mirror of
https://github.com/DeeJanuz/frametop.git
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Fixes #7: SteamVR's keyboard never came up for the desktop's apps, and opening it for our panels doesn't work well on the Frame (it's Steam's own panel, mounted in the dashboard's scene, it follows the laser between panels, and it takes the controllers over to SteamVR's laser). - KWin starts input/ft-textinput as the desktop's input method. It tells the input relay when a text field gains or loses focus, and the relay asks ft-screens to open or close the keyboard. The session drops the QT_IM_MODULE=xim and GTK_IM_MODULE=xim that the gamescope session sets, or Qt and GTK apps never report text fields. - The keyboard is ft-screens' own panel (screens/keyboard.cpp): a US laptop layout, typed with a controller's laser or the 3D mouse. It opens 0.7 m in front of you, below your eyes and facing you. It has a grab bar to move it, a Close key, latching Shift, Ctrl and Alt, and repeat on a held key. It's drawn into shared DMA-BUFs, so it doesn't flicker. Its keys reach the focused screen as key presses, so every app takes them. - It steps aside while the Steam menu or Steam's own keyboard is up and comes back after. A layout reset closes it, and it doesn't open without a head pose. - Frametop Input Settings has a Keyboard page: open it for every text field, only while no keyboard is connected (the default), only from a mapped button (the new Open/close keyboard action, for mice and controllers), or never. A switch keeps it open until you close it. - The pointer helper treats every frametop.* overlay as a real panel. The keyboard's shared texture reports 0x0 like SteamVR's scene-graph controls, and the helper had given it their wide catch radius. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
93 lines
3.8 KiB
Python
Executable File
93 lines
3.8 KiB
Python
Executable File
#!/usr/bin/env python3
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"""ft-textinput: Frametop's input method, which tells the input relay when a text field
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on the desktop has keyboard focus.
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KWin starts it (--inputmethod, from session/frametop-session.sh) and activates it
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whenever the focused app enables text input on a field (text-input v1/v2/v3: Qt, GTK,
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and Firefox apps do; Xwayland apps and most Electron apps don't). This only passes that
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on: "textfield 1" or "textfield 0" to the input relay (@frametop_relay), which opens or
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closes Frametop's keyboard (ft-screens' own key panel), depending on the keyboard setting
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in Frametop Input Settings. Typing on it reaches the app as key presses from ft-screens,
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not through this input method, so nothing typed passes through here.
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Speaks the Wayland wire protocol itself (zwp_input_method_v1 only), so it needs nothing
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but Python on the SteamOS host.
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"""
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import os
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import socket
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import struct
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import sys
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RELAY = "\0frametop_relay"
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DISPLAY, REGISTRY, INPUT_METHOD = 1, 2, 3 # our object ids
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def string(text):
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data = text.encode() + b"\0"
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return struct.pack("=I", len(data)) + data + b"\0" * (-len(data) % 4)
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def read_string(body, at):
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"""(text, offset after it) for a string argument at `at`."""
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(length,) = struct.unpack_from("=I", body, at)
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text = body[at + 4:at + 4 + length - 1].decode(errors="replace")
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return text, at + 4 + length + (-length % 4)
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def main():
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fd = os.environ.pop("WAYLAND_SOCKET", None)
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if fd is None:
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sys.exit("ft-textinput: no WAYLAND_SOCKET (KWin starts this as its input method)")
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conn = socket.socket(fileno=int(fd))
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relay = socket.socket(socket.AF_UNIX, socket.SOCK_DGRAM | socket.SOCK_NONBLOCK)
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def request(obj, opcode, payload=b""):
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conn.sendall(struct.pack("=II", obj, (8 + len(payload)) << 16 | opcode) + payload)
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def report(on):
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try:
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relay.sendto(f"textfield {int(on)}".encode(), RELAY)
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except OSError:
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pass # the relay isn't running
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request(DISPLAY, 1, struct.pack("=I", REGISTRY)) # wl_display.get_registry
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contexts = set() # KWin makes one per activation
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buf = b""
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while True:
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data = conn.recv(65536)
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if not data:
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return # KWin went away
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buf += data
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while len(buf) >= 8:
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obj, word = struct.unpack_from("=II", buf)
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size, opcode = word >> 16, word & 0xFFFF
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if size < 8 or len(buf) < size:
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break
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body, buf = buf[8:size], buf[size:]
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if obj == DISPLAY and opcode == 0: # error
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bad, code = struct.unpack_from("=II", body)
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message, _ = read_string(body, 8)
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sys.exit(f"ft-textinput: Wayland error {code} on object {bad}: {message}")
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elif obj == REGISTRY and opcode == 0: # global
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(name,) = struct.unpack_from("=I", body)
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interface, _ = read_string(body, 4)
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if interface == "zwp_input_method_v1":
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request(REGISTRY, 0, struct.pack("=I", name) + string(interface) + struct.pack("=II", 1, INPUT_METHOD))
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elif obj == INPUT_METHOD and opcode == 0: # activate: a text field has focus
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contexts.add(struct.unpack_from("=I", body)[0])
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report(True)
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elif obj == INPUT_METHOD and opcode == 1: # deactivate: it lost focus
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(context,) = struct.unpack_from("=I", body)
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if context in contexts:
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contexts.discard(context)
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request(context, 0) # zwp_input_method_context_v1.destroy
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report(bool(contexts))
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# Everything else (the contexts' surrounding text, content type, ...) is unused.
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if __name__ == "__main__":
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try:
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main()
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except KeyboardInterrupt:
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pass
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