// The OpenVR side of ft-screens (vr.cpp), called from the wlroots compositor (compositor.c). #pragma once #include #include #ifdef __cplusplus extern "C" { #endif struct ft_dmabuf { int width, height; uint32_t format; // DRM_FORMAT_* uint64_t modifier; // DRM_FORMAT_MOD_* int n_planes; uint32_t offset[4], stride[4]; int fd[4]; }; enum ft_event_type { FT_MOTION, FT_BUTTON, FT_SCROLL, FT_LEAVE, FT_QUIT }; struct ft_event { enum ft_event_type type; int screen; double x, y; // FT_MOTION: buffer pixels from the top left uint32_t button; // FT_BUTTON: linux BTN_* bool pressed; double dx, dy; // FT_SCROLL: notches (positive dy: scroll down) }; bool ft_vr_init(void); void ft_vr_shutdown(void); // Modifiers SteamVR can import for a DRM format. Returns the count (at most max). int ft_vr_modifiers(uint32_t format, uint64_t *out, int max); // The SteamVR dashboard is open (typing belongs to it then, not to the screens). bool ft_vr_dashboard_visible(void); // A panel for screen `index`, width in metres, placed in a row in front of the head. void ft_vr_screen_create(int index, double metres, int count); void ft_vr_screen_destroy(int index); // Show a client buffer (identified by `key`) on the screen's panel. False if SteamVR // can't import it. bool ft_vr_screen_present(int index, const void *key, const struct ft_dmabuf *buf); // A buffer is going away: drop its import. void ft_vr_forget(const void *key); // Poll panel input and SteamVR events. void ft_vr_poll(void (*handle)(const struct ft_event *, void *), void *data); // A command from the control socket (@ft_screens); writes the reply (see vr.cpp). void ft_vr_command(const char *command, char *reply, int reply_size); #ifdef __cplusplus } #endif