The relay scanned /dev/input once a second and only probed paths it hadn't
seen. A Bluetooth mouse that disconnects and reconnects within that second
often gets the same event numbers back, so the relay never grabbed it
again and the mouse stopped working. Nodes are now tracked by inode, so
a re-created node is probed even in a known place.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The service and menu-entry templates still pointed at the old frametop/
subfolder, so the pointer helper, input relay, and settings apps couldn't
start after a clean install. The pointer helper's install step also failed
when the service was still starting after 3 s; it now waits up to 20 s and
doesn't abort the installer.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Several KDE Plasma screens floating in SteamVR, each a real monitor of any
resolution and shape, shown by our own compositor (ft-screens), with a
layout, wrist pinning, and visibility modes; a Bluetooth mouse that drives
all of SteamVR as a room-anchored 3D pointer (input relay, ft-pointer
helper, ft_pointer SteamVR driver); two settings apps; and Bluetooth LE
fixes. Installs on the headset with ./install.sh.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>