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Frametop: a multi-screen desktop and universal 3D mouse for the Steam Frame
Several KDE Plasma screens floating in SteamVR, each a real monitor of any resolution and shape, shown by our own compositor (ft-screens), with a layout, wrist pinning, and visibility modes; a Bluetooth mouse that drives all of SteamVR as a room-anchored 3D pointer (input relay, ft-pointer helper, ft_pointer SteamVR driver); two settings apps; and Bluetooth LE fixes. Installs on the headset with ./install.sh. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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#!/usr/bin/env bash
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# Build vrprobe in the dev container on the Frame (pointer/probe/build/vrprobe).
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set -euo pipefail
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root=$(cd "$(dirname "${BASH_SOURCE[0]}")/../.." && pwd)
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"$root/scripts/sync.sh" >/dev/null
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exec "$root/scripts/frame.sh" -C pointer/probe 'set -e; mkdir -p build
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g++ -std=c++17 -O2 -Wall -I/opt/steamvr/tools/hellovr_vulkan_linux/src/openvr/headers -I../common \
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-o build/vrprobe vrprobe.cpp -L/opt/steamvr/bin/linuxarm64 -lopenvr_api -Wl,-rpath,/opt/steamvr/bin/linuxarm64
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echo "built build/vrprobe"'
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