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FrameDrop sideloads a Linux zip as a Steam Devkit Game. Frametop can't be copied over as an app, so the zip holds a small installer: playing it runs get.sh --yes in a transient user service (Steam reaps the title's process tree on quit) and shows progress in a GTK window. - probe/probe.sh records what a Devkit Game can reach. On SteamOS 0.3.0 it runs on the host with git, podman, systemd and GTK, even with the SLR4 compat tool set; inside SLR4, flatpak-spawn --host reaches the host. - devkit.sh registers a folder the way FrameDrop does (Valve's devkit-utils), for testing without a PC. - build.sh makes a reproducible Frametop.zip and the FrameDrop manifest. Nothing is published. Open: whether FrameDrop keeps the exec bit, and its start command and runtime choice. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>