mirror of
https://github.com/DeeJanuz/frametop.git
synced 2026-10-06 08:00:09 +02:00
Named layouts: Save current arrangement in Frametop Display Settings now asks for a name, and saved layouts are listed with the presets under Arrangement, with rename and delete next to the list. A named layout is the custom arrangement under a name: each screen's place relative to your head, width, curve, and pin, but not resolution or scale. Using one copies it into the custom arrangement, so desktop start, Meta+Shift+R, and Arrange now apply it unchanged; "active" remembers the name, and a plain capture clears it. ft-layout gains save, use, layouts, rename, and delete. A layout saved with fewer screens than there are now leaves the others where they were saved last, or where the preset puts them. Head pin: ft-screens' pin command takes "head" as well as left and right, and pins the screen to the headset (device 0) where it is, like a HUD. A head-pinned screen skips the wrist facing rule and shows whenever the screens do. Carrying it re-pins it to the head on release, like a wrist pin, so it can be adjusted in VR. The Visibility tab (now Visibility & pins) sets each screen's pin: in the room, either wrist, or your head, and the pin command now rejects anything but left, right, or head (it used to take anything else as left). This removes the "no HUD" limit from the docs. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
526 lines
21 KiB
Python
526 lines
21 KiB
Python
#!/usr/bin/env python3
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"""Frametop Display Settings: the Frametop screens' count, resolution, size, scale, and layout.
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A Kirigami (QML) app with a Python backend, like Frametop Input Settings. It runs in
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the dev container:
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- Screens (ft-screens backend): each screen's resolution (any, portrait too), its width
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in VR in metres, its scale, and which one has the taskbar. Resolution and width
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apply at once (ft-screens' control socket, @ft_screens); adding or removing a screen
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when the desktop starts again. (gamescope backend: one shared resolution, at most
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1920x1080 worth of pixels, rotation for portrait.)
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- Visibility (ft-screens): when the screens show (always, only with the SteamVR
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dashboard open, while you look at a controller, or only when toggled), the wrist
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angle within which a pinned screen shows, and pinning each screen to a wrist or
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your head.
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- Layout: a preset (curved or flat, rows, distance, gap, height) or a named layout
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saved from where the screens are, with a preview; arrange now; save the current
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arrangement under a name; rename and delete; arrange automatically when the
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desktop starts.
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Settings go to ~/.config/frametop.conf and ~/.config/frametop-layout.json. Anything
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that touches SteamVR runs layout/ft-layout on the host.
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Launch with display-settings/ft-display-settings (host wrapper).
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"""
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import os
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import shutil
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import socket
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import sys
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from PySide6.QtCore import Property, QObject, QProcess, QTimer, QUrl, Signal, Slot
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from PySide6.QtGui import QGuiApplication, QIcon
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from PySide6.QtQml import QQmlApplicationEngine
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from PySide6.QtQuickControls2 import QQuickStyle
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HERE = os.path.dirname(os.path.abspath(__file__))
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LAYOUT_DIR = os.path.join(HERE, "..", "layout")
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sys.path.insert(0, LAYOUT_DIR)
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import ft_layout # noqa: E402 (pure Python: the same geometry ft-layout uses)
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FT_LAYOUT = os.path.join(LAYOUT_DIR, "ft-layout")
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DESKTOPS = os.path.join(HERE, "..", "desktops.sh")
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CONF_PATH = ft_layout.CONF_PATH
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# gamescope's VR backend uploads a texture the size of a screen at start, through a
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# 1920x1080x4-byte buffer: more pixels than 1920x1080 abort it (see the design notes).
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MAX_PIXELS = 1920 * 1080
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RESOLUTIONS = [(1280, 720), (1600, 900), (1920, 1080), (1728, 1080), (1920, 800), (2224, 928), (2560, 800)]
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# ft-screens has no pixel limit; portrait screens are just tall.
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SCREEN_RESOLUTIONS = [(1920, 1080, ""), (2560, 1440, ""), (3840, 2160, "4K"), (2560, 1080, "ultrawide"),
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(3440, 1440, "ultrawide"), (5120, 1440, "super ultrawide"), (1920, 1200, "16:10"),
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(2560, 1600, "16:10"), (1080, 1920, "portrait"), (1440, 2560, "portrait"),
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(2160, 3840, "portrait 4K")]
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FT_SCREENS = "\0ft_screens"
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SCALES = [0.75, 1.0, 1.25, 4 / 3, 1.5, 1.75, 2.0]
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ROTATIONS = [("normal", "Landscape"), ("left", "Portrait"), ("right", "Portrait (flipped)")]
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def write_conf_value(key, value):
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"""Set KEY=value in frametop.conf, keeping comments and the rest of the file."""
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try:
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with open(CONF_PATH) as f:
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lines = f.read().splitlines()
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except OSError:
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lines = []
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for i, line in enumerate(lines):
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if line.split("#", 1)[0].strip().startswith(f"{key}="):
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comment = line[line.index("#"):] if "#" in line else ""
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lines[i] = f"{key}={value}" + (f" {comment}" if comment else "")
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break
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else:
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lines.append(f"{key}={value}")
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with open(CONF_PATH, "w") as f:
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f.write("\n".join(lines) + "\n")
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def host_command(*cmd):
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"""argv to run a command on the SteamOS host (we live in the dev container).
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distrobox-host-exec reaches the host through the user's real session bus; inside the
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desktop our DBUS_SESSION_BUS_ADDRESS is the nested session's private one, where it
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fails (exit 127, silently)."""
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if not shutil.which("distrobox-host-exec"):
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return list(cmd)
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bus = f"unix:path=/run/user/{os.getuid()}/bus"
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return ["env", f"DBUS_SESSION_BUS_ADDRESS={bus}", "distrobox-host-exec"] + list(cmd)
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class Backend(QObject):
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changed = Signal()
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busyChanged = Signal()
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message = Signal(str, bool) # text, is error
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def __init__(self):
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super().__init__()
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self._busy = ""
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self._proc = None
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self._running = False
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self._running_count = 0
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self._sock = socket.socket(socket.AF_UNIX, socket.SOCK_DGRAM)
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self._sock.bind("") # an abstract address ft-screens can reply to
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self._sock.settimeout(1.0)
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self._started = {} # conf values the running desktop started with
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self._pins = [] # each running screen's pin: none | left | right | head
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self.poll = QTimer(interval=3000, timeout=self._check_running)
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self.poll.start()
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self._check_running()
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# --- state ---
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def _conf(self):
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conf = ft_layout.read_conf()
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def num(key, default, cast=float):
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try:
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return cast(conf.get(key, default))
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except ValueError:
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return default
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return {"screens": num("SCREENS", 2, int), "width": num("WIDTH", 1920, int),
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"height": num("HEIGHT", 1080, int), "physWidth": num("PHYS_WIDTH", 1.6)}
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def _check_running(self):
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# The session's own Wayland socket (host processes' environments aren't readable
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# from the container, so ft_layout.nested_env() doesn't work here).
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running = os.path.exists(f"/run/user/{os.getuid()}/frametop/wayland-0")
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count = self._screens_running() if running and ft_layout.backend() == "screens" else 0
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pins = self._read_pins(count)
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if running != self._running or count != self._running_count or pins != self._pins:
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if running != self._running or count != self._running_count:
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self._started = self._conf() if running else {}
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self._running = running
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self._running_count = count
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self._pins = pins
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self.changed.emit()
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def _read_pins(self, count):
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pins = []
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for i in range(count):
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reply = self._ask_screens(f"get {i + 1}")
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f = reply.split() if reply and reply.startswith("ok") else []
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pins.append(f[16] if len(f) > 16 else "none")
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return pins
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def _ask_screens(self, text):
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"""Request/reply to ft-screens; None if it isn't running."""
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try:
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self._sock.sendto(text.encode(), FT_SCREENS)
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return self._sock.recv(4096).decode()
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except OSError:
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return None
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def _screens_running(self):
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reply = self._ask_screens("screens")
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return int(reply.split()[1]) if reply and reply.startswith("ok") else 0
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@Property(bool, notify=changed)
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def desktopRunning(self):
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return self._running
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@Property(str, notify=changed)
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def backend(self):
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return ft_layout.backend()
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@Property(bool, notify=changed)
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def restartNeeded(self):
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"""ft-screens: screens added or removed since the desktop started; gamescope: count,
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resolution, or width changed."""
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if not self._running:
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return False
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if ft_layout.backend() == "screens":
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return self._running_count != ft_layout.screen_count(ft_layout.load_layout())
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return bool(self._started) and self._started != self._conf()
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@Property("QVariantList", constant=True)
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def screenResolutions(self):
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return [{"text": f"{w} × {h}" + (f" ({t})" if t else ""), "width": w, "height": h}
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for w, h, t in SCREEN_RESOLUTIONS]
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@Property(int, notify=changed)
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def screens(self):
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return self._conf()["screens"]
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@Property(int, notify=changed)
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def width(self):
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return self._conf()["width"]
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@Property(int, notify=changed)
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def height(self):
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return self._conf()["height"]
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@Property(float, notify=changed)
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def physWidth(self):
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return self._conf()["physWidth"]
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@Property("QVariantList", constant=True)
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def resolutions(self):
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return [{"text": f"{w} × {h}", "width": w, "height": h} for w, h in RESOLUTIONS]
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@Property("QVariantList", constant=True)
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def scales(self):
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return [{"text": f"{round(s * 100)}%", "value": round(s, 4)} for s in SCALES]
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@Property("QVariantList", constant=True)
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def rotations(self):
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return [{"text": t, "value": v} for v, t in ROTATIONS]
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@Property("QVariantList", notify=changed)
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def screenList(self):
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c, layout = self._conf(), ft_layout.load_layout()
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out = []
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if ft_layout.backend() == "screens":
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primary = ft_layout.primary_screen(layout)
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for i in range(ft_layout.screen_count(layout)):
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w, h = ft_layout.screen_pixels(layout, i)
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s = ft_layout.screen_scale(layout, i)
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out.append({"index": i, "width": w, "height": h, "metres": ft_layout.screen_metres(layout, i),
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"scale": round(s, 4), "primary": i == primary,
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"curved": float(ft_layout.screen_entry(layout, i).get("curve", 0)) > 0,
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"effective": f"{round(w / s)} × {round(h / s)}"})
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return out
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for i in range(c["screens"]):
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s = ft_layout.screen_scale(layout, i)
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rot = ft_layout.screen_rotation(layout, i)
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w, h = (c["height"], c["width"]) if rot != "normal" else (c["width"], c["height"])
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out.append({"index": i, "scale": round(s, 4), "rotation": rot,
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"effective": f"{round(w / s)} × {round(h / s)}"})
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return out
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@Property("QVariantMap", notify=changed)
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def layout(self):
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return ft_layout.load_layout()
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@Property("QVariantList", notify=changed)
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def plan(self):
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"""The arrangement in the head frame, for the preview."""
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layout = ft_layout.load_layout()
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c = self._conf()
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# Before any panel was measured: the width SteamVR floats a panel at, and the aspect.
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if "panel_size" not in layout or layout["panel_size"] == list(ft_layout.DEFAULT_PANEL):
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layout["panel_size"] = [ft_layout.DEFAULT_PANEL[0], ft_layout.DEFAULT_PANEL[0] * c["height"] / c["width"]]
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out = []
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for i, t in enumerate(ft_layout.plan(layout, c["screens"])):
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w, h = ft_layout.screen_size(layout, i)
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out.append({"index": i, "x": t["pos"][0], "y": t["pos"][1], "z": t["pos"][2],
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"faceYaw": t["face"][0], "facePitch": t["face"][1], "width": w, "height": h})
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return out
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@Property(str, notify=busyChanged)
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def busy(self):
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return self._busy
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# --- screens ---
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@Slot(int)
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def setScreens(self, n):
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write_conf_value("SCREENS", str(max(1, min(6, n))))
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self.changed.emit()
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@Slot(int, int)
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def setResolution(self, w, h):
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if w * h > MAX_PIXELS:
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self.message.emit(f"{w} × {h} is more than gamescope's VR mode can draw (1920 × 1080 worth of pixels, "
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f"about {MAX_PIXELS // 1000} thousand); try {round((MAX_PIXELS * w / h) ** 0.5) // 8 * 8} × "
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f"{round((MAX_PIXELS * h / w) ** 0.5) // 8 * 8}", True)
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return
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if w >= 640 and h >= 360:
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write_conf_value("WIDTH", str(w))
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write_conf_value("HEIGHT", str(h))
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self.changed.emit()
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@Slot(float)
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def setPhysWidth(self, w):
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write_conf_value("PHYS_WIDTH", f"{w:.2f}")
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self.changed.emit()
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@Slot(int, float)
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def setScale(self, i, s):
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layout = ft_layout.load_layout()
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screens = layout.setdefault("screens", [])
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while len(screens) <= i:
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screens.append({})
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screens[i]["scale"] = s
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ft_layout.save_layout(layout)
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self.changed.emit()
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if self._running:
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self._run("Applying scale", "scale")
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@Slot(int, str)
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def setRotation(self, i, rotation):
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layout = ft_layout.load_layout()
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screens = layout.setdefault("screens", [])
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while len(screens) <= i:
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screens.append({})
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screens[i]["rotation"] = rotation
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screens[i].pop("roll", None) # a saved arrangement follows the new rotation
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ft_layout.save_layout(layout)
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self.changed.emit()
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if self._running:
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self._run("Rotating", "scale")
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# --- ft-screens: per-screen resolution and size ---
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def _edit_screen(self, i, fn):
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layout = ft_layout.load_layout()
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screens = layout.setdefault("screens", [])
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while len(screens) <= i:
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screens.append({"size": [1920, 1080], "metres": 1920 / ft_layout.PIXELS_PER_METRE})
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fn(screens[i])
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ft_layout.save_layout(layout)
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self.changed.emit()
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@Slot(int, int, int)
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def setScreenSize(self, i, w, h):
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if not (320 <= w <= 16384 and 200 <= h <= 16384):
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self.message.emit("Width and height: 320 to 16384 pixels", True)
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return
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self._edit_screen(i, lambda s: s.__setitem__("size", [w, h]))
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if self._running and i < self._running_count:
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self._ask_screens(f"size {i + 1} {w} {h}")
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@Slot(int, float)
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def setScreenMetres(self, i, m):
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self._edit_screen(i, lambda s: s.__setitem__("metres", round(m, 3)))
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if self._running and i < self._running_count:
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self._ask_screens(f"width {i + 1} {m:.3f}")
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@Slot(int, bool)
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def setCurved(self, i, on):
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"""Curve a screen into a cylinder around you (radius: your distance to it now, from
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ft-screens; the layout's distance if the desktop isn't running)."""
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radius = float(ft_layout.load_layout()["preset"].get("distance", 2.0)) if on else 0.0
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if self._running and i < self._running_count:
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reply = self._ask_screens(f"curve {i + 1} {'on' if on else 'off'}")
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if reply and reply.startswith("ok"):
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radius = float(reply.split()[1])
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self._edit_screen(i, lambda s: s.__setitem__("curve", round(radius, 3)))
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@Slot(int)
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def setPrimary(self, i):
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layout = ft_layout.load_layout()
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layout["primary"] = i + 1
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ft_layout.save_layout(layout)
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self.changed.emit()
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if self._running:
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self._run("Moving the taskbar", "scale")
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@Slot()
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def addScreen(self):
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layout = ft_layout.load_layout()
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layout.setdefault("screens", []).append({"size": [1920, 1080], "metres": 1920 / ft_layout.PIXELS_PER_METRE})
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ft_layout.save_layout(layout)
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self.changed.emit()
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@Slot(int)
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def removeScreen(self, i):
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layout = ft_layout.load_layout()
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screens = layout.get("screens", [])
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if len(screens) <= 1 or i >= len(screens):
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return
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screens.pop(i)
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if layout.get("primary") == i + 1:
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layout.pop("primary")
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ft_layout.save_layout(layout)
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self.changed.emit()
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@Slot()
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def toggleScreens(self):
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self._ask_screens("toggle")
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# --- ft-screens: visibility and pinning ---
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@Property("QVariantMap", notify=changed)
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def visibility(self):
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return ft_layout.visibility(ft_layout.load_layout())
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@Slot(str, "QVariant")
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def setVisibility(self, key, value):
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layout = ft_layout.load_layout()
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v = ft_layout.visibility(layout)
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v[key] = value
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layout["visibility"] = v
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ft_layout.save_layout(layout)
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self.changed.emit()
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if self._running:
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if key == "mode":
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self._ask_screens(f"visibility {value}")
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elif key == "wrist_angle":
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self._ask_screens(f"wrist {float(value):.1f}")
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elif key == "controllers":
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self._ask_screens(f"controllers {value}")
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elif key == "in_games":
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self._ask_screens(f"ingames {value}")
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else:
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self._ask_screens(f"gesture {v['gesture_hand']} {float(v['gesture_angle']):.1f}")
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@Property("QVariantList", notify=changed)
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def pins(self):
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return self._pins
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@Slot(str, str)
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def pin(self, which, where):
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"""Pin screen `which` (1-based, or "all") to "left", "right", or "head" as it is
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now, or take it off ("none")."""
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cmd = f"unpin {which}" if where == "none" else f"pin {which} {where}"
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reply = self._ask_screens(cmd) if self._running else None
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if not (reply and reply.startswith("ok")):
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self.message.emit(f"Couldn't {'unpin' if where == 'none' else 'pin'}: "
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f"{reply or 'the desktop is not running'}", True)
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elif which == "all" and where != "none":
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place = "on your head" if where == "head" else f"on your {where} wrist"
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self.message.emit(f"All screens ride {place} now. Save current arrangement (Layout) keeps it.", False)
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self._check_running()
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@Slot()
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def restartDesktop(self):
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"""Restart the Frametop desktop (this app closes with it) to apply count and resolution."""
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argv = host_command("systemd-run", "--user", "--collect", "--quiet", os.path.abspath(DESKTOPS), "restart")
|
||
QProcess.startDetached(argv[0], argv[1:])
|
||
self.message.emit("Restarting the desktop…", False)
|
||
|
||
# --- layout ---
|
||
def _edit_layout(self, fn):
|
||
layout = ft_layout.load_layout()
|
||
fn(layout)
|
||
ft_layout.save_layout(layout)
|
||
self.changed.emit()
|
||
|
||
@Slot(str)
|
||
def setMode(self, mode):
|
||
def edit(layout):
|
||
layout["mode"] = mode
|
||
layout.pop("active", None)
|
||
self._edit_layout(edit)
|
||
|
||
@Property("QVariantList", notify=changed)
|
||
def layoutNames(self):
|
||
return ft_layout.layout_names(ft_layout.load_layout())
|
||
|
||
@Slot(str)
|
||
def useLayout(self, name):
|
||
"""A named layout as the arrangement (Arrange now puts the screens there)."""
|
||
try:
|
||
self._edit_layout(lambda l: ft_layout.use_named(l, name))
|
||
except RuntimeError as e:
|
||
self.message.emit(str(e), True)
|
||
|
||
@Slot(str)
|
||
def saveLayout(self, name):
|
||
try:
|
||
ft_layout.check_name(name)
|
||
except RuntimeError as e:
|
||
return self.message.emit(str(e), True)
|
||
self._run(f"Saving the arrangement as {' '.join(name.split())}", "save", name)
|
||
|
||
@Slot(str, str)
|
||
def renameLayout(self, old, new):
|
||
try:
|
||
self._edit_layout(lambda l: ft_layout.rename_named(l, old, new))
|
||
except RuntimeError as e:
|
||
self.message.emit(str(e), True)
|
||
|
||
@Slot(str)
|
||
def deleteLayout(self, name):
|
||
try:
|
||
self._edit_layout(lambda l: ft_layout.delete_named(l, name))
|
||
except RuntimeError as e:
|
||
self.message.emit(str(e), True)
|
||
|
||
@Slot(str, "QVariant")
|
||
def setPreset(self, key, value):
|
||
def edit(layout):
|
||
layout["mode"] = "preset"
|
||
layout["preset"][key] = value
|
||
self._edit_layout(edit)
|
||
|
||
@Slot(bool)
|
||
def setAuto(self, on):
|
||
self._edit_layout(lambda l: l.__setitem__("auto", bool(on)))
|
||
|
||
@Slot()
|
||
def arrange(self):
|
||
self._run("Arranging the screens", "apply")
|
||
|
||
@Slot()
|
||
def capture(self):
|
||
self._run("Saving the current arrangement", "capture")
|
||
|
||
# --- ft-layout on the host ---
|
||
def _run(self, label, *args):
|
||
if self._proc is not None:
|
||
self.message.emit(f"Still busy: {self._busy}", True)
|
||
return
|
||
self._busy = label
|
||
self.busyChanged.emit()
|
||
proc = QProcess(self)
|
||
proc.setProcessChannelMode(QProcess.MergedChannels)
|
||
argv = host_command(os.path.abspath(FT_LAYOUT), *args)
|
||
proc.finished.connect(lambda code, _status: self._done(proc, label, code))
|
||
self._proc = proc
|
||
proc.start(argv[0], argv[1:])
|
||
|
||
def _done(self, proc, label, code):
|
||
out = bytes(proc.readAllStandardOutput()).decode(errors="replace").strip()
|
||
self._proc = None
|
||
self._busy = ""
|
||
self.busyChanged.emit()
|
||
self.changed.emit()
|
||
last = out.splitlines()[-1] if out else ""
|
||
if code == 0:
|
||
self.message.emit(f"{label}: done" + (f" ({last})" if last and not last.startswith("ok") else ""), False)
|
||
else:
|
||
self.message.emit(f"{label} failed: {last or 'exit code ' + str(code)}", True)
|
||
|
||
|
||
def main():
|
||
app = QGuiApplication(sys.argv)
|
||
app.setApplicationName("ft-display-settings")
|
||
app.setApplicationDisplayName("Frametop Display Settings")
|
||
app.setDesktopFileName("ft-display-settings")
|
||
if not QIcon.themeName():
|
||
QIcon.setThemeName("breeze")
|
||
QQuickStyle.setStyle("org.kde.desktop")
|
||
engine = QQmlApplicationEngine()
|
||
backend = Backend()
|
||
engine.rootContext().setContextProperty("backend", backend)
|
||
engine.rootContext().setContextProperty("startPage", os.environ.get("FT_DISPLAY_PAGE", "screens"))
|
||
engine.load(QUrl.fromLocalFile(os.path.join(HERE, "main.qml")))
|
||
if not engine.rootObjects():
|
||
sys.exit(1)
|
||
sys.exit(app.exec())
|
||
|
||
|
||
if __name__ == "__main__":
|
||
main()
|