FrameDrop sideloads a Linux zip as a Steam Devkit Game. Frametop can't be
copied over as an app, so the zip holds a small installer: playing it runs
get.sh --yes in a transient user service (Steam reaps the title's process
tree on quit) and shows progress in a GTK window.
- probe/probe.sh records what a Devkit Game can reach. On SteamOS 0.3.0 it
runs on the host with git, podman, systemd and GTK, even with the SLR4
compat tool set; inside SLR4, flatpak-spawn --host reaches the host.
- devkit.sh registers a folder the way FrameDrop does (Valve's devkit-utils),
for testing without a PC.
- build.sh makes a reproducible Frametop.zip and the FrameDrop manifest.
Nothing is published. Open: whether FrameDrop keeps the exec bit, and its
start command and runtime choice.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>