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Settings: HANDS_SWAP_SIDES defaults to auto, and old untouched configs move to it
frametop.conf.example said HANDS_SWAP_SIDES=0, and desktops.sh copies it on a fresh install, so every new install forced ft-camd's side camera names and turned the hand tracker's own side check off. Some SteamVR restarts swap those names, and then hands land beside their cutouts and recordings are mislabelled. The example now says auto. scripts/conf-migrate.sh, run by install.sh and hands/rec/install.sh, replaces the old line only where it's still exactly as the example wrote it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -40,7 +40,7 @@ POINTER_HEAD_DEADZONE=0.5 # keyboard clicks at the gaze (Meta+J, Meta+K): degre
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POINTER_KEY_TAP=0.25 # keyboard clicks: let go within this (s) and it clicks where the dot was at the press, and tells the gaze tracker it was right
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GAZE_TRACKER=auto # gaze service: auto = our own eye tracker when it's installed (gaze/tracker/install.sh, which install.sh offers), else SteamVR's | own = ours | steam = SteamVR's. Each keeps its own calibration (Calibrate on Frametop Input Settings' Gaze page)
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GAZE_EYE=auto # gaze service: eye bias. auto = each eye weighted by how far off it was at your recent nudges | left | right = that eye counts twice
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HANDS_SWAP_SIDES=0 # hand tracking (hands/run.sh install): 1 = the side cameras' names are swapped, which some SteamVR restarts cause (hands/tools/check_sides.py --ring tells)
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HANDS_SWAP_SIDES=auto # hand tracking: which side camera is which. auto = ft-hands tells from the hands and fixes ft-camd's names, which some SteamVR restarts swap | 0 = keep ft-camd's | 1 = exchange them
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HANDS_CPUS=5,6,7 # hand tracking: the CPUs its model threads run on
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HANDS_CAMERAS=auto # hand tracking: auto (by the light) | mono (the IR cameras; also keeps ft-camd off the colour ones) | color | all
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HANDS_BRIGHT=all # hand tracking, auto: the cameras in bright light, all | color
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