Plasma screens floating in SteamVR, each a real monitor of any
resolution and shape, shown by our own compositor (ft-screens), with a
layout, wrist pinning, and visibility modes; a Bluetooth mouse that drives
all of SteamVR as a room-anchored 3D pointer (input relay, ft-pointer
helper, ft_pointer SteamVR driver); two settings apps; and Bluetooth LE
fixes. Installs on the headset with ./install.sh.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 16:14:13 -06:00

422 lines
17 KiB
Python

#!/usr/bin/env python3
"""Frametop Input Settings: choose and map input devices for the universal 3D mouse.
A Kirigami (QML) app with a Python backend. It runs in the dev container and talks
to the input relay over its control socket (@frametop_relay):
- Devices: every USB/Bluetooth mouse and keyboard, a live activity light to
identify them, and a role for each (3D pointer, pass through, ignore).
- Buttons: press a button or key on a pointer device, then pick an action.
- Pointer: speed, dot size, distance and the rest, applied live.
- Bluetooth: paired devices, and re-applying the Bluetooth LE fixes after pairing.
Rules go to ~/.config/frametop-input.json and pointer settings to
~/.config/frametop.conf; then the relay (and through it the helper) reloads.
Launch with input-settings/ft-input-settings (host wrapper).
"""
import json
import os
import re
import shutil
import socket
import subprocess
import sys
from PySide6.QtCore import Property, QObject, QSocketNotifier, QTimer, QUrl, Signal, Slot
from PySide6.QtGui import QGuiApplication, QIcon
from PySide6.QtQml import QQmlApplicationEngine
from PySide6.QtQuickControls2 import QQuickStyle
RULES_PATH = os.path.expanduser("~/.config/frametop-input.json")
CONF_PATH = os.path.expanduser("~/.config/frametop.conf")
RELAY = "\0frametop_relay"
HELPER = "\0ft_pointer_helper"
BTN_MISC = 0x100
# Header names that mark the start of a range, not a real key (BTN_MOUSE == BTN_LEFT).
RANGE_ALIASES = {"BTN_MISC", "BTN_MOUSE", "BTN_JOYSTICK", "BTN_GAMEPAD", "BTN_DIGI", "BTN_WHEEL",
"BTN_TRIGGER_HAPPY", "KEY_MIN_INTERESTING", "KEY_MAX", "KEY_CNT", "BTN_A", "BTN_B", "BTN_X", "BTN_Y"}
DEFAULT_BUTTONS = {0x110: "left", 0x111: "right", 0x112: "middle", 0x113: "back", 0x114: "back"}
ACTION_LABELS = {
"left": "Left click", "right": "Right click", "middle": "Middle click", "back": "Back",
"scroll_up": "Scroll up", "scroll_down": "Scroll down", "dashboard": "Toggle SteamVR dashboard",
"recenter": "Recenter pointer", "pointer_toggle": "Pointer on/off", "sens_up": "Faster pointer",
"sens_down": "Slower pointer", "layout_reset": "Reset desktop screen layout",
"screens_toggle": "Hide/show desktop screens", "key": "Pass through as key",
"none": "Do nothing",
}
ROLE_LABELS = {"pointer": "3D pointer", "passthrough": "Pass through", "ignore": "Ignore"}
# Pointer settings: key, label, default, min, max, step, unit.
POINTER_SETTINGS = [
("POINTER_SENSITIVITY", "Speed", 0.03, 0.005, 0.12, 0.001, "°/count"),
("POINTER_CURSOR_DEG", "Dot size", 0.4, 0.1, 2.0, 0.05, "°"),
("POINTER_DISTANCE", "Distance in open space", 1.5, 0.5, 4.0, 0.1, "m"),
("POINTER_ORIGIN_FRACTION", "SteamVR dot shrink", 0.95, 0.5, 0.98, 0.01, ""),
("POINTER_ORIGIN_MARGIN", "Room for small controls", 0.15, 0.03, 0.5, 0.01, "m"),
("POINTER_SCENE_RADIUS", "Dock / window-control reach", 0.5, 0.1, 1.5, 0.05, "m"),
("POINTER_EDGE_REACH", "Panel edge reach", 0.3, 0.0, 1.0, 0.05, "m"),
("POINTER_WAKE_COUNTS", "Movement to wake", 40, 5, 200, 5, "counts"),
("POINTER_IDLE", "Release after idle", 30, 5, 120, 5, "s"),
]
def code_names():
"""evdev key/button code -> name, from the kernel header (first name wins, BTN_ for buttons)."""
names = {}
try:
with open("/usr/include/linux/input-event-codes.h") as f:
for m in re.finditer(r"#define\s+((?:KEY|BTN)_\w+)\s+(0x[0-9a-fA-F]+|\d+)", f.read()):
code = int(m.group(2), 0)
name = m.group(1)
if name in RANGE_ALIASES:
continue
if code not in names or (code >= BTN_MISC and name.startswith("BTN_") and not names[code].startswith("BTN_")):
names[code] = name
except OSError:
pass
return names
def read_json(path):
try:
with open(path) as f:
return json.load(f)
except (OSError, ValueError):
return {}
def read_conf():
conf = {}
try:
with open(CONF_PATH) as f:
for line in f:
line = line.split("#", 1)[0].strip()
if "=" in line:
k, v = line.split("=", 1)
conf[k.strip()] = v.strip()
except OSError:
pass
return conf
def write_conf_value(key, value):
"""Set KEY=value in frametop.conf, keeping comments and the rest of the file."""
try:
with open(CONF_PATH) as f:
lines = f.read().splitlines()
except OSError:
lines = []
for i, line in enumerate(lines):
if line.split("#", 1)[0].strip().startswith(f"{key}="):
comment = line[line.index("#"):] if "#" in line else ""
lines[i] = f"{key}={value}" + (f" {comment}" if comment else "")
break
else:
lines.append(f"{key}={value}")
with open(CONF_PATH, "w") as f:
f.write("\n".join(lines) + "\n")
def host(*cmd):
"""Run a command on the SteamOS host (we live in the dev container)."""
runner = ["distrobox-host-exec"] if shutil.which("distrobox-host-exec") else []
try:
return subprocess.run(runner + list(cmd), capture_output=True, text=True, timeout=20)
except (OSError, subprocess.TimeoutExpired) as e:
return subprocess.CompletedProcess(cmd, 1, "", str(e))
class Backend(QObject):
devicesChanged = Signal()
mappingsChanged = Signal()
pointerChanged = Signal()
bluetoothChanged = Signal()
activity = Signal(str) # device id
captured = Signal(int, str) # code, name
message = Signal(str, bool) # text, is error
def __init__(self):
super().__init__()
self._names = code_names()
self._nodes = []
self._pointer_mode = False
self._capture_id = ""
self._bluetooth = []
self._relay_ok = False
self.sock = socket.socket(socket.AF_UNIX, socket.SOCK_DGRAM)
self.sock.bind("") # autobind an abstract address the relay can reply to
self.sock.setblocking(False)
self.notifier = QSocketNotifier(self.sock.fileno(), QSocketNotifier.Read)
self.notifier.activated.connect(self._read)
self.poll = QTimer(interval=2000, timeout=self._refresh)
self.poll.start()
self.rewatch = QTimer(interval=50000, timeout=lambda: self._send("watch 60"))
self.rewatch.start()
self.reload_timer = QTimer(singleShot=True, interval=400, timeout=lambda: self._send("reload"))
self._refresh()
self._send("watch 60")
self.refreshBluetooth()
# --- relay socket ---
def _send(self, text, to=RELAY):
try:
self.sock.sendto(text.encode(), to)
return True
except OSError:
if to == RELAY and self._relay_ok:
self._relay_ok = False
self.devicesChanged.emit()
return False
def _refresh(self):
self._send("devices")
def _read(self):
while True:
try:
data = self.sock.recv(65536)
except BlockingIOError:
return
try:
msg = json.loads(data)
except ValueError:
continue
t = msg.get("t")
if t == "devices":
self._nodes = msg.get("nodes", [])
self._pointer_mode = bool(msg.get("pointer_mode"))
self._relay_ok = True
self.devicesChanged.emit()
elif t == "event":
self.activity.emit(msg["id"])
if (self._capture_id and msg["id"] == self._capture_id and msg["type"] == "key"
and msg["value"] == 1):
code = int(msg["code"])
self._capture_id = ""
self.captured.emit(code, self.codeName(code))
# --- devices ---
@Property(bool, notify=devicesChanged)
def relayRunning(self):
return self._relay_ok
@Property(bool, notify=devicesChanged)
def pointerMode(self):
return self._pointer_mode
@Property("QVariantList", notify=devicesChanged)
def devices(self):
"""Connected devices, plus devices with saved rules or bindings that aren't connected
(a sleeping Bluetooth mouse), so their bindings can still be edited and removed."""
all_rules = read_json(RULES_PATH)
rules = all_rules.get("devices", {})
bindings = all_rules.get("buttons", {})
grouped = {}
for n in self._nodes:
d = grouped.setdefault(n["id"], {"id": n["id"], "name": n["name"], "bus": n["bus"], "kinds": [],
"nodes": [], "role": n["role"], "grabbed": False})
d["nodes"].append(n["path"])
d["kinds"] = sorted(set(d["kinds"]) | set(n["kinds"]))
d["grabbed"] = d["grabbed"] or n["grabbed"]
if "mouse" in n["kinds"]:
d["name"] = n["name"].replace(" Mouse", "") # the Z3's nodes are "Z3 Mouse"/"Z3 Keyboard"
for d in grouped.values():
d["connected"] = True
for device_id in set(rules) | {i for i, b in bindings.items() if b}:
if device_id in grouped:
continue
rule = rules.get(device_id, {})
# Not connected: the relay's default for a device we have bindings for is "pointer".
grouped[device_id] = {"id": device_id, "name": rule.get("name", device_id), "bus": "",
"kinds": [], "nodes": [], "role": rule.get("role", "pointer"),
"grabbed": False, "connected": False}
for d in grouped.values():
d["explicit"] = d["id"] in rules and "role" in rules[d["id"]]
d["roleLabel"] = ROLE_LABELS.get(d["role"], d["role"])
return sorted(grouped.values(), key=lambda d: (not d["connected"], d["role"] != "pointer", d["name"].lower()))
@Property("QVariantList", constant=True)
def roles(self):
return [{"value": k, "text": v} for k, v in ROLE_LABELS.items()]
@Slot(str, str, str)
def setRole(self, device_id, role, name):
rules = read_json(RULES_PATH)
rules.setdefault("devices", {})[device_id] = {"role": role, "name": name}
self._save_rules(rules)
self.message.emit(f"{name}: {ROLE_LABELS.get(role, role)}", False)
@Slot(str)
def resetRole(self, device_id):
rules = read_json(RULES_PATH)
rules.get("devices", {}).get(device_id, {}).pop("role", None)
self._save_rules(rules)
@Slot(str)
def forgetDevice(self, device_id):
"""Drop everything saved for a device: role, name, and bindings."""
rules = read_json(RULES_PATH)
name = rules.get("devices", {}).pop(device_id, {}).get("name", device_id)
rules.get("buttons", {}).pop(device_id, None)
self._save_rules(rules)
self.message.emit(f"Forgot {name}", False)
def _remember_name(self, rules, device_id):
"""Keep the device's name with its rules, so it can be listed while disconnected."""
entry = rules.setdefault("devices", {}).setdefault(device_id, {})
if "name" not in entry:
for d in self.devices:
if d["id"] == device_id:
entry["name"] = d["name"]
def _save_rules(self, rules):
os.makedirs(os.path.dirname(RULES_PATH), exist_ok=True)
with open(RULES_PATH, "w") as f:
json.dump(rules, f, indent=2)
self._send("reload")
QTimer.singleShot(300, self._refresh)
self.mappingsChanged.emit()
self.devicesChanged.emit()
# --- buttons ---
@Slot(int, result=str)
def codeName(self, code):
return self._names.get(code, f"code {code}")
@Property("QVariantList", constant=True)
def actions(self):
return [{"value": k, "text": v} for k, v in ACTION_LABELS.items()]
@Slot(str, result="QVariantList")
def mappings(self, device_id):
custom = read_json(RULES_PATH).get("buttons", {}).get(device_id, {})
rows = {}
for code, action in DEFAULT_BUTTONS.items():
rows[code] = {"code": code, "action": action, "custom": False}
for code, action in custom.items():
rows[int(code)] = {"code": int(code), "action": action, "custom": True}
out = []
for code in sorted(rows):
r = rows[code]
r["isDefault"] = code in DEFAULT_BUTTONS # a built-in binding (left/right/middle/side/extra)
r["name"] = self.codeName(code)
r["actionLabel"] = ACTION_LABELS.get(r["action"], r["action"])
out.append(r)
return out
@Slot(str)
def startCapture(self, device_id):
self._capture_id = device_id
self._send("watch 60")
@Slot()
def cancelCapture(self):
self._capture_id = ""
@Slot(str, int, str)
def setMapping(self, device_id, code, action):
rules = read_json(RULES_PATH)
rules.setdefault("buttons", {}).setdefault(device_id, {})[str(code)] = action
self._remember_name(rules, device_id)
self._save_rules(rules)
self.message.emit(f"{self.codeName(code)} → {ACTION_LABELS.get(action, action)}", False)
@Slot(str, int)
def removeMapping(self, device_id, code):
"""Drop a custom binding: built-in buttons go back to their default, others pass through."""
rules = read_json(RULES_PATH)
rules.get("buttons", {}).get(device_id, {}).pop(str(code), None)
self._save_rules(rules)
default = DEFAULT_BUTTONS.get(code)
self.message.emit(f"{self.codeName(code)}: " + (f"back to {ACTION_LABELS[default]}" if default
else "binding removed"), False)
@Slot(str, int)
def unbind(self, device_id, code):
"""Make a button do nothing (also works for the built-in bindings)."""
self.setMapping(device_id, code, "none")
@Slot(str)
def clearMappings(self, device_id):
rules = read_json(RULES_PATH)
removed = len(rules.get("buttons", {}).pop(device_id, {}) or {})
self._save_rules(rules)
self.message.emit(f"Removed {removed} binding{'s' if removed != 1 else ''}; defaults restored", False)
# --- pointer settings ---
@Property("QVariantList", notify=pointerChanged)
def pointerSettings(self):
conf = read_conf()
out = []
for key, label, default, lo, hi, step, unit in POINTER_SETTINGS:
try:
value = float(conf.get(key, default))
except ValueError:
value = default
out.append({"key": key, "label": label, "value": value, "min": lo, "max": hi, "step": step,
"unit": unit, "default": default})
return out
@Slot(str, float)
def setPointerSetting(self, key, value):
integer = key in ("POINTER_WAKE_COUNTS", "POINTER_IDLE")
write_conf_value(key, str(int(round(value))) if integer else f"{value:.3f}".rstrip("0").rstrip("."))
self.reload_timer.start() # debounce slider drags
self.pointerChanged.emit()
@Slot(result=bool)
def recenter(self):
return self._send("recenter", HELPER)
# --- bluetooth ---
@Property("QVariantList", notify=bluetoothChanged)
def bluetooth(self):
return self._bluetooth
@Slot()
def refreshBluetooth(self):
devices = []
listing = host("bluetoothctl", "devices", "Paired")
for line in listing.stdout.splitlines():
parts = line.split(" ", 2)
if len(parts) < 3 or parts[0] != "Device":
continue
info = host("bluetoothctl", "info", parts[1]).stdout
battery = re.search(r"Battery Percentage: \S+ \((\d+)\)", info)
devices.append({"address": parts[1], "name": parts[2],
"connected": "Connected: yes" in info,
"battery": int(battery.group(1)) if battery else -1})
self._bluetooth = devices
self.bluetoothChanged.emit()
@Slot()
def applyBluetoothFixes(self):
if not os.path.exists("/run/host/etc/steamframe/bt-fixups.sh") and not os.path.exists("/etc/steamframe/bt-fixups.sh"):
self.message.emit("Bluetooth fixes aren't installed (setup/bluetooth/install.sh)", True)
return
result = host("pkexec", "/etc/steamframe/bt-fixups.sh")
if result.returncode == 0:
self.message.emit("Bluetooth fixes applied: " + " ".join(result.stdout.split())[:120], False)
else:
self.message.emit("Couldn't apply the Bluetooth fixes: " + (result.stderr.strip() or "cancelled")[:160], True)
self.refreshBluetooth()
def main():
app = QGuiApplication(sys.argv)
app.setApplicationName("ft-input-settings")
app.setApplicationDisplayName("Frametop Input Settings")
app.setDesktopFileName("ft-input-settings")
if not QIcon.themeName():
QIcon.setThemeName("breeze")
QQuickStyle.setStyle("org.kde.desktop")
engine = QQmlApplicationEngine()
backend = Backend()
engine.rootContext().setContextProperty("backend", backend)
engine.rootContext().setContextProperty("startPage", os.environ.get("FT_INPUT_PAGE", "devices"))
engine.load(QUrl.fromLocalFile(os.path.join(os.path.dirname(os.path.abspath(__file__)), "main.qml")))
if not engine.rootObjects():
sys.exit(1)
sys.exit(app.exec())
if __name__ == "__main__":
main()