mirror of
https://github.com/DeeJanuz/frametop.git
synced 2026-10-06 06:00:09 +02:00
Read the hands file through the shared header, at its Frametop path
ft-screens' hand cutouts read /run/user/UID/frametop/hands through hands/include/fh_hands.h instead of their own copy of its offsets. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
1 parent
499035216c
commit
369736f0ca
4 files changed
+33
-43
No files matched your search
+1
-1
@@ -40,7 +40,7 @@
|
||||
// own; also for flatscreen games, which aren't scene apps).
|
||||
// - during a VR game the screens hide unless the dashboard is open (g_inGames, default),
|
||||
// or stay visible over it; the hotkey still shows them.
|
||||
// - hand cutouts (handcut.cpp): where frame-hands tracks a hand between an eye and a
|
||||
// - hand cutouts (handcut.cpp): where ft-hands (hands/) tracks a hand between an eye and a
|
||||
// screen, that eye sees through the screen (to Room View). Only then is the screen
|
||||
// drawn by us, into a side-by-side buffer (one half per eye); otherwise its client
|
||||
// buffer is shown as is.
|
||||
|
||||
Reference in new issue
Block a user