Commit Graph
3 Commits
Author SHA1 Message Date
DeeJanuzandClaude Opus 5.5 e2abaa06b6 Hands: fixes from the first headset test
- The runtime files move to /run/user/UID/frametop-hands/: the desktop
  session deletes /run/user/UID/frametop at every start.
- The cutout copy shader runs at highp: mediump (16-bit on Adreno)
  stepped 1.7 texels across a 3440-pixel screen.
- One hand no longer pinches both sides after its left/right call flips
  mid-pinch, and --pinch-palm-down (0.6) holds back pinches with the palm
  facing down (typing on a lap keyboard).
- ft-camd judges a colour frame fresh by its luma rows only, and logs
  per-buffer changes at stale colour frames with FT_CAMD_DEBUG=1.
- hands/run.sh caps skips the setcap when ft-camd already has them.
- The replay tool dumps poses (--poses), and its pinch events carry the
  hand id.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 14:00:54 -06:00
DeeJanuzandClaude Opus 5.5 369736f0ca Read the hands file through the shared header, at its Frametop path
ft-screens' hand cutouts read /run/user/UID/frametop/hands through
hands/include/fh_hands.h instead of their own copy of its offsets.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 09:15:07 -06:00
DeeJanuzandClaude Opus 5.5 b7cbd9fe16 Cut tracked hands out of screens so you see them through it (work in progress)
Where frame-hands tracks a hand between an eye and a screen, that eye sees the
room through the screen. handcut.cpp draws the screen's buffer side by side
(one half per eye) with the hands cut out, only while a hand is in front of it.
The cutouts command turns it on or off. ft-handtest tries it on a test panel.

Not yet tested in the headset.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 10:28:27 -06:00