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Hands: fixes from the first headset test
- The runtime files move to /run/user/UID/frametop-hands/: the desktop session deletes /run/user/UID/frametop at every start. - The cutout copy shader runs at highp: mediump (16-bit on Adreno) stepped 1.7 texels across a 3440-pixel screen. - One hand no longer pinches both sides after its left/right call flips mid-pinch, and --pinch-palm-down (0.6) holds back pinches with the palm facing down (typing on a lap keyboard). - ft-camd judges a colour frame fresh by its luma rows only, and logs per-buffer changes at stale colour frames with FT_CAMD_DEBUG=1. - hands/run.sh caps skips the setcap when ft-camd already has them. - The replay tool dumps poses (--poses), and its pinch events carry the hand id. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -8,7 +8,7 @@ PartOf=steamvr.service
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[Service]
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# In the dev container (it's built against Fedora's libraries). It reads ft-camd's ring and
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# writes /run/user/UID/frametop/hands and gestures. Settings: HANDS_* in ~/.config/frametop.conf.
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# writes /run/user/UID/frametop-hands/hands and gestures. Settings: HANDS_* in ~/.config/frametop.conf.
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ExecStartPre=-@REPO@/scripts/container-up.sh
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ExecStartPre=-/usr/bin/pkill -x ft-hands
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ExecStart=%h/.local/bin/distrobox enter dev -- @REPO@/hands/build/ft-hands --status 60
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