Files
DeeJanuz--frametop/install.sh
T
DeeJanuzandClaude Opus 5.5 499035216c Make hand tracking a Frametop component
- Programs: ft-camd (the camera broker), ft-hands (the tracker), and
  ft-handreplay and ft-ringplay for recordings, built by hands/build.sh
  into hands/build/ with one Makefile. The first build fetches ncnn at
  frame-hands' pinned tag and builds it with the same options.
- ft-camd gets its privileges from file capabilities (CAP_SYS_PTRACE,
  CAP_PERFMON, CAP_DAC_READ_SEARCH) that hands/run.sh install sets with
  sudo, and drops them once set up. It still works under sudo. It runs
  on the host, linked statically, as frametop-camd.service. ft-hands
  runs in the dev container as frametop-hands.service. Both start and
  stop with SteamVR.
- Files move to /run/user/UID/frametop/ (cam-ring, hands, gestures),
  not $XDG_RUNTIME_DIR, which a terminal in the Frametop desktop has
  its own of. SIGUSR1 recordings go to ~/.local/share/frametop/hands.
- The calibration is read through /run/host in the container.
- Settings: HANDS_SWAP_SIDES and HANDS_CPUS in frametop.conf.
- install.sh offers hand tracking as an optional last step.
- The container gets jsoncpp-devel, glibc-static, and NumPy and OpenCV
  for the Python tools.
- tools/ring.py reads the ring, and models/NOTICE credits the
  Apache-2.0 models.

Checked: ft-handreplay gives identical summaries and byte-identical
depth dumps to frame-hands' fh-replay on both 2026-09-29 recordings.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 09:15:07 -06:00

112 lines
4.5 KiB
Bash
Executable File

#!/usr/bin/env bash
# Install everything on the Steam Frame: the build container, Frametop (multi-screen
# desktop, input relay, universal 3D mouse, settings app), and optionally the Bluetooth
# fixes and hand tracking. Run it on the headset in a terminal, from this repo. It's safe
# to re-run, for example after `git pull`.
# (It also works from a PC over SSH; see "Developing from a PC" in the README.)
#
# Usage: ./install.sh [--yes] [--no-bluetooth]
# --yes don't ask; skips the Bluetooth fixes and the SteamVR restart
# --no-bluetooth don't offer the Bluetooth fixes
set -euo pipefail
root=$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)
. "$root/scripts/_env.sh"
assume_yes=0 bluetooth=1
for arg in "$@"; do
case $arg in
--yes) assume_yes=1 ;;
--no-bluetooth) bluetooth=0 ;;
-h|--help) sed -n '2,11p' "$0"; exit 0 ;;
*) echo "unknown option: $arg" >&2; exit 2 ;;
esac
done
# Only the questions read from the terminal (or whatever stdin is); the build steps get
# no input, so they can't swallow typed-ahead or piped answers.
exec 3<&0 </dev/null
step() { printf '\n\033[1m== %s\033[0m\n' "$*"; }
ask() { # ask "question" default(y|n)
[ "$assume_yes" = 1 ] && [ "$2" = y ] && return 0
[ "$assume_yes" = 1 ] && return 1
local hint answer
hint=$([ "$2" = y ] && echo "Y/n" || echo "y/N")
read -r -p "$1 [$hint] " answer <&3 || answer=
answer=${answer:-$2}
[[ $answer =~ ^[Yy] ]]
}
if [ "$FRAME_LOCAL" = 1 ]; then
echo "Installing on this Steam Frame from $FRAME_REPO"
else
echo "Installing on $FRAME_HOST over SSH (repo copy at $FRAME_REPO)"
"$root/scripts/sync.sh" >/dev/null
fi
step "1/9 distrobox (container tool, installed in your home folder)"
if on_frame 'test -x ~/.local/bin/distrobox'; then
echo "already installed: $(on_frame '~/.local/bin/distrobox version | head -1')"
else
on_frame 'set -e; mkdir -p ~/dev/src
# A tested release, so upstream changes cannot break new installs.
[ -d ~/dev/src/distrobox ] || git clone --depth 1 --branch 1.8.2.5 https://github.com/89luca89/distrobox.git ~/dev/src/distrobox
cd ~/dev/src/distrobox && ./install --prefix ~/.local'
fi
step "2/9 build container (Fedora 44 'dev', about 1-2 GB the first time)"
"$root/setup/dev-container.sh"
step "3/9 input relay (keeps Bluetooth mice working in SteamVR, device roles, button maps)"
"$root/desktops.sh" relay install
step "4/9 3D mouse: SteamVR driver"
"$root/pointer/driver/build.sh"
"$root/pointer/driver/install.sh" install 2>&1 | grep -v xdg-open
step "5/9 3D mouse: pointer helper service"
"$root/pointer/helper/build.sh"
"$root/pointer/helper/run.sh" install
step "6/9 power service (turns the displays off while the headset isn't used, even on a stand)"
"$root/power/build.sh"
"$root/power/run.sh" install
step "7/9 multi-screen desktop (ft-screens), Frametop Input Settings, and Frametop Display Settings"
"$root/screens/build.sh"
"$root/desktops.sh" install >/dev/null
"$root/input-settings/install.sh"
"$root/display-settings/install.sh"
on_frame "sed -i 's/^POINTER=0/POINTER=1/' ~/.config/frametop.conf; grep -q '^POINTER=' ~/.config/frametop.conf || echo 'POINTER=1' >> ~/.config/frametop.conf"
echo "the launcher's Desktop entry now opens the multi-screen desktop; 3D mouse on (POINTER=1 in ~/.config/frametop.conf)"
step "8/9 Bluetooth fixes (optional; they let LE mice and keyboards like the Swiftpoint Z3 reconnect)"
if [ "$bluetooth" = 1 ] && ask "Install the Bluetooth fixes? They need your password (sudo)." n; then
"$root/setup/bluetooth/install.sh" install
else
echo "skipped. Install later with: setup/bluetooth/install.sh install"
fi
step "9/9 hand tracking (optional, experimental: your hands show over the screens)"
if ask "Install hand tracking? It needs your password (sudo) to let its camera service read the headset cameras." n; then
"$root/hands/run.sh" install
else
echo "skipped. Install later with: hands/run.sh install"
fi
step "Done"
cat <<'EOF'
SteamVR has to restart once, to load the 3D mouse driver and to start the input relay
before it. Restarting SteamVR closes everything open in VR, including this terminal if
it's in a VR desktop. Rebooting the headset works too.
Recommended: in Frametop Display Settings > Power, choose when the displays turn off
while the headset isn't used (for a stand or mount that covers its proximity sensor), and
turn on Stay awake while plugged in, so Steam doesn't put the headset to sleep while it
charges. The displays still turn off when you take the headset off.
EOF
if ask "Restart SteamVR now?" n; then
on_frame 'systemctl --user restart steamvr.service'
fi